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Lilla Bónus; Erzsébet Antal; Erzsébet Korom – Journal of Science Education and Technology, 2024
This research focuses on "BioScientist," a digital game-based, inquiry-based learning program embedded in the biology curriculum that develops inquiry skills in 8th-grade students. The aim of this paper is to demonstrate a combination of elements of digital game-based learning (DGBL) with inquiry-based learning (IBL) through…
Descriptors: Educational Technology, Game Based Learning, Video Games, Inquiry
Qing Guo; Yuqing Chen; Cuilan Qiao; Yunwei Yu – Journal of Science Education and Technology, 2024
Science data literacy (SDL) is an important literacy for college students in STEM majors to possess. However, the current understanding of SDL is incomplete and lacks effective cultivation strategies. This study integrates the core ideas of science literacy (SL) and data literacy (DL), while considering the characteristics of science data, and…
Descriptors: Astronomy, Science Equipment, Science Process Skills, Skill Development
Dori, Yehudit Judy; Allouche, Amira; Herscu-Kluska, Ronit; Herscovitz, Orit; Yarden, Hagit; Blinder, Yaron; Levenberg, Shulamit – Journal of Science Education and Technology, 2023
Our study investigates the effect of hybrid courses and reading scientific articles on scientific literacy of biomedical engineering students. Participants included about 100 undergraduate and graduate students who participated in one or two hybrid courses. Our research goal was to study the effect of reading scientific articles and participating…
Descriptors: Biomedicine, Engineering Education, Problem Solving, Scientific Research
Bielik, Tom; Fonio, Ehud; Feinerman, Ofer; Duncan, Ravit Golan; Levy, Sharona T. – Journal of Science Education and Technology, 2021
Complex systems are made up of many entities, whose interactions emerge into distinct collective patterns. Computational modeling platforms can provide a powerful means to investigate emergent phenomena in complex systems. Some research has been carried out in recent years about promoting students' modeling practices, specifically using…
Descriptors: Computation, Models, Design, Middle School Students
Arik, Merve; Topçu, Mustafa Sami – Journal of Science Education and Technology, 2022
Studies maintain that computational thinking (CT) is associated with science content and scientific processes as well as with many disciplines. It is thought that designing teaching processes in which science and CT processes take place together makes science learning more meaningful. With this in mind, in this study, the researchers integrated…
Descriptors: Computation, Thinking Skills, Science Process Skills, Science Education
Amy Dunbar-Wallis; Jennifer Katcher; Wendy Moore; Lisa A. Corwin – Journal of Science Education and Technology, 2024
The Bee the CURE is a novel course-based undergraduate research experience (CURE) that engages introductory biology students in DNA barcoding (DNA extraction, amplification, and bioinformatics) in partnership with the Tucson Bee Collaborative and the University of Arizona. The first iteration of this CURE taught at Pima Community College (PCC)…
Descriptors: Undergraduate Students, Student Research, Biology, Genetics
Bachtiar, Rayendra Wahyu; Meulenbroeks, Ralph F. G.; van Joolingen, Wouter R. – Journal of Science Education and Technology, 2021
This article reports on a case study that aims to help students develop mechanistic reasoning through constructing a model based stop-motion animation of a physical phenomenon. Mechanistic reasoning is a valuable thinking strategy for students in trying to make sense of scientific phenomena. Ten ninth-grade students used stop-motion software to…
Descriptors: Secondary School Students, Grade 9, Physics, Science Process Skills
Roth, Tamara; Scharfenberg, Franz-Josef; Mierdel, Julia; Bogner, Franz X. – Journal of Science Education and Technology, 2020
The integration of scientific modeling into science teaching is key to the development of students' understanding of complex scientific phenomena, such as genetics. With this in mind, we conducted an introductory hands-on module during an outreach gene technology laboratory on the structure of DNA. Our module examined the influence of two model…
Descriptors: Genetics, Science Laboratories, Science Instruction, Models
Hu-Au, Elliot; Okita, Sandra – Journal of Science Education and Technology, 2021
Recent global events and educational trends have led schools to heavily rely on digital media to educate their students. Science classes, in particular, stand to lose substantial learning opportunities without the ability to provide physical laboratory experiences. Virtual reality (VR) technology has the potential to resolve this issue, but little…
Descriptors: Chemistry, Computer Simulation, Simulated Environment, Science Education
Chen, Chih-Ming; Wang, Wen-Fang – Journal of Science Education and Technology, 2020
Analyzing learners' learning behaviors helps teachers understand how learning behaviors of learners influence learning performance. To determine which learning behaviors influence learners' science-based inquiry learning performance, this work develops an xAPI (Experience Application Programming Interface)-based learning record store module…
Descriptors: Learning Processes, Science Education, Correlation, Inquiry
Stenlund, Jörgen Ingemar; Schönborn, Konrad Janek; Tibell, Lena Anna Elisabet – Journal of Science Education and Technology, 2021
Central to evolution is the concept of a common ancestry from which all life has emerged over immense time scales, but learning and teaching temporal aspects of evolution remain challenging. This study investigated students' interpretation of evolutionary time when engaging with a multi-touch tabletop application called DeepTree, a dynamic…
Descriptors: Evolution, Time, Scientific Concepts, Computer Oriented Programs
Wang, Cixiao; OuYang, Jiayu; Wu, Feng – Journal of Science Education and Technology, 2021
Recent research in collaborative learning has indicated that peer assessment has a positive influence on students' learning performance and learning process. This study investigates how the different subgroups of two roles (assessors and assessees) in peer assessment contribute to students' perceptions of science learning in mobile…
Descriptors: Peer Evaluation, Electronic Learning, Cooperative Learning, Handheld Devices
Ching, Cynthia Carter; Hagood, Danielle – Journal of Science Education and Technology, 2019
This paper connects the technological practice of activity monitor gaming to the Next Generation Science Standards (NGSS) science and engineering practice of "analyzing and interpreting data," and to the foundational constructionist idea of personal meaning. In our larger study, eighth-grade students, ages 12-14, wore physical activity…
Descriptors: Middle School Students, Grade 8, Educational Games, Academic Standards
Chang, Hsin-Yi; Liang, Jyh-Chong; Tsai, Chin-Chung – Journal of Science Education and Technology, 2020
We engaged 47 eighth-grade students in a newly developed learning environment that integrates mobile augmented reality (AR) technology to support students' learning of nuclear energy use and radiation pollution, a topic related to a socioscientific issue (SSI) that involves complex reasoning considering scientific evidence and multiple…
Descriptors: Middle School Students, Grade 8, Handheld Devices, Computer Simulation
Callis-Duehl, Kristine; Idsardi, Robert; Humphrey, Eve A.; Gougis, Rebekka Darner – Journal of Science Education and Technology, 2018
We explored the scientific argumentation that occurs among university biology students during an argumentation task implemented in two environments: face-to-face in a classroom and online in an asynchronous discussion. We observed 10 student groups, each composed of three students. Our analysis focused on how students respond to their peers'…
Descriptors: College Students, Biology, Persuasive Discourse, Conventional Instruction