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Sachiko Nakamura; Ryan Spring; Shizuka Sakurai – TESL-EJ, 2024
This study looked at how practically ASR-based interactive video assignments can be integrated into EFL classrooms for additional out-of-class speaