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Showing 1 to 15 of 66 results Save | Export
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Qianqian Gao; Mingwen Tong; Jia Sun; Chao Zhang; Yuxin Huang; Si Zhang – Journal of Science Education and Technology, 2025
The blended synchronous classroom fosters equitable and balanced educational development; however, challenges persist, including low motivation and suboptimal effects on the deep learning of remote students. This study employs a student-centered learning approach and incorporates the process-oriented guided inquiry learning (POGIL) strategy into…
Descriptors: Inquiry, Blended Learning, Synchronous Communication, Science Education
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Lilla Bónus; Erzsébet Antal; Erzsébet Korom – Journal of Science Education and Technology, 2024
This research focuses on "BioScientist," a digital game-based, inquiry-based learning program embedded in the biology curriculum that develops inquiry skills in 8th-grade students. The aim of this paper is to demonstrate a combination of elements of digital game-based learning (DGBL) with inquiry-based learning (IBL) through…
Descriptors: Educational Technology, Game Based Learning, Video Games, Inquiry
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Hsin-Wen Hu; Chiung-Hui Chiu – Journal of Science Education and Technology, 2024
The study examines the effects of different questioning strategies on elementary school students regarding scientific knowledge, views of scientific inquiry, and scientific inquiry skills during scientific inquiry video learning. A quasi-experimental design was adopted involving 78 sixth-grade Taiwanese students from three classes. The three…
Descriptors: Foreign Countries, Elementary School Science, Elementary School Students, Grade 6
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Yafeng Zheng; Xue Bai; Yang Yang; Chang Xu – Journal of Science Education and Technology, 2024
This study examined the impact of integrating virtual science inquiry activities with Predict-Observe-Explain (POE) teaching strategies on 5th graders' understanding of science concepts and epistemic beliefs in science. A cohort of 80 5th graders (mean age of 12 years old, 40 boys and 40 girls) from a public primary school in North China took part…
Descriptors: Foreign Countries, Electronic Learning, Science Activities, Inquiry
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Nikolaos Papalazarou; Ioannis Lefkos; Nikolaos Fachantidis – Journal of Science Education and Technology, 2024
Involving students in laboratory and inquiry-based activities can help them understand the concepts of physics. However the learning process should not only focus on the concepts. Moreover, the advantages of using virtual or physical labs are still under examination. The purpose of this study is to analyse which of the two modes (virtual or…
Descriptors: Student Attitudes, Physics, Laboratory Experiments, High School Students
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Chen, Hsin-Chueh; Gijlers, Hannie; Sui, Chi-Jung; Chang, Chun-Yen – Journal of Science Education and Technology, 2023
Learning and teaching Mendelian genetics are central topics in school science. This study explored factors associated with the learning outcomes of Taiwanese junior high school students in an online inquiry learning environment. Research within face-to-face classroom settings had revealed that Asian students are more likely to be tutor-oriented…
Descriptors: Foreign Countries, Junior High School Students, Grade 7, Electronic Learning
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Chou, Ren-Jye; Liang, Chih-Ping; Huang, Li-yu; She, Hsiao-Ching – Journal of Science Education and Technology, 2022
This study compared the effectiveness of online skeuomorphic physics inquiry-based learning with and without simulation on 8th-grade students' performance of scientific inquiry involving the spring unit. Two classes (58 students) were assigned to the online skeuomorphic physics inquiry-based learning with simulation, and two classes (59 students)…
Descriptors: Physics, Science Instruction, Inquiry, Grade 8
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Angelos Sofianidis; Christos Skraparlis; Nayia Stylianidou – Journal of Science Education and Technology, 2024
This paper presents and discusses the inclusive inquiry-based alternate reality game (IB-ARGI) approach, a pedagogical gamified approach supporting inclusive contemporary educational contexts. The IB-ARGI approach comprises Inquiry-based Learning, Alternate Reality Games, Universal Design for Learning and Augmented Reality technology in order to…
Descriptors: Inquiry, Access to Education, Computer Simulation, Computer Games
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Sui, Chi-Jung; Chen, Hsin-Chueh; Cheng, Ping-Han; Chang, Chun-Yen – Journal of Science Education and Technology, 2023
Utilizing an inquiry-learning space (ILS) via the Go-Lab platform, we investigated students' technology acceptance, knowledge integration [KI] process, and learning outcomes of both the high-achiever KI student and low-achiever KI student. This study aimed to understand how students engage in knowledge integration tasks using an inquiry-learning…
Descriptors: Student Attitudes, Technology Integration, Technology Uses in Education, High Achievement
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Cai, Su; Liu, Zifeng; Liu, Changhao; Zhou, Haitao; Li, Jiangxu – Journal of Science Education and Technology, 2022
This study aims to explore the impact of an augmented reality (AR) scientific inquiry tool based on a brain-computer interface (BCI) on students' scientific performance, flow experience, self-efficacy, and cognitive load of primary school students. The BCI-based AR inquiring tool provides real-time attention feedback to students' activities in an…
Descriptors: Elementary School Students, Elementary School Science, Science Instruction, Computer Simulation
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Roth, Tamara; Scharfenberg, Franz-Josef; Mierdel, Julia; Bogner, Franz X. – Journal of Science Education and Technology, 2020
The integration of scientific modeling into science teaching is key to the development of students' understanding of complex scientific phenomena, such as genetics. With this in mind, we conducted an introductory hands-on module during an outreach gene technology laboratory on the structure of DNA. Our module examined the influence of two model…
Descriptors: Genetics, Science Laboratories, Science Instruction, Models
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Zohar, B. Ron; Trumper, R. – Journal of Science Education and Technology, 2020
Since the 1980s, studies have increasingly shown that traditional teaching causes a deterioration in students' conceptions of physics and of learning physics. The present study examined the influence of an intervention on high school students' conceptions of physics and of learning physics. The intervention included two components: a unique design…
Descriptors: Physics, Robotics, Science Instruction, Teaching Methods
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Tate, Erika D.; Ibourk, Amal; McElhaney, Kevin W.; Feng, Mingyu – Journal of Science Education and Technology, 2020
We examined the sophistication of middle school students' mechanistic explanations of genetics phenomena and how they interact with a technology-based explanation tool as they articulate and organize their ideas about the phenomena. We coordinated curriculum and assessment design frameworks to develop a middle school curriculum unit that engages…
Descriptors: Middle School Students, Plants (Botany), Technology Uses in Education, Inquiry
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Tsivitanidou, Olia E.; Georgiou, Yiannis; Ioannou, Andri – Journal of Science Education and Technology, 2021
The integration of immersive virtual reality (VR) in authentic science classrooms can result in a totally new learning experience for the students. However, the effect of such a learning experience on students' conceptual learning gains and their perceptions of the experience, while considering students' pre-existing science- and digital…
Descriptors: Learning Experience, Inquiry, Active Learning, Physics
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Sung, Shannon H.; Li, Chenglu; Chen, Guanhua; Huang, Xudong; Xie, Charles; Massicotte, Joyce; Shen, Ji – Journal of Science Education and Technology, 2021
In this paper, we demonstrate how machine learning could be used to quickly assess a student's multimodal representational thinking. Multimodal representational thinking is the complex construct that encodes how students form conceptual, perceptual, graphical, or mathematical symbols in their mind. The augmented reality (AR) technology is adopted…
Descriptors: Observation, Artificial Intelligence, Knowledge Representation, Grade 9
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