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Anitha Akkal – ProQuest LLC, 2024
The purpose of this qualitative descriptive study was to explore how science students described their experiences of collaboration in a virtual learning environment at a community college in the Midwestern United States between 2020 - 2022. The literature review indicated the need to understand how science students described their experience of…
Descriptors: Cooperative Learning, Science Instruction, Community College Students, Educational Technology
Thushangi N. Pathiraja; Akshan S. Ranasinghe – Teaching and Learning Excellence through Scholarship, 2024
Student engagement in a science classroom is challenging and most students perceive science courses as difficult. Gamification is an emerging strategy used by educators across various disciplines to increase student engagement and promote active learning. One known gamification technique is team Jeopardy, however, there is a gap in knowledge about…
Descriptors: Gamification, Learner Engagement, Science Instruction, Teaching Methods