Publication Date
| In 2026 | 0 |
| Since 2025 | 1 |
| Since 2022 (last 5 years) | 12 |
| Since 2017 (last 10 years) | 34 |
| Since 2007 (last 20 years) | 42 |
Descriptor
| Computer Simulation | 42 |
| Second Language Instruction | 42 |
| Telecommunications | 42 |
| Handheld Devices | 40 |
| Second Language Learning | 31 |
| Teaching Methods | 27 |
| English (Second Language) | 24 |
| Foreign Countries | 24 |
| Computer Assisted Instruction | 17 |
| Computer Software | 16 |
| Educational Technology | 14 |
| More ▼ | |
Source
Author
Publication Type
Education Level
| Higher Education | 20 |
| Postsecondary Education | 18 |
| Elementary Secondary Education | 6 |
| Secondary Education | 6 |
| Elementary Education | 4 |
| High Schools | 4 |
| Early Childhood Education | 1 |
| Grade 5 | 1 |
| Intermediate Grades | 1 |
| Middle Schools | 1 |
Audience
| Teachers | 2 |
| Researchers | 1 |
Location
| Germany | 4 |
| Taiwan | 4 |
| United States | 4 |
| Australia | 3 |
| Cyprus | 3 |
| Italy | 3 |
| Japan | 3 |
| South Korea | 3 |
| Spain | 3 |
| Egypt | 2 |
| Europe | 2 |
| More ▼ | |
Laws, Policies, & Programs
Assessments and Surveys
| Test of English as a Foreign… | 1 |
What Works Clearinghouse Rating
Nicolaidou, Iolie; Pissas, Petros; Boglou, Dimitrios – Interactive Learning Environments, 2023
Virtual Reality applications are predicted to create a paradigm shift in education, but there is little empirical evidence of their educational value. Virtual Reality affordances to support language learning have not yet been realized. This quasi-experimental study investigated the effect of a Virtual Reality application on foreign language…
Descriptors: Educational Technology, Computer Simulation, Telecommunications, Handheld Devices
Roslizawati Saad; Harun Baharudin; Nik Mohd Rahimi Nik Yusoff – Educational Process: International Journal, 2025
Background/purpose: A significant challenge in teaching Arabic at the secondary level is developing pronunciation, fluency, and communication. Despite increased use of digital tools in instruction, a gap remains in understanding their effectiveness in improving Arabic speaking skills. This article aims to identify the types of digital teaching…
Descriptors: Educational Technology, Technology Uses in Education, Arabic, Secondary Education
Godwin-Jones, Robert – Language Learning & Technology, 2023
Looking at human communication from the perspective of semiotics extends our view beyond verbal language to consider other sign systems and meaning-making resources. Those include gestures, body language, images, and sounds. From this perspective, the communicative process expands from individual mental processes of verbalizing to include features…
Descriptors: Second Language Learning, Second Language Instruction, Semiotics, Nonverbal Communication
Kohnke, Lucas – SpringerBriefs in Education, 2023
This book provides strategies, tools, and best practices for incorporating microlearning in English language teaching. It aims to help teachers create and deliver microlearning mechanisms that are optimized for mobile learning. This book also draws on relevant literature and the author's first-hand experience designing microlearning activities for…
Descriptors: Educational Technology, English (Second Language), Second Language Instruction, Artificial Intelligence
Martina Manna – International Journal of Mobile and Blended Learning, 2023
As an emergent technology augmented reality (AR) demonstrated a plethora of advantages in foreign language education, promoting motivation, memorization of contents, as well as contextualized learning. However, the majority of teachers are unfamiliar with AR, and their role as designers and facilitators requires further investigation. Moreover,…
Descriptors: Italian, Second Language Learning, Second Language Instruction, Language Teachers
Palalas, Agnieszka; Wark, Norine – International Journal of Computer-Assisted Language Learning and Teaching, 2020
Mobile technology melds the mobile learner's authentic real and virtual worlds, enabling increasingly untethered personalized, learner-determined language learning opportunities. This article introduces an evidence-based framework founded upon cumulative findings from a number of the authors' recent and ongoing research projects. This framework…
Descriptors: Telecommunications, Handheld Devices, Second Language Learning, Second Language Instruction
Yi-chen Chen – Computer Assisted Language Learning, 2024
