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Showing 1 to 15 of 157 results Save | Export
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Yusuf Akyildiz – Journal of Educational Technology and Online Learning, 2025
Virtual reality (VR) presents an innovative and powerful approach to foreign language teaching, offering immersive and interactive environments that support vocabulary acquisition in engaging and meaningful ways. This study investigates the potential of VR using the self-developed application GermanVR, specifically designed to enhance vocabulary…
Descriptors: Computer Simulation, Educational Technology, Technology Uses in Education, Second Language Instruction
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Nurah S. Alfares – International Journal of Game-Based Learning, 2025
Vocabulary is crucial for mastering English as a Foreign Language (EFL) skills. Digital Game-Based Learning (DGBL) platforms like Wordwall can enhance active learning by providing multiple-choice, missing, and matching words. The current study aimed to addresses the impact of the Wordwall platform on EFL learners in Saudi Arabia. This study…
Descriptors: Foreign Countries, English (Second Language), Second Language Instruction, Vocabulary Development
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Pinar Sik; Ece Zehir Topkaya – Turkish Online Journal of Distance Education, 2024
This mixed-method study explored the effect of the flipped classroom model (FCM) on vocabulary learning of young English language learners and their perceptions and experiences about FCM practices. Two intact groups of 4th-grade students in a state primary school in Turkiye were randomly assigned as experimental (N = 32) and control (N = 33)…
Descriptors: Foreign Countries, English (Second Language), Second Language Instruction, Student Attitudes
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Cristina Cunha-Perez; Miguel Arevalillo-Herraez; David Arnau – IEEE Transactions on Learning Technologies, 2024
This article introduces a set of teaching strategies to enhance second language learning for students with Down syndrome (DS) enrolled in an English course covering material from the first two years of primary school. A set of instructional support strategies has been defined and integrated into an online learning software, developed ad hoc to…
Descriptors: Teaching Methods, Second Language Instruction, Students with Disabilities, Down Syndrome
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Nicolaidou, Iolie; Pissas, Petros; Boglou, Dimitrios – Interactive Learning Environments, 2023
Virtual Reality applications are predicted to create a paradigm shift in education, but there is little empirical evidence of their educational value. Virtual Reality affordances to support language learning have not yet been realized. This quasi-experimental study investigated the effect of a Virtual Reality application on foreign language…
Descriptors: Educational Technology, Computer Simulation, Telecommunications, Handheld Devices
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Alamri, Hayat Rasheed; Awjah, Shaima Talal Abad – Turkish Online Journal of Educational Technology - TOJET, 2023
The current mixed-method study aimed to explore the Saudi EFL teachers' views on using TPACK Model to improve students' vocabulary learning. Moreover, it sought to obtain in-depth data regarding EFL teachers' experiences using the TPACK model in their classrooms. The study sample comprised 115 Saudi EFL teachers who responded to the online form of…
Descriptors: Foreign Countries, Pedagogical Content Knowledge, Technological Literacy, Vocabulary Development
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Wee Ling Choo; Lee Luan Ng – Journal of Education and Learning (EduLearn), 2024
While vocabulary learning strategies (VLSs) have primarily been taught in physical classroom settings, the potential for applying strategy training in an online environment remains under-explored. With the rising acceptance of remote education, there is a need to investigate the impacts of applying strategy training in online contexts. Hence, this…
Descriptors: MOOCs, Educational Technology, Videoconferencing, Vocabulary Development
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Karimova, Gulim; Ishanov, Pirmagambet; Mukanova, Saulesh; Odintsova, Svetlana; Aratayeva, Aigul – International Journal of Education in Mathematics, Science and Technology, 2023
In Kazakhstan, as in many other countries, foreign language education starts at an early age, but the desired success is not achieved. This may be due to instructional, environmental or socioeconomic factors, as well as cognitive and psychological factors such as the structure of the language, the teaching methods used, and attitudes towards…
Descriptors: Foreign Countries, Second Language Instruction, Second Language Learning, Educational Technology
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Waluyo, Budi; Tran, Hoang Minh – TEFLIN Journal: A publication on the teaching and learning of English, 2023
Gamified online quizzes have gained popularity for their potential in enhancing student learning motivations, creating engaging lessons, and improving learning outcomes. Yet, its application and effectiveness in support of student vocabulary learning have only been explored in synchronous learning setting. This study, hence, extended the…
Descriptors: Gamification, Educational Games, Educational Technology, Vocabulary Development
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Atalan, Esra; Subasi, Gonca – Turkish Online Journal of Educational Technology - TOJET, 2023
In recent years, numerous innovative tools such as digital and online flashcards have emerged in the education field to meet the needs of digital natives. Therefore, the current study, it was aimed at investigating the impact of a digital flashcard tool, Quizlet, on the vocabulary acquisition of Turkish EFL learners. Besides, learners' perception…
Descriptors: Grade 9, Vocabulary Development, Teaching Methods, Second Language Instruction
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Xodabande, Ismail; Hashemi, Mohammad R. – Education and Information Technologies, 2023
The current study examined the use of electronic textbooks designed as mobile applications for learning vocabulary in English among Iranian university students. To this end, 95 university students in an experimental (N = 50) and a control group (N = 45) participated in the study. An explanatory sequential mixed methods design was employed and over…
Descriptors: Educational Technology, Electronic Books, Textbooks, English (Second Language)
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Gwo-Jen Hwang; Di Zhang – Educational Technology Research and Development, 2024
The effectiveness of digital game-based language learning (DGBLL) has been recognized by scholars. With the development of computer technology and multimedia learning environments, computer agents have been widely used in game systems to provide learning guidance or assistance. A computer agent is a virtual character created in a digital learning…
Descriptors: Educational Technology, Technology Uses in Education, Game Based Learning, Computer Simulation
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van den Berghe, Rianne; de Haas, Mirjam; Oudgenoeg-Paz, Ora; Krahmer, Emiel; Verhagen, Josje; Vogt, Paul; Willemsen, Bram; de Wit, Jan; Leseman, Paul – Journal of Computer Assisted Learning, 2021
This study investigates the degree to which children anthropomorphize a robot tutor and whether this anthropomorphism relates to their vocabulary learning in a second-language (L2) tutoring intervention. With this aim, an anthropomorphism questionnaire was administered to 5-year-old children (N = 104) twice: prior to and following a seven-session…
Descriptors: Young Children, Robotics, Vocabulary Development, Teaching Methods
Erica N. Pettis – ProQuest LLC, 2022
With the growing number of non-native English speakers, improving communication through direct vocabulary instruction (DVI) is important. The problem investigated in this study was that English as a second language (ESL) teachers were not using the strategy DVI, in the ESL classroom. The purpose of this basic qualitative study was to explore ESL…
Descriptors: English (Second Language), Language Teachers, Second Language Instruction, Teacher Attitudes
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Eden, Sigal; Shmila, Livnat – Journal of Educational Computing Research, 2023
The study investigates the effect of hybrid technology (HT), which combine physical objects and virtual effects, on learning receptive-vocabulary in English as a foreign-language (EFL) among students with dyslexia. Participants included 106 students aged 9-12. The students with dyslexia were randomly divided into intervention groups that used…
Descriptors: Educational Technology, Blended Learning, Receptive Language, Vocabulary Development
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