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Joseph M. Furner – International Journal of Education in Mathematics, Science and Technology, 2024
This paper will provide several examples of science and mathematics integration: navigation/map-reading, ecology/ecosystems/population growth, and chemistry/molecular structures. This paper underscores integrating STEM subjects with problem-based learning with technology such as video/computer simulations/programming/coding and the dynamic free…
Descriptors: Problem Based Learning, Mathematics Instruction, Educational Technology, Geometry
Omer Faruk Islim; Bilal Ozcakir; Ufuk Ozkubat; Hanifi Sanir; Nese Sevim-Cirak; Ebru Solmaz; Gulsah Uluay; Zeki Ogdem – Education and Information Technologies, 2024
AR technology is utilized in several disciplines at various educational levels, from primary to higher education. It is evident that AR technology has been investigated by addressing numerous subtopics related to individuals at different levels of science and mathematics education within the field of special education. Since emerging evidence…
Descriptors: Science Instruction, Mathematics Instruction, Special Education, Student Needs
Solvang, Lorena; Haglund, Jesper – Physics Education, 2021
Recently, GeoGebra, a mathematics education software, has entered the scene of physics education; however, research on how the software can be used to support teaching and learning physics is limited and scattered. The aim of this article is to present a review of the current literature on how GeoGebra can be used to support physics education in…
Descriptors: Physics, Computer Software, Mathematics Instruction, Secondary School Students
Arabacioglu, Sertaç; Okulu, Hasan Zühtü – International Journal of Technology in Education, 2021
Virtual solutions of museums can be notably used to promote distance learning activities by providing information about their collections. However, the effective use of this potential depends mainly on the exact alignment of the learning activities with the educational goals. For this purpose, this study focuses on the analysis of pre-service…
Descriptors: Museums, Computer Simulation, Distance Education, Preservice Teacher Education
Walsh, Tom – Physics Teacher, 2017
I have long incorporated physics simulations in my physics teaching, and truly appreciate those who have made their simulations available to the public. I often would think of an idea for a simulation I would love to be able to use, but with no real programming background I did not know how I could make my own. That was the case until I discovered…
Descriptors: Physics, Science Instruction, Teaching Methods, Computer Simulation
Beck, Dennis – Journal of Educational Computing Research, 2019
This Special Issue contains some substantially expanded versions of conference papers that were originally presented at the Immersive Learning Research Network's (iLRN) 2018 conference, along with others outside of the conference. iLRN is an international organization of developers, educators, and research professionals collaborating to develop…
Descriptors: Computer Simulation, Teaching Methods, Intellectual Disciplines, Computer Games
Say, Serkan; Yildirim, Fatih Serdar – International Journal of Educational Methodology, 2020
The aim of this study was to examine the pre-service teachers' Web 2.0 rapid content development self-efficacy belief levels and their opinions about Web 2.0 tools. The study was carried out by using "convergent parallel mixed design". In the academic year of 2019-2020, 254 pre-service teachers voluntarily participated in the…
Descriptors: Preservice Teachers, Student Attitudes, Self Efficacy, Content Analysis
Ruipérez-Valiente, Jose A.; Muñoz-Merino, Pedro J.; Kloos, Carlos Delgado; Niemann, Katja; Scheffel, Maren; Wolpers, Martin – IEEE Transactions on Learning Technologies, 2016
Self-regulated learning (SRL) environments provide students with activities to improve their learning (e.g., by solving exercises), but they might also provide optional activities (e.g., changing an avatar image or setting goals) where students can decide whether they would like to use or do them and how. Few works have dealt with the use of…
Descriptors: Metacognition, Learning Processes, Case Studies, Learning Activities
Adamo-Villani, Nicoletta; Dib, Hazar – Journal of Educational Technology Systems, 2013
The article discusses current evaluation methodologies used to assess the usability, user enjoyment, and pedagogical efficacy of virtual learning environments (VLEs) and serious games. It also describes the evaluations of two recently developed projects: a virtual learning environment that employs a fantasy 3D world to engage deaf and hearing…
Descriptors: Program Evaluation, Educational Technology, Evaluation Methods, Usability
Liu, Yucheng; Artigue, Aaron; Sommers, Jeremy; Chambers, Terence – European Journal of Engineering Education, 2011
Objectives of a project-oriented mechanical engineering course, Engineering Design, were achieved through a design project, where students designed, built and demonstrated an extreme version of a basic Theo Jansen device. Through this project, junior students in the University of Louisiana fully developed the capability of applying mathematic and…
Descriptors: Engineering Education, Teacher Effectiveness, Engineering, Communication Skills
Mayes, Robert; Koballa, Thomas R., Jr. – Science and Children, 2012
The vision for science education set forth in "A Framework for K-12 Science Education" (NRC 2012) makes it clear that for today's students to become the scientifically literate citizens of tomorrow, their educational experiences must help them become mathematically proficient. "The focus here is on important practices, such as modeling, developing…
Descriptors: State Standards, Computers, Science Education, Scientific Literacy
Faraco, G.; Gabriele, L. – Computers & Education, 2007
Simulations make it possible to explore physical and biological phenomena, where conducting the real experiment is impracticable or difficult. The implementation of a software program describing and simulating a given physical situation encourages the understanding of a phenomenon itself. Fifty-nine students, enrolled at the Mathematical Methods…
Descriptors: Mathematical Models, Computer Software, Computer Simulation, Engineering Education
Romeu, Jorge Luis – Journal of Educational Technology Systems, 2008
This article discusses our teaching approach in graduate level Engineering Statistics. It is based on the use of modern technology, learning groups, contextual projects, simulation models, and statistical and simulation software to entice student motivation. The use of technology to facilitate group projects and presentations, and to generate,…
Descriptors: Classroom Techniques, Computer Software, Engineering Education, Educational Technology
Toon, Andrew John; Samir, Attallah; Kheng, Jennifer Huang Mui; Chew, Lim Kin; Vythilingam, Moorthy; Kiat, Stephen Low Wee – Interactive Technology and Smart Education, 2009
Purpose: The purpose of this paper is to investigate the blended learning preferences under which adult students study mathematics, electronics and industry certificate examinations like project management and e-SAP (systems, applications and products). Design/methodology/approach: The study is based on four case studies in mathematics,…
Descriptors: Foreign Countries, Electronic Learning, Educational Technology, Blended Learning

Danesh, Iraj – Journal of Computers in Mathematics and Science Teaching, 1987
Described is a Monte-Carlo method for modeling physical systems with a computer. Also discussed are ways to incorporate Monte-Carlo simulation techniques for introductory science and mathematics teaching and also for enriching computer and simulation courses. (RH)
Descriptors: College Mathematics, College Science, Computer Assisted Instruction, Computer Simulation