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Dhanush S. Bejjarapu; Yize Chen; Jiyan Xu; Eric Shaffer; Nishant Garg – Journal of Chemical Education, 2024
Recent advancements in computer graphics and hardware have driven the resurgence of virtual reality (VR). Past literature has reported the use of VR in education, especially for teaching spatially complex concepts. However, there are limited data available on the precise role of VR game design elements. In this study, we introduce a new VR game,…
Descriptors: Physical Sciences, Chemistry, Computer Simulation, Educational Games
Luealamai, Sutha; Panijpan, Bhinyo – Simulation & Gaming, 2012
The authors have developed a computer-based learning module on the unit cell of various types of crystal. The module has two components: the virtual unit cell (VUC) part and the subsequent unit cell hunter part. The VUC is a virtual reality simulation for students to actively arrive at the unit cell from exploring, from a broad view, the crystal…
Descriptors: Foreign Countries, Learning Modules, Science Instruction, Pilot Projects
Physiologist, 1979
A collection of six papers presented at Queen Elizabeth College of University of London in February, 1979. Techniques presented on role of computer models and data bases, tapes/booklets, games and models, and audio tutorials as an alternative to practical teaching, television and videotapes, and computer graphics. (SA)
Descriptors: Computer Assisted Instruction, Computer Graphics, Computer Oriented Programs, Educational Games
Sherwood, Robert D.; Hasselbring, Ted – 1984
Research was undertaken to investigate various methods of presentation of a computer based science simulation as it related to student content knowledge of the simulation concepts. Three treatment groups of sixth grade students were used in the study: (1) two students per computer interacting with the simulation; (2) a total class presentation of…
Descriptors: Comparative Analysis, Computer Graphics, Computer Simulation, Educational Games
Embry, Lynn – 1985
Developed as an introduction to computer programming using an Apple microcomputer, this document presents teachers and students with: (1) essential vocabulary used in the BASIC language; (2) syntax; and (3) programming techniques. Simple hands-on activities designed to guide the learner through beginning BASIC programming skills and fundamental…
Descriptors: Computer Graphics, Computer Literacy, Computer Science, Computer Uses in Education

School Science Review, 1982
Demonstrations, procedures, games, teaching suggestions and information on a variety of physics topics are presented, including hydraulic rams, units and formulae, static electric motors, a computer graphics program, diffraction, adaptation of a basic meter, photoelasticity, photo-diodes, radioactive decay, and analog-digital conversions. (DC)
Descriptors: Audiovisual Aids, College Science, Computer Graphics, Demonstrations (Educational)