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Showing 1 to 15 of 34 results Save | Export
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Shimelis Kebede Kekeba; Abera Gure; Taklu Tafesse Olkaba – Open Education Studies, 2024
The objective of the study was to investigate the effect of computer simulation integrated with jigsaw learning strategy (CSIJLS) on students' attitudes towards chemistry. Additionally, it sought to determine whether the usage of CSIJLS resulted in any changes in attitudes between male and female students. Researchers employed a quantitative…
Descriptors: High School Students, Grade 10, Chemistry, Science Instruction
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Shimelis Kebede Kekeba; Abera Gure; Teklu Tafesse Olkaba – Interactive Technology and Smart Education, 2025
Purpose: The purpose of this study was to investigate the impact of using a jigsaw learning strategy integrated with computer simulation (JLSICS) on the academic achievement and attitudes of students, along with exploring the relationships between them in the process of learning about acids and bases. Design/methodology/approach: The research…
Descriptors: Teaching Methods, Learning Strategies, Computer Simulation, Technology Uses in Education
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Jichao Xue; Jiaxin Liu; Qingshu Yuan; Zhengwei Yao; Jin Xu; Zhigeng Pan – Education and Information Technologies, 2025
To optimize learning experience and improve learning performance, current virtual experimental systems usually assist students with stepwise guidance before operations and feedback after them. However, stepwise and excessive guidance can lead to student overreliance, while late feedback cannot avoid potential errors during experimental learning.…
Descriptors: College Students, Chemistry, Science Instruction, Science Experiments
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Wan, Tong; Doty, Constance M.; Geraets, Ashley A.; Saitta, Erin K. H.; Chini, Jacquelyn J. – International Journal of STEM Education, 2023
Background: In college science laboratory and discussion sections, student-centered active learning strategies have been implemented to improve student learning outcomes and experiences. Research has shown that active learning activities can increase student anxiety if students fear that they could be negatively evaluated by their peers. Error…
Descriptors: College Science, Science Laboratories, Student Centered Learning, Learning Strategies
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Cheng, Kun-Hung; Tsai, Chin-Chung – British Journal of Educational Technology, 2020
Researchers have been devoted to exploring the impacts of immersive virtual reality (IVR) on education in recent years. However, efforts to probe the role of students' learning traits such as motivated strategies for learning in their IVR learning have been limited. Most studies commonly analyzed learners' perceptions of immersion with a single…
Descriptors: Student Motivation, Student Attitudes, Science Instruction, Computer Simulation
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Makransky, Guido; Andreasen, Niels K.; Baceviciute, Sarune; Mayer, Richard E. – Journal of Educational Psychology, 2021
We investigated the instructional effectiveness of using an interactive and immersive virtual reality (IVR) simulation versus a video for teaching scientific knowledge in 2 between-subjects experiments. In Experiment 1, 131 high school students (84 females) used a science simulation that involved forensic analysis of a collected DNA sample in a…
Descriptors: Computer Simulation, Learning Strategies, Video Technology, Science Instruction
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Hajian, Shiva; Obaid, Teeba; Jain, Misha; Nesbit, John – Journal of Interactive Learning Research, 2019
Instructional support is fundamental to successful implementation of Inquiry-Based Learning (IBL) in various educational settings. Although research indicates that instructional support can lead to learning gain and achievement of inquiry strategies, it does not explain why the same level of guidance for students with relatively the same level of…
Descriptors: Active Learning, Inquiry, Physics, Science Instruction
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Dinsmore, Daniel L.; Zoellner, Brian P. – British Journal of Educational Psychology, 2018
Background: This investigation was designed to uncover the relations between students' cognitive and metacognitive strategies used during a complex climate simulation. While cognitive strategy use during science inquiry has been studied, the factors related to this strategy use, such as concurrent metacognition, prior knowledge, and prior…
Descriptors: Metacognition, Cognitive Processes, Undergraduate Students, Prior Learning
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Akpinar, Yavuz – International Journal of Education and Development using Information and Communication Technology, 2014
The aim of the studies reported in this paper is to gain classroom based empirical evidence on the learning effectiveness of learning objects used in two types of study settings: Collaborative and individual. A total of 127 seventh and ninth grade students participated in the experiments. They were assigned into one of the study modes and worked…
Descriptors: Grade 7, Grade 9, Resource Units, Cooperative Learning
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Podolefsky, Noah S.; Perkins, Katherine K.; Adams, Wendy K. – Physical Review Special Topics - Physics Education Research, 2010
This paper extends prior research on student use of computer simulations (sims) to engage with and explore science topics, in this case wave interference. We describe engaged exploration; a process that involves students actively interacting with educational materials, sense making, and exploring primarily via their own questioning. We analyze…
Descriptors: Learning Strategies, Science Activities, Computer Simulation, Computer Uses in Education
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Lee, Chwee Beng – Computers & Education, 2010
This study examines the interactions between problem solving and conceptual change in an elementary science class where students build system dynamic models as a form of problem representations. Through mostly qualitative findings, we illustrate the interplay of three emerging intervening conditions (epistemological belief, structural knowledge…
Descriptors: Elementary School Science, Learning Strategies, Problem Solving, Systems Approach
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Gelbart, Hadas; Brill, Gilat; Yarden, Anat – Research in Science Education, 2009
Providing learners with opportunities to engage in activities similar to those carried out by scientists was addressed in a web-based research simulation in genetics developed for high school biology students. The research simulation enables learners to apply their genetics knowledge while giving them an opportunity to participate in an authentic…
Descriptors: Genetics, Biology, Internet, Scientists
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Chang, Kuo-En; Chen, Yu-Lung; Lin, He-Yan; Sung, Yao-Ting – Computers & Education, 2008
This paper describes the effects of learning support on simulation-based learning in three learning models: experiment prompting, a hypothesis menu, and step guidance. A simulation learning system was implemented based on these three models, and the differences between simulation-based learning and traditional laboratory learning were explored in…
Descriptors: Computer Simulation, Prompting, Physics, Science Laboratories
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Faraco, G.; Gabriele, L. – Computers & Education, 2007
Simulations make it possible to explore physical and biological phenomena, where conducting the real experiment is impracticable or difficult. The implementation of a software program describing and simulating a given physical situation encourages the understanding of a phenomenon itself. Fifty-nine students, enrolled at the Mathematical Methods…
Descriptors: Mathematical Models, Computer Software, Computer Simulation, Engineering Education
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Harrell, Pamela Esprivalo – American Biology Teacher, 1997
Describes how to lead students through a classroom-based simulation to teach a variety of concepts such as X-linked traits, sex determination, and sex anomalies. The simulation utilizes inexpensive materials such as plastic eggs that twist apart to represent human eggs and sperm. (AIM)
Descriptors: Biology, Genetics, Heredity, Learning Strategies
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