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Avvisati, Francesco; Borgonovi, Francesca – Large-scale Assessments in Education, 2023
Written instructions seldom need to be read when playing videogames. Instead, gaming often involves early information foraging and expansive exploration behaviors. We use data from the Programme for International Student Assessment (PISA) to explore whether students who regularly play videogames (daily gamers) adopt behaviors that are typical of…
Descriptors: Video Games, Science Process Skills, Problem Solving, Discovery Learning
Moulding, Brett, Ed.; Songer, Nancy, Ed.; Brenner, Kerry, Ed. – National Academies Press, 2018
It is essential for today's students to learn about science and engineering in order to make sense of the world around them and participate as informed members of a democratic society. The skills and ways of thinking that are developed and honed through engaging in scientific and engineering endeavors can be used to engage with evidence in making…
Descriptors: Science Education, Engineering, Elementary Secondary Education, Science Process Skills
Robinson, Sandra P. A., Ed.; Knight, Verna, Ed. – IGI Global, 2019
Critical thinking is an essential skill for learners and teachers alike. Therefore, it is essential that educators be given practical strategies for improving their critical thinking skills as well as methods to effectively provide critical thinking skills to their students. The "Handbook of Research on Critical Thinking and Teacher Education…
Descriptors: Critical Thinking, Preservice Teacher Education, Preservice Teachers, Teaching Methods
IGI Global, 2018
In the digital age, numerous technological tools are available to enhance educational practices. When used effectively, student engagement and mobile learning are significantly increased. "Social Media in Education: Breakthroughs in Research and Practice" contains a compendium of the latest academic material on the usage, strategies, and…
Descriptors: Social Media, Educational Practices, Technology Uses in Education, Constructivism (Learning)