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Ibrahim Dahlstrom-Hakki; Elizabeth Rowe; Jodi Asbell-Clarke; Mia Almeda – Computer-Based Learning in Context, 2024
With the prominence of assessments in education, there is an increasing need to create new forms of assessment that more accurately reflect the needs of the entire student population, particularly neurodivergent learners. To address this challenge, this paper explores the potential for using eye tracking data in a game-based learning environment…
Descriptors: College Students, Eye Movements, Physics, Science Instruction
Xiaoxue Leng; Fuxing Wang; Richard E. Mayer; Tingting Zhao – British Journal of Educational Technology, 2024
This study investigated the effectiveness of visual training or verbal training on how to use a text-picture processing strategy for learning from computer-based multimedia instructional material. Sixty-nine university students were randomly assigned to the verbal training group (students received text-based instruction for a text-picture…
Descriptors: Multimedia Instruction, Multimedia Materials, College Students, Pictorial Stimuli
Dunnagan, Cathi L.; Dannenberg, Devran A.; Cuales, Michael P.; Earnest, Arthur D.; Gurnsey, Richard M.; Gallardo-Williams, Maria T. – Journal of Chemical Education, 2020
Using virtual reality (VR) in educational settings is becoming increasingly popular. The feasibility of replacing an instrumentation-based organic chemistry lab with a VR experience has been evaluated. A VR laboratory experience was designed to teach students how to use an infrared spectrometer and elucidate an unknown structure from the resulting…
Descriptors: Computer Simulation, Science Instruction, Recall (Psychology), Teaching Methods
Guo, Zhang; Barmaki, Roghayeh – Australasian Journal of Educational Technology, 2020
Automatic assessment and evaluation of team performance during collaborative tasks is key to the research on learning analytics and computer-supported cooperative work. There is growing interest in the use of gaze-oriented cues for evaluating the collaboration and cooperativeness of teams. However, collecting gaze data using eye-trackers is not…
Descriptors: Teamwork, Cooperative Learning, Comparative Analysis, Computer Assisted Instruction
Ghali, Ramla; Ouellet, Sébastien; Frasson, Claude – Journal of Education and Training Studies, 2016
The use of educational games as a tool for providing learners with a playful and educational aspect is widespread. In this paper, we present an educational game that we developed to teach a chemistry lesson, namely drawing a Lewis diagram. Our game is a 3D environment known as LewiSpace and aims at balancing between playful and educational…
Descriptors: Foreign Countries, College Students, Educational Games, Chemistry
Cook, Michelle; Wiebe, Eric; Carter, Glenda – Journal of Educational Multimedia and Hypermedia, 2011
This study is part of an ongoing research project examining middle school girls' attention to and interpretation of visual representations of DNA replication. Specifically, this research examined differences between two different versions of a multimedia presentation on DNA, where the second version of the presentation was redesigned as a result…
Descriptors: Feedback (Response), Middle School Students, Females, Eye Movements
She, Hsiao-Ching; Chen, Yi-Zen – Computers & Education, 2009
This study examined how middle school students constructed their understanding of the mitosis and meiosis processes at a molecular level through multimedia learning materials presented in different interaction and sensory modality modes. A two (interaction modes: animation/simulation) by two (sensory modality modes: narration/on-screen text)…
Descriptors: Animation, Eye Movements, Attention, Interaction
Rigney, Joseph W.; Lutz, Kathy A. – 1975
Forty undergraduate college students participated in a computer-assisted instructional study designed to utilize right cerebral hemisphere functions in the learning and memory process. Two versions of a lesson on how a simple battery works were designed to present conceptual and topographic information either verbally or pictorially on a Plato IV…
Descriptors: Cerebral Dominance, Chemistry, Computer Assisted Instruction, Computer Graphics