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Heinzen, Thomas E.; Ivezaj, Stephanie – Journal of Applied Testing Technology, 2019
The hallmark of a well-designed game is player persistence -- the same characteristic professors hope to cultivate in their students, especially in the face of the student retention crisis. The four studies reported here include an archival study, a focus group, and two experiments. They each test a minor game mechanic that may have a small but…
Descriptors: Student Motivation, Student Attitudes, Negative Attitudes, Games
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Thompson, Nathan A. – Journal of Applied Testing Technology, 2008
The widespread application of personal computers to educational and psychological testing has substantially increased the number of test administration methodologies available to testing programs. Many of these mediums are referred to by their acronyms, such as CAT, CBT, CCT, and LOFT. The similarities between the acronyms and the methods…
Descriptors: Testing Programs, Psychological Testing, Classification, Educational Testing