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Srisawasdi, Niwat; Panjaburee, Patcharin – Journal of Science Education and Technology, 2019
Many studies have used the potential of computer games to promote students' attitudes toward learning and increase their learning performance. A few studies have transformed scientific content into computer games or developed games with scientific content. In this paper, we employed students' common misconceptions of chemistry regarding the…
Descriptors: Program Implementation, Computer Games, Active Learning, Inquiry
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Dejonckheere, Peter J. N.; Van de Keere, Kristof; Tallir, Isabel; Vervaet, Stephanie – Australian Educational Researcher, 2013
In the present study we present a didactic method to help children aged 11 and 12 learn science in such a way as to enable a dynamic interaction between domain general strategies and the development of conceptual knowledge, whilst each type of scientific process has been considered (forming of hypotheses, experimenting and evaluating). We have…
Descriptors: Elementary School Science, Teaching Methods, Educational Strategies, Program Implementation
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Pimthong, P. – Science Education International, 2015
The purpose of this research was to study primary science students' conceptual development as it related to their understanding of materials and their properties: in particular, to determine how and why some students changed their concepts while others did not. The participants were thirty-two Grade 5 (10-11 year old) students. An instructional…
Descriptors: Elementary School Science, Primary Education, Grade 5, Science Education