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Astuti, Tiwi Nur; Sugiyarto, Kristian Handoyo; Ikhsan, Jaslin – International Journal of Instruction, 2020
The 3D visualization program paves the way for the development of virtual reality. This study produces a 3D visualization program in virtual reality to increase high school students' critical thinking skills and scientific attitude. The Research and Development (R&D) method was based on the ADDIE model - analysis, design, develop, implement,…
Descriptors: Chemistry, Critical Thinking, Thinking Skills, Scientific Attitudes
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Hast, Michael – International Education Studies, 2017
For some time a central issue has occupied early science education discussions--primary student classroom experiences and the resulting attitudes towards science. This has in part been linked to generalist teachers' own knowledge of science topics and pedagogical confidence. Recent research in cognitive development has examined the role of…
Descriptors: Elementary School Teachers, Technology Uses in Education, Foreign Countries, Teacher Attitudes
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Zanin, Mary K. B. – American Biology Teacher, 2015
Over the years, many of my students have reported that they enjoy lectures that include short, simple animations. To keep students engaged, I have developed a small set of teaching animations using PowerPoint and Camtasia Studio software packages. A survey of students who learned four difficult topics with traditional written lessons and with…
Descriptors: Science Instruction, Biology, Cytology, Animation
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Evrim Ural; Orhan Ercan – Journal of Baltic Science Education, 2015
Current study aimed to examine the effects of web-based instructional material enriched by concept maps, the academic achievement of 7th graders in "Structure and Properties of Matter" unit. The study utilized a quasi-experimental model with pretest-posttest control group design. A sample of the study was composed of 58 students.…
Descriptors: Computer Software, Web Sites, Concept Mapping, Scientific Concepts
Watkins, Beverly T. – Chronicle of Higher Education, 1992
A collection of 17 biology texts and computer software produced at Beloit College (Wisconsin) by an interdisciplinary group let students conduct simulated scientific experiments that would be impossible in a laboratory and complete complex statistical analyses quickly. The programs focus on three stages of scientific research: problem posing,…
Descriptors: Biology, Cognitive Development, College Students, Computer Software