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Kachroo, Upasana; Vinod, Elizabeth; Balasubramanian, Sivakumar; W., Jesi; Prince, Neetu – Advances in Physiology Education, 2018
A good understanding of red cell indexes can aid medical students in a considerable manner, serving as a basis to unravel both concepts in red cell physiology and abnormalities associated with the same. In this study, we tried to assess whether an interactive animation was helpful in improving student comprehension and understanding of red cell…
Descriptors: Animation, Medical Students, Cytology, Medical Education
Pramathevan, G. Sundari; Fraser, Barry J. – Learning Environments Research, 2020
Because there has been very little past research into gifted students' science learning environments, especially in Singapore, we selected from four established questionnaires six learning environment scales that are consistent with Van Tassel-Baska and Stambaugh's guidelines for gifted education. These scales were modified slightly to enhance…
Descriptors: Foreign Countries, Academically Gifted, Educational Environment, Science Instruction
Teplá, Milada; Klímová, Helena – Biochemistry and Molecular Biology Education, 2015
Teaching the subject of the electron transport chain is one of the most challenging aspects of the chemistry curriculum at the high school level. This article presents an educational program called "Electron Transport Chain" which consists of 14 visual animations including a biochemistry quiz. The program was created in the Adobe Flash…
Descriptors: Visual Aids, Animation, Computer Uses in Education, Teaching Methods
Berg, Julia; Jäkel, Lissy; Penzes, Anamarija – Universal Journal of Educational Research, 2016
Learning the meaningful use of the microscope is an essential requirement in school curricula. Modern science and medicine is hardly conceivable without the inclusion of microscopy. The number of didactic studies in this area, however, is negligible. Real microscopy is rarely used to gain knowledge in higher school years. Could the understanding…
Descriptors: Laboratory Equipment, Eye Movements, Computer Uses in Education, Cytology
Lawrie, Gwendolyn A.; Gahan, Lawrence R.; Matthews, Kelly E.; Weaver, Gabriela C.; Bailey, Chantal; Adams, Peter; Kavanagh, Lydia J.; Long, Phillip D.; Taylor, Matthew – Journal of Learning Design, 2014
Collaborative learning activities offer the potential to support mutual knowledge construction and shared understanding amongst students. Introducing collaborative tasks into large first-year undergraduate science classes to create learning environments that foster student engagement and enhance communication skills is appealing. However,…
Descriptors: Cooperative Learning, Inquiry, Active Learning, College Freshmen
Jaakkola, T.; Veermans, K. – Journal of Computer Assisted Learning, 2015
Contemporary evidence on the effectiveness of concrete and abstract representations in science education is based solely on studies conducted in college context. There it has been found that learning with abstract representations produces predominantly better outcomes than learning with concrete representations and combining the representations…
Descriptors: Elementary School Students, Elementary School Science, Science Instruction, Computer Simulation
Barker, Daniel; Alderson, Rosanna G.; McDonagh, James L.; Plaisier, Heleen; Comrie, Muriel M.; Duncan, Leigh; Muirhead, Gavin T. P.; Sweeney, Stuart D. – International Journal of STEM Education, 2015
Background: Bioinformatics--the use of computers in biology--is of major and increasing importance to biological sciences and medicine. We conducted a preliminary investigation of the value of bringing practical, university-level bioinformatics education to the school level. We conducted voluntary activities for pupils at two schools in Scotland…
Descriptors: Biology, Information Science, Computer Uses in Education, Foreign Countries
Mirchin, Robert Douglas – ProQuest LLC, 2012
This research study is an investigation of student-laboratory (i.e., lab) learning based on students' perceptions of experiences using questionnaire data and evidence of their science-laboratory performance based on paper-and-pencil assessments using Maryland-mandated criteria, Montgomery County Public Schools (MCPS) criteria, and published…
Descriptors: High School Students, Student Attitudes, Academic Achievement, Science Achievement
Chang, Hsin-Yi; Hsu, Ying-Shao; Wu, Hsin-Kai – Interactive Learning Environments, 2016
We investigated the impact of an augmented reality (AR) versus interactive simulation (IS) activity incorporated in a computer learning environment to facilitate students' learning of a socio-scientific issue (SSI) on nuclear power plants and radiation pollution. We employed a quasi-experimental research design. Two classes (a total of 45…
Descriptors: Comparative Analysis, Computer Simulation, Computer Uses in Education, Science and Society
Lui, Michelle; Slotta, James D. – Technology, Pedagogy and Education, 2014
This article presents the design of an immersive simulation and inquiry activity for technology-enhanced classrooms. Using a co-design method, researchers worked with a high school biology teacher to create a rainforest simulation, distributed across several large displays in the room to immerse students in the environment. The authors created and…
Descriptors: Secondary School Science, Science Instruction, Computer Simulation, Computer Uses in Education
Fraser, Barry J.; Raaflaub, Catherine – Curriculum and Teaching, 2013
Actual and preferred learning environments and student attitudes were investigated among 1,173 Grade 7-12 students in 73 mathematics and science classes in Ontario in which laptop computers were being used. Data supported the factorial validity and internal consistency reliability of the What Is Happening In this Class? (WIHIC) questionnaire and…
Descriptors: Foreign Countries, Secondary School Students, Mathematics Instruction, Science Instruction
Willshire, Michael – School Science Review, 2013
In a relatively short space of time, classrooms have become full of computers, gadgets and electronic devices. Technology will only continue to become more sophisticated, more efficient and more abundant in schools. But how desirable is this technological revolution and to what extent should it develop? To measure the effectiveness and popularity…
Descriptors: Foreign Countries, Secondary School Students, Secondary School Teachers, Student Attitudes
Gonen, Selahattin; Basaran, Bulent – Educational Research and Reviews, 2013
In the present study, a web site including instructional materials such as Whiteboard Movies (WBM), simulations and animations and testing materials such as true-false, fill-in-the-blanks, puzzles, open-ended questions and multiple-choice questions was designed. The study was carried out with 76 students attending Dicle College (DC), Diyarbakir…
Descriptors: Web Sites, Educational Technology, Computer Uses in Education, Foreign Countries
Chen, Ching-Huei; Wu, I-Chia; Jen, Fen-Lan – Interactive Learning Environments, 2013
The purpose of this study was to examine the effectiveness of online scaffolds in computer simulation to facilitate students' science learning. We first introduced online scaffolds to assist and model students' science learning and to demonstrate how a system embedded with online scaffolds can be designed and implemented to help high school…
Descriptors: Scaffolding (Teaching Technique), Computer Simulation, Science Instruction, Teaching Methods
Hwang, Gwo-Jen; Sung, Han-Yu; Hung, Chun-Ming; Yang, Li-Hsueh; Huang, Iwen – British Journal of Educational Technology, 2013
Educational computer games have been recognized as being a promising approach for motivating students to learn. Nevertheless, previous studies have shown that without proper learning strategies or supportive models, the learning achievement of students might not be as good as expected. In this study, a knowledge engineering approach is proposed…
Descriptors: Computer Games, Educational Games, Elementary School Science, Science Instruction