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Bollag, Burton – Chronicle of Higher Education, 2007
This article describes how a top physicist took charge of reforming undergraduate science education at the University of British Columbia. Carl E. Wieman, the 2001 Nobel Prize winner in Physics, gave up his research career to devote himself to improving the way college science is taught. Wieman is heading up a $10.2 million science education…
Descriptors: Foreign Countries, Teaching Methods, Educational Change, College Science
Bell, Benjamin – 1994
This paper describes the "Sickle Cell Counselor" (SCC), a goal based scenario on permanent display at the Museum of Science and Industry in Chicago. SCC is an exploratory hypermedia simulation program which provides users with a basic understanding of Sickle Cell Anemia. The user of the program plays the role of a genetic counselor, and,…
Descriptors: Computer Simulation, Hypermedia, Instructional Design, Instructional Effectiveness
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Ganiel, Uri; Idar, Joshua – Journal of Computers in Mathematics and Science Teaching, 1985
Discusses the nature of misconceptions in science and the role of teachers and students in correcting these misconceptions. Also describes a simulation program that centers on some basic topics in Newtonian mechanics, outlining its structure and examining some of the premises that served as guidelines in its design. (JN)
Descriptors: Computer Simulation, Computer Software, Concept Formation, Elementary Secondary Education
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Lewington, J.; And Others – Journal of Biological Education, 1985
Describes a computer simulation program which helps students learn the main biochemical tests and profiles for identifying medically important bacteria. Also discusses the advantages and applications of this type of approach. (ML)
Descriptors: Biochemistry, Biomedicine, College Science, Computer Simulation
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Lohner, Simone; van Joolingen, Wouter R.; Savelsbergh, Elwin R. – Instructional Science, 2003
Compares dyads of secondary school physics students working on a collaborative modeling task using a text-based model representation, in which correct equations are required to make the model run, with others using a graphical representation, in which the model is build by qualitatively linking variables. (MES)
Descriptors: Comparative Analysis, Computer Simulation, Cooperative Learning, High Schools
Howe, Samuel F.; Carlson, Kenneth W. – Learning, 1989
This article identifies realistic, research-based computer simulations that are capable of stimulating student decision making. Also discussed is a recent category of computer programs, probeware. Students use a sensing device (probe) to measure physical characteristics and transmit results to a computer which collects, stores, and displays the…
Descriptors: Computer Simulation, Computer Software Reviews, Courseware, Intermediate Grades
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Zacharia, Zacharias C. – International Journal of Science Education, 2005
This study investigated how individuals' construction of explanations--a way of ascertaining how well an individual understands a concept--develops from an interactive simulation. Specifically, the purpose was to investigate the effect of interactive computer simulations or science textbook assignments on the nature and quality of postgraduate…
Descriptors: Comprehension, Textbooks, Science Teachers, Science Instruction
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Birchfield, David; Megowan-Romanowicz, Colleen – International Journal of Computer-Supported Collaborative Learning, 2009
Conversational technologies such as email, chat rooms, and blogs have made the transition from novel communication technologies to powerful tools for learning. Currently virtual worlds are undergoing the same transition. We argue that the next wave of innovation is at the level of the computer interface, and that mixed-reality environments offer…
Descriptors: Elementary Secondary Education, Achievement Gains, Student Participation, Earth Science
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Hickey, Daniel T.; Ingram-Goble, Adam A.; Jameson, Ellen M. – Journal of Science Education and Technology, 2009
This study used innovative assessment practices to obtain and document broad learning outcomes for a 15-hour game-based curriculum in Quest Atlantis, a multi-user virtual environment that supports school-based participation in socio scientific inquiry in ecological sciences. Design-based methods were used to refine and align the enactment of…
Descriptors: Feedback (Response), Test Items, Student Evaluation, Achievement Tests
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Phornphisutthimas, Somkiat; Panijpan, Bhinyo; Wood, Edward J.; Booth, Andrew G. – Biochemistry and Molecular Biology Education, 2007
To support student learning in biochemistry and related courses, a simulation program, the Protein Purification Program, offers an alternative multimedia-based tool. This program has now been translated to produce a Thai version. However, translation from the original into the Thai language is limited by the differences between the language…
Descriptors: Biochemistry, Thai, Likert Scales, Code Switching (Language)
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Keller, Harry E.; Keller, Edward E. – Science Education Review, 2005
Francis Bacon began defining scientific methodology in the early 17th century, and secondary school science classes began to implement science labs in the mid-19th century. By the early 20th century, leading educators were suggesting that science labs be used to develop scientific thinking habits in young students, and at the beginning of the 21st…
Descriptors: Science Instruction, Science Experiments, Science Laboratories, Educational Technology
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Danesh, Iraj – Journal of Computers in Mathematics and Science Teaching, 1987
Described is a Monte-Carlo method for modeling physical systems with a computer. Also discussed are ways to incorporate Monte-Carlo simulation techniques for introductory science and mathematics teaching and also for enriching computer and simulation courses. (RH)
Descriptors: College Mathematics, College Science, Computer Assisted Instruction, Computer Simulation
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Beichner, Robert J. – Journal of College Science Teaching, 1986
Describes a laboratory exercise that introduces physics students to graphing. Presents the program format and sample output of a computer simulation of an experiment which tests the effects of sound intensity on the crawling speed of a snail. Provides students with practice in making exponential or logarithmic graphs. (ML)
Descriptors: College Science, Computer Assisted Instruction, Computer Simulation, Higher Education
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Goodridge, Frank – Journal of Biological Education, 1983
Describes two computer programs (BASIC for 32K Commodore PET) for teaching protein synthesis. The first is an interactive test of base-pairing knowledge, and the second generates random DNA nucleotide sequences, with instructions for substitution, insertion, and deletion printed out for each student. (JN)
Descriptors: Biochemistry, Biology, College Science, Computer Programs
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Wulfson, Stephen, Ed. – Science and Children, 1990
Reviewed are four computer software packages including "Project Classify: Mammals,""Living Science Textbook--The Frog,""Life Science Help Series," and "Talking Dinosaurs." Discussed are availability, features, strengths, and weaknesses. (CW)
Descriptors: Biological Sciences, Computer Simulation, Computer Software, Computer Software Reviews
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