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Showing 1 to 15 of 32 results Save | Export
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Arboleya-García, Elena; Miralles, Laura – Education Sciences, 2022
Games are a proven tool for learning at all ages and in many contexts. They increase the attractiveness of learning processes through arousing interest and enhancing motivation, and aid with the development of social skills. Educational games provide teachers with different approaches to teaching. 'The Game of the Sea' is an interdisciplinary…
Descriptors: Educational Games, Marine Biology, Oceanography, Teaching Methods
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Fontana, Matthew T. – Journal of Chemical Education, 2020
Social distancing during the COVID-19 pandemic presents mental health and academic obstacles for students. As mental health can strongly influence academic performance, addressing the loss of community by transitioning to distance education, midsemester, is imperative. This work draws upon the community and wellness benefits associated with online…
Descriptors: Science Instruction, Videoconferencing, Video Games, Educational Games
Sengupta, Pratim; Clark, Doug – Educational Technology, 2016
The authors extend the theory of "disciplinary integration" of games for science education beyond the virtual world of games, and identify two key themes of a practice-based theoretical commitment to science learning: (1) materiality in the classroom, and (2) iterative design of multiple, complementary, symbolic inscriptions (e.g.,…
Descriptors: Play, Games, Science Instruction, Science Education
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Kallunki, Veera; Karppinen, Seija; Komulainen, Kauko – Journal of Education for Teaching: International Research and Pedagogy, 2017
This article examines a physics course for pre-service primary teachers in which physics, crafts and drama were taught together by connecting the standpoints of crafts and drama. The study was carried out by three university educators from these disciplines during an advanced optional course for student-teachers at the University of Helsinki in…
Descriptors: Foreign Countries, Preservice Teacher Education, Preservice Teachers, Student Teachers
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Boyraz, Celal; Serin, Gökhan – Universal Journal of Educational Research, 2017
The purpose of this study was to examine the effect of science instruction given through the game and physical activities course in accordance with interdisciplinary teaching approaches on students' science achievement and retention. The participants were 82 third grade students from a public elementary school. Three classes were chosen as…
Descriptors: Teaching Methods, Science Instruction, Educational Games, Physical Activities
O'Donnell, Hugh – Online Submission, 2015
Literacy remains an area of concern in early secondary education in Scotland (ages 12-14), with recent research suggesting a continued decline in attainment levels. As literacy underpins learning, interdisciplinary and collaborative approaches to teaching literacy are now being emphasized through the new Curriculum for Excellence that aims to…
Descriptors: Foreign Countries, Educational Games, Computer Simulation, Astronomy
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Hsiao, Kuei-Fang; Chen, Nian-Shing; Huang, Shih-Yu – Interactive Learning Environments, 2012
Because of a shortage of physical exercise, concerns about adolescents have recently been raised in Taiwan. In educational environments where student exercise has been limited by scheduling constraints and the lack of physical exercise has become a vital problem, "learning while exercising" may be part of a possible solution. This study…
Descriptors: Foreign Countries, Exercise, Science Achievement, Computer Assisted Instruction
Khine, Myint Swe, Ed.; Saleh, Issa M., Ed. – IGI Global, 2013
"Approaches and Strategies in Next Generation Science Learning" examines the challenges involved in the development of modern curriculum models, teaching strategies, and assessments in science education in order to prepare future students in the 21st century economies. This comprehensive collection of research brings together science educators,…
Descriptors: Teaching Methods, Science Education, Physical Sciences, Learning Theories
Baytak, Ahmet – ProQuest LLC, 2009
Among educational researchers and practitioners, there is a growing interest in employing computer games for pedagogical purposes. The present research integrated a technology education class and a science class where 5th graders learned about environmental issues by designing games that involved environmental concepts. The purposes of this study…
Descriptors: Elementary School Science, Environmental Education, Computer Software, Interviews
Gibbs, G. I. – Programmed Learning and Educational Technology, 1974
An outline of a systems approach to teaching science to non-specialists and to giving specialists an interdisciplinary view of science. It is concerned with the nature of science in terms of the basic concepts involved and the relationships between them. (Author)
Descriptors: Course Descriptions, Educational Games, Interdisciplinary Approach, Science Instruction
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Paul, Daniel – Science and Children, 1982
Explains the rationale behind using educational games in the classroom and lists rules for effectively using games. Describes a versatile game called "practice pockets" and gives examples of how to use it to teach science, math, English, reading, and social studies. (DC)
Descriptors: Educational Games, Elementary Education, Elementary School Science, Interdisciplinary Approach
Sánchez, Inmaculada Arnedillo, Ed.; Isaías, Pedro, Ed. – International Association for Development of the Information Society, 2014
These proceedings contain the papers of the 10th International Conference on Mobile Learning 2014, which was organised by the International Association for Development of the Information Society, in Madrid, Spain, February 28-March 2, 2014. The Mobile Learning 2014 International Conference seeks to provide a forum for the presentation and…
Descriptors: Conference Papers, Telecommunications, Handheld Devices, Technology Uses in Education
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Fones, Shelley White – Science Scope, 2000
Recommends strategies to engage students in science tasks including match games, scavenger hunts, and science songs. Uses an interdisciplinary approach in the science activities. (YDS)
Descriptors: Educational Games, Elementary Education, Interdisciplinary Approach, Language Skills
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Chung, C. M.; And Others – Journal of Science Education and Technology, 1996
Presents samples of game-display board activities designed for junior high science classes. Employs ideas from traditional seatwork and end-of-chapter exercises such as matching, multiple choice, word puzzles, and summary tables. Activities require a vertical magnetic white board and magnetic word and picture cards. Facilitates classroom…
Descriptors: Class Activities, Cooperative Learning, Educational Games, Educational Technology
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Lustick, David – Science Teacher, 1997
Describes a simple activity that explores and reveals the principles of significant figures and scientific notation using a 500 gram bag of unpopped popcorn. Students must devise a method for determining the number of kernels in the bag. (DDR)
Descriptors: Action Research, Concept Formation, Educational Games, Educational Strategies
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