Public speaking is considered the most anxiety-provoking speaking activity for English as a foreign language (EFL) learner. While traditional lecture-based classrooms hinder EFL learners' constant practice and frequent interaction due to large class sizes and limited time, recent developments in technology, including Artificial Intelligence (AI),…
Descriptors: Computer Assisted Instruction, Teaching Methods, Oral Language, Second Language Learning
Lee, Juhee – Education and Information Technologies, 2022
Grounded in game-based learning and problem-based learning, this study compared the effects of an augmented reality (AR) mobile game and a printed game on student engagement and attitudes toward foreign language learning. For this purpose, a narrative-driven, location-based AR mobile game was developed based on the analysis, design, development,…
Descriptors: Foreign Countries, English (Second Language), Second Language Instruction, Undergraduate Students
Booton, Sophie A.; Hodgkiss, Alex; Murphy, Victoria A. – Computer Assisted Language Learning, 2023
Mobile touchscreen applications present new opportunities for children's language learning. This systematic review synthesizes the evidence on the impact of features of mobile applications on children's language learning. Experimental studies published from 2010 onwards with children aged 3 to 11 years old were included. Of the 1,081 studies…
Descriptors: Telecommunications, Handheld Devices, Second Language Instruction, Second Language Learning
Wu, Mei-Hung – Computer Assisted Language Learning, 2021
The rise of augmented reality hits the world of Information, Communication and Technology which brings about the booming phenomenon of mobile games. One of hot mobile game with the successful application of augmented reality is "Pokémon Go," issued in August 2016. The uses of augmented reality not only give the gamers a new kind…
Descriptors: Computer Simulation, Telecommunications, Handheld Devices, Computer Games
Jalaluddin, Ilyana; Darmi, Ramiza; Ismail, Lilliati – Asian Journal of University Education, 2021
This repeated measure experiment study aimed to explore LINUS students or Low Achiever (LA) students' improvement in learning English language vocabularies using Mobile Augmented Visual Reality (MAVR). It specifically tried to analyse the effect of MAVR on the English vocabulary development of 45 primary school students from the LINUS programme in…
Descriptors: Computer Simulation, Telecommunications, Handheld Devices, Elementary School Students
Thorne, Steven L.; Hellermann, John; Jakonen, Teppo – Modern Language Journal, 2021
Integrating concepts and techniques from ethnomethodology and sociomaterialism, this article investigates the observable material processes involving human action and place-based contexts of language use enabled by locative media. The focal pedagogical intervention utilized mobile augmented reality (AR) activities, the development of which was…
Descriptors: Second Language Learning, Second Language Instruction, Video Technology, Place Based Education
Daud, Wan Ab Aziz Wan; Ghani, Mohammad Taufiq Abdul; Rahman, Ahmad Abdul; Yusof, Mohd Akashah Bin Mohamad; Amiruddin, Ahmad Zaki – Journal of Language and Linguistic Studies, 2021
This research focuses on the production and creation of educational materials for Arabic vocabulary learning using Augmented Reality Technology, namely ARabic-Kafa, which can support both teachers and students. The Marker Based Tracking tool is used in this Augmented Reality application. This method was employed because it can read objects and…
Descriptors: Semitic Languages, Vocabulary Development, Computer Simulation, Computer Software
Chan, Venus – Journal of Computer Assisted Learning, 2023
Background: This research is inspired by the challenges encountered in interpreter training, changes in learning needs in the technological era, the educational paradigm shift caused by the COVID-19 pandemic, the lack of studies on combining virtual reality (VR)_and mobile technologies, and literature gaps in the field of the incorporation of…
Descriptors: Computer Software, Telecommunications, Handheld Devices, Translation
Berti, Margherita; Maranzana, Stefano; Monzingo, Jacob – International Journal of Computer-Assisted Language Learning and Teaching, 2020
In virtual reality, language learners can experience the foreign culture by exploring authentic and contextualized learning environments. To date, there is a lack of studies investigating the use of highly immersive virtual reality for cultural understanding as well as learners' attitudes toward its implementation in the language classroom. This…
Descriptors: Cultural Awareness, Stereotypes, Italian, Second Language Learning

Peer reviewed
Direct link
