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Osman Solmaz; Jonathon Reinhardt – CALICO Journal, 2024
Research has shown that social media can provide valuable tools for L2 teaching and learning, particularly for developing learners' informal learning of nonacademic interactional registers, socio-pragmatics, culture, and multiliteracies. However, the fact that their benefits are more pronounced in informal contexts due to their quotidian nature…
Descriptors: Foreign Countries, Learner Engagement, Electronic Learning, Distance Education
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Jiahang Li; Ying Hu; Haixia Liu – CALICO Journal, 2024
This systematic review aims to explore social media integration in K-12 foreign language (FL) classrooms in the past decade and discusses the unique challenges of adopting social media in K-12 FL teaching. Following the Preferred Reporting Items for Systematic Reviews and Meta-Analyses (PRISMA) guidelines and selection criteria, 12 studies between…
Descriptors: Social Media, Elementary Secondary Education, Technology Uses in Education, Second Language Instruction
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Kaplan-Rakowski, Regina; Papin, Kevin; Hartwick, Peggy – CALICO Journal, 2023
Extended reality (XR) is rapidly gaining attention and popularity; however, scholars confuse what XR technologies are and how they can be applied in language education. This qualitative, exploratory study unveils language teachers' perceptions of XR, which is an umbrella term for virtual reality (VR), augmented reality (AR), and mixed reality…
Descriptors: Language Teachers, Teacher Attitudes, Computer Simulation, Computer Assisted Instruction
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Stickler, Ursula; Emke, Martina – CALICO Journal, 2023
This article explores the future of language teaching in the light of recent developments. It is set against the background of the COVID-19 pandemic, which accelerated technology-related changes within the field. The article outlines factors that have contributed to a shift in the role of language teachers, followed by a depiction of the…
Descriptors: Educational Change, Futures (of Society), COVID-19, Pandemics
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Bonner, Euan; Lege, Ryan; Frazier, Erin – CALICO Journal, 2023
Virtual reality (VR) has been found to be effective for increasing student motivation and engagement (Parong & Mayer, 2018), experiential learning (Hu-Au & Lee, 2018), and even improving spatial memory (Pollard et al., 2020). However, few studies have moved beyond the novelty of single-lesson VR experiences, nor have they used VR as the…
Descriptors: Content and Language Integrated Learning, Computer Simulation, Teaching Methods, Second Language Instruction
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María Dolores García-Pastor; Jorge Piqueres Calatayud – CALICO Journal, 2023
Identity currently features as a prominent theme in digital multimodal composition (DMC), given the significant impact of DMC on identity expression. However, L2 learners' writer identity development and fluctuation in this type of textual composition needs further exploration in light of the absence of clearly established DMC-specific identity…
Descriptors: Second Language Learning, Second Language Instruction, Multiple Literacies, Self Concept
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DeMolder, Jessica; Wiseman, David; Graham, Charles; Hill, Camellia – CALICO Journal, 2023
Over the past decades, but particularly as a response to the global pandemic, online language technologies have made blended approaches increasingly practical for the language learning classroom. Despite the growing interest in blended learning generally, research has shown an overemphasis on comparative studies (Goertler, 2019), and left the…
Descriptors: Blended Learning, Teaching Methods, Second Language Learning, Second Language Instruction
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Mimi Li; John Gibbons; Quang Nam Pham – CALICO Journal, 2023
As multimodal texts become ubiquitous in the digital age, analyzing how writers interact with readers via visuals is becoming increasingly important. Enlightened by Kress and van Leeuwen's (1996, 2001) semiotic work, D'Angelo (2010) extended Hyland's (2000) text-based metadiscourse model and proposed a new framework for analyzing the visual…
Descriptors: Visual Aids, English (Second Language), Instructional Materials, English Language Learners
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Dixon, Daniel H. – CALICO Journal, 2022
This study quantitatively measures the variation in language derived from a targeted set of digital game mechanics. Mechanics refer to the design elements of a game that make up the overall gameplay experience, determining player actions and the degree of language interaction. A corpus was compiled by extracting the language files from two popular…
Descriptors: Language Usage, Computer Games, Second Language Learning, Second Language Instruction
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Smith, Sara A.; Carlo, María Soledad; Park, Sanghoon; Kaplan, Howard – CALICO Journal, 2023
There is increasing evidence supporting the efficacy of augmented reality (AR) education applications, yet comparatively few reports exploring AR for early childhood. Augmented reality is uniquely suited to language instruction and the early elementary context, thus has potential to support the growing number of English language learners (ELLs) in…
Descriptors: Computer Simulation, Educational Technology, English Language Learners, English (Second Language)
Anna Hell; Shannon Sauro – CALICO Journal, 2021
The use of digital technology in the subject of Swedish as a second language (SSL) has increased in recent years. Schools in Sweden have received many newly arrived students due to the migration situation prevailing in contemporary European society. This article shares the findings of a study carried out on six SSL teachers' perceptions and…
Descriptors: Foreign Countries, Language Teachers, Teacher Attitudes, Teaching Experience
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Kochem, Tim; Beck, Jeanne; Goodale, Erik – CALICO Journal, 2022
Technology has paved the way for new modalities in language learning, teaching, and assessment. However, there is still a great deal of work to be done to develop such tools for oral communication, specifically tools that address suprasegmental features in pronunciation instruction. Therefore, this critical literature review examines how…
Descriptors: Computer Software, Teaching Methods, Audio Equipment, Computer Assisted Instruction
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Taguchi, Naoko; Dixon, Daniel H. – CALICO Journal, 2023
Game-based instruction has been praised as an effective approach to second language (L2) development, as it can provide a low-stakes, fun, and engaging learning environment. However, in designing digital games for L2 learning, it is important to consider how various game designs and mechanics can affect learning gains. In the current study…
Descriptors: Game Based Learning, Teaching Methods, Feedback (Response), Pragmatics
Hubbard, Philip; Colpaert, Josef – CALICO Journal, 2019
From its beginnings, computer-assisted language learning (CALL) has been widely seen as an enterprise that draws on inputs from multiple disciplines. Scholars tracking the development of such enterprises in other domains have developed generally accepted terminology distinguishing concepts of multidisciplinarity, interdisciplinarity, and…
Descriptors: Interdisciplinary Approach, Computer Assisted Instruction, Second Language Learning, Second Language Instruction
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Estela Ene; Thomas A. Upton – CALICO Journal, 2024
Teacher-moderated online chats are a common option for conducting writing conferences with students. The efficacy of chat sessions is impacted by the expectations for and structure of these sessions. This corpus-based study used a move analysis to determine the purposes and organization of 129 chats between 3 experienced teachers and 106 students…
Descriptors: Teacher Student Relationship, Computer Mediated Communication, English (Second Language), Second Language Learning
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