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Sajjad Salimi; Zahra Asgari; Amirreza Mohammadnejad; Ashkan Teimazi; Mitra Bakhtiari – Anatomical Sciences Education, 2024
Anatomy is the cornerstone of medical education. Virtual reality (VR) and augmented reality (AR) technologies are becoming increasingly popular in the development of anatomy education. Various studies have evaluated VR and AR in anatomy education. This meta-analysis aims to evaluate the effectiveness of VR and AR in anatomical education. The…
Descriptors: Computer Simulation, Anatomy, Science Instruction, Teaching Methods
Natalia Spitha; Yujian Zhang; Samuel Pazicni; Sarah A. Fullington; Carla Morais; Amanda Rae Buchberger; Pamela S. Doolittle – Chemistry Education Research and Practice, 2024
The Beer-Lambert law is a fundamental relationship in chemistry that helps connect macroscopic experimental observations (i.e., the amount of light exiting a solution sample) to a symbolic model composed of system-level parameters (e.g., concentration values). Despite the wide use of the Beer-Lambert law in the undergraduate chemistry curriculum…
Descriptors: Chemistry, Science Instruction, Undergraduate Students, Scientific Principles
Jan Oliver Wallgrün; Jack Shen-Kuen Chang; Jiayan Zhao; Peter Trenham; Pejman Sajjadi; Mark Simpson; Alexander Klippel – Journal of Biological Education, 2024
Virtual field trips are transforming education in biology and other place-based disciplines -- and not just since COVID-19 has imposed social distancing constraints. Efficient methods for content creation, combined with affordable immersive technology, provide the opportunity to integrate immersive experiences into ever-larger classes. However,…
Descriptors: Place Based Education, Computer Simulation, COVID-19, Pandemics
Jane Batamuliza; Gonzague Habinshuti; Jean Baptiste Nkurunziza – Journal of Technology and Science Education, 2024
This current study presents the effects of interactive computer simulations on students' performance and concept retention in the unit of chemical reactions. Purposive sampling was used to select four schools with a sample population of 320. The Achievement test on chemical reactions was developed, validated, and checked for reliability. The…
Descriptors: Chemistry, Science Instruction, Teaching Methods, Comparative Analysis
Hameedur Rahman; Samiya Abdul Wahid; Faizan Ahmad; Numan Ali – Education and Information Technologies, 2024
Virtual classrooms based on the metaverse or virtual reality are useful and effective for imparting basic chemistry concepts. Interactive and immersive environments can effectively teach fundamental chemistry concepts, such as chemical bonding and formulas, thereby making these otherwise abstract and intangible ideas more accessible and…
Descriptors: Chemistry, Science Instruction, Game Based Learning, Computer Simulation
Chih-Ming Chen; Ming-Chaun Li; Chia-Cheng Tu – Journal of Science Education and Technology, 2024
It is difficult for students to learn the concepts of chemical laboratory safety education from actual experiences because the traditional teaching model prohibits students from performing dangerous operations. Therefore, this study develops a novel mixed reality-based chemistry experiment learning system (MRCELS) to allow learners to conduct…
Descriptors: Chemistry, Science Instruction, Science Laboratories, Laboratory Procedures
Stahre Wästberg, Beata; Eriksson, Thommy; Karlsson, Göran; Sunnerstam, Maria; Axelsson, Michael; Billger, Monica – Education and Information Technologies, 2019
Building a virtual laboratory for teaching and learning is a highly complex process, incorporating diverse areas such as interaction design, visualisation, and pedagogy. This article focuses on the production and implementation issues that were found in the comparison of two different virtual laboratory projects, and discuss which design…
Descriptors: Color, Laboratory Experiments, Science Instruction, Science Laboratories
Fombona-Pascual, Alba; Fombona, Javier; Vazquez-Cano, Esteban – Chemistry Education Research and Practice, 2022
Atomic/molecular visualization for human sight is usually generated by a software that reproduces a 3D reality on a 2D screen. Although Virtual Reality (VR) software was originally developed for the gaming industry, now it is used in academia for chemistry teaching. This work reviews the scientific literature on 3D visualization in stereoscopic…
Descriptors: Chemistry, Science Instruction, Scientific Research, Molecular Structure
Yiqiu Zhou; Jina Kang – Journal of Learning Analytics, 2023
Collaboration is a complex, multidimensional process; however, details of how multimodal features intersect and mediate group interactions have not been fully unpacked. Characterizing and analyzing the temporal patterns based on multimodal features is a challenging yet important work to advance our understanding of computer-supported collaborative…
Descriptors: Attention Control, Cooperative Learning, Data Analysis, Computer Assisted Instruction
Nyirahabimana, Pascasie; Minani, Evariste; Nduwingoma, Mathias; Kemeza, Imelda – Journal of Baltic Science Education, 2023
The research on students' perceptions after implementing a teaching style is recommended due to its potential to inform reformed education. The present study surveyed 319 students and revealed their perceptions of multimedia usage in teaching and learning quantum physics. Among these students, 156 were surveyed after learning quantum physics with…
Descriptors: Physics, Science Instruction, Computer Simulation, Video Technology
Fang, Ning; Guo, Yongqing – Journal of Educational Computing Research, 2023
Computer simulation and animation (CSA) is educational technology in which computer programs are employed to simulate and animate real-world physical phenomena and processes. CSA has attracted growing attention and received an increasing number of applications in the international science, technology, engineering, and mathematics education…
Descriptors: Educational Improvement, Learning Processes, Educational Technology, Computer Software
Mayes, Howard; Wong, Chung F. – Journal of Chemical Education, 2018
A new program, ECEP2D, for simulating the one-dimensional (1D) and two-dimensional (2D) patterns of the gel electrophoresis of a protein after it has been digested by one or more enzymes is introduced. With ECEP2D, students can gain deeper insights into gel electrophoresis by performing hands-on simulations. For example, students can visualize how…
Descriptors: Computer Software, Computer Simulation, Comparative Analysis, Biochemistry
Sun, Zheng; Xu, Zihan; Yu, Yang; Xia, Shilin; Tuhlei, Breanna; Man, Tengjun; Zhou, Bo; Qin, Yuanhua; Shang, Dong – Biochemistry and Molecular Biology Education, 2023
The COVID-19 outbreak has created turbulence and uncertainty into multiple aspects of life in countries around the world. In China, the pandemic continues to pose a great challenge to the nature of traditional in-class education in schools. Chinese education has faced the difficult decision of whether to resume in-person teaching in an…
Descriptors: Undergraduate Students, Molecular Biology, Science Instruction, Medical Schools
Ediger, Tracy L. – HAPS Educator, 2022
Delivering Anatomy & Physiology (A&P) labs online became necessary in the spring of 2020 due to the COVID-19 pandemic. For four semesters (Summer 2020 through Summer 2021), our A&P1 and A&P2 labs were instructed in a virtual format. Each lab session included a one-hour synchronous session led by teaching assistants followed by…
Descriptors: Anatomy, Physiology, Science Instruction, Distance Education
Baran, Bahar; Yecan, Esra; Kaptan, Burak; Pasayigit, Ozan – Education and Information Technologies, 2020
Augmented reality technology has recently become one of the primary technologies for science education. Although augmented reality is attractive, a need exists for good content, implementation, and evaluations, as in every technology integration process. To this end, this study aims to develop and evaluate an augmented reality application to teach…
Descriptors: Grade 5, Elementary School Students, Teaching Methods, Computer Simulation