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Chu, Yun; Li, Zheng; Su, Yong; Pizlo, Zygmunt – Journal of Problem Solving, 2010
Isomorphs of a puzzle called m+m resulted in faster solution times and an easily reproduced solution path in a labeled version of the problem compared to a more difficult binary version. We conjecture that performance is related to a type of heuristic called direction that not only constrains search space in the labeled version, but also…
Descriptors: Heuristics, Problem Solving, Puzzles, Navigation
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Zhang, Yin; Robins, David; Holmes, Jason; Salaba, Athena – Journal of Web Librarianship, 2009
This study sought to better understand search performance using an online portal containing a collection of heterogeneous library resources for K-12 students. Search performance is examined in terms of search success, search time, strategy, and effort. This study revealed unsuccessful searches tended to take longer than successful searches;…
Descriptors: Elementary Secondary Education, Search Strategies, Online Searching, Information Literacy
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Bilal, Dania; Kirby, Joe – Information Processing & Management, 2002
Analyzed and compared the success and information seeking behaviors of seventh grade science students and graduate students in using the Yahooligans! Web search engine. Discusses cognitive, affective, and physical behaviors during a fact-finding task, including searching, browsing, and time to complete the task; navigational styles; and focus on…
Descriptors: Affective Behavior, Cognitive Processes, Comparative Analysis, Grade 7