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Hansen, Dirk; Arnett, Carlee; Suñer, Ferran – Research-publishing.net, 2019
Over the past few years, language teaching has progressively evolved from teacher-fronted classroom settings to more complex, learner-centered scenarios, allowing learners to explore authentic contents, work collaboratively, and create sophisticated and socially relevant products. In addition, these processes foster language learning, increase…
Descriptors: Game Based Learning, Cooperative Learning, Second Language Instruction, Teaching Methods
Marc T. Sager; Saki Milton; Candace Walkington – Discover Education, 2025
This study aimed to explore the implementation of project-based learning (PBL) principles in informal STEM education, focusing on the experiences of Underrepresented Racially Minoritized (UUREM) girls during a week-long residential STEM summer camp. Utilizing a single case study design, the researchers investigated how PBL facilitates engagement…
Descriptors: Females, STEM Education, Student Role, Discussion (Teaching Technique)
Haslip, Michael J. – Networks: An Online Journal for Teacher Research, 2020
This teacher inquiry project describes how one first grade teacher learned to use coached language supports to improve children's self-control and cooperation. "Courtesy scripts" were created in the process. The development of courtesy scripts and their application in early elementary classrooms is presented. Courtesy scripts are…
Descriptors: Elementary School Teachers, Grade 1, Language Usage, Self Control
Hill, Yao Zhang; Stitt-Bergh, Monica; Alarilla, Adrian – Intersection: A Journal at the Intersection of Assessment and Learning, 2020
The University of Hawai'i at Manoa Assessment and Curriculum Support Center successfully transformed a four-day, in-person Assessment Leadership Institute (ALI) into an online, four-day program designed to cultivate leaders who facilitate collaborative program learning assessment. We share eight successful strategies, including using the flipped…
Descriptors: COVID-19, Pandemics, Leadership Training, Flipped Classroom
McKinley-Hicks, Megan – International Journal of Science Education, Part B: Communication and Public Engagement, 2020
This paper highlights an investigation of how middle school students responded to a theatre performance designed to portray science as a humanistic and relatable endeavour that youth -- similar to the youth in the audience -- engage in during their everyday lives. The play included in this study was generated as a part of a design research project…
Descriptors: Science Instruction, Middle School Students, Theater Arts, Cooperation
Scheuer, Oliver; McLaren, Bruce M.; Weinberger, Armin; Niebuhr, Sabine – Instructional Science: An International Journal of the Learning Sciences, 2014
During the past two decades a variety of approaches to support argumentation learning in computer-based learning environments have been investigated. We present an approach that combines argumentation diagramming and collaboration scripts, two methods successfully used in the past individually. The rationale for combining the methods is to…
Descriptors: Computer Mediated Communication, Persuasive Discourse, Scripts, Visual Aids
Asterhan, Christa S. C.; Schwarz, Baruch B.; Gil, Julia – British Journal of Educational Psychology, 2012
CoBackground: Research has shown the importance of careful teacher support during collaborative group work to promote productive discourse between students (Webb, 2009). However, this research has traditionally focused on face-to-face communication. The role of online teacher guidance of small-group computer-mediated discussions has received…
Descriptors: Scripts, Persuasive Discourse, Discussion Groups, Cooperation
Makitalo-Siegl, Kati; Kohnle, Carmen; Fischer, Frank – Learning and Instruction, 2011
This study examined the influence of classroom-script structure (high vs. low) during computer-supported collaborative inquiry learning on help-seeking processes and learning gains in 54 student pairs in secondary science education. Screen- and audio-capturing videos were analysed according to a model of the help-seeking process. The results…
Descriptors: Scripts, Science Instruction, Outcomes of Education, Inquiry
Demetriadis, Stavros; Egerter, Tina; Hanisch, Frank; Fischer, Frank – Computer Science Education, 2011
This study investigates the effectiveness of using peer review in the context of scripted collaboration to foster both domain-specific and domain-general knowledge acquisition in the computer science domain. Using a one-factor design with a script and a control condition, students worked in small groups on a series of computer science problems…
Descriptors: Evidence, Control Groups, Cooperation, Computer Science
Mariki, Belingtone Eliringia – Turkish Online Journal of Distance Education, 2014
This paper is an academic observation of an Educational Multimedia Content development-training programme funded by the Commonwealth of Learning (COL) in Tanzania. This project focused on skills development in script writing and in radio and video programme development, aimed at transforming selected subjects from text to multimedia content. The…
Descriptors: Foreign Countries, Multimedia Materials, Adult Education, Adult Educators
Wecker, Christof; Stegmann, Karsten; Bernstein, Florian; Huber, Michael J.; Kalus, Georg; Kollar, Ingo; Rathmayer, Sabine; Fischer, Frank – International Journal of Computer-Supported Collaborative Learning, 2010
Collaboration scripts are usually implemented as parts of a particular collaborative-learning platform. Therefore, scripts of demonstrated effectiveness are hardly used with learning platforms at other sites, and replication studies are rare. The approach of a platform-independent description language for scripts that allows for easy…
Descriptors: Electronic Learning, Scripts, Online Courses, Cooperation
Hamalainen, Raija – Technology, Pedagogy and Education, 2011
Designing collaborative three-dimensional learning games for vocational learning may be one way to respond to the needs of working life. The theoretical vantage points of collaborative learning for game development and the "design-based research" methodology are described; these have been used to support collaborative learning in the…
Descriptors: Cooperation, Vocational Education, Cooperative Learning, Educational Games
Ochsner, Karl – ProQuest LLC, 2010
Students are moving away from content consumption to content production. Short movies are uploaded onto video social networking sites and shared around the world. Unfortunately they usually contain little to no educational value, lack a narrative and are rarely created in the science classroom. According to new Arizona Technology standards and…
Descriptors: Scripts, Photography, Action Research, State Standards
Rummel, Nikol; Spada, Hans; Hauser, Sabine – International Journal of Computer-Supported Collaborative Learning, 2009
In an earlier study, we had tested if observing a collaboration model, or alternatively, following a collaboration script could improve students' subsequent collaboration in a computer-mediated setting and promote their knowledge of good collaboration. Both model and script showed positive effects. The current study was designed to further probe…
Descriptors: Scripts, Cooperation, Models, Evaluation Methods
Mabry, Mark; Fucigna, Carolee – Exchange: The Early Childhood Leaders' Magazine Since 1978, 2009
Play, particularly children's sociodramatic play, is the cornerstone of early childhood classrooms in the United States. Early childhood educators learn and expound mantras of "the value of play," "play-based programs," "children learning through play," and "play as child's work." They strive to promote the importance of making a place for play in…
Descriptors: Scripts, Play, Dramatic Play, Social Behavior
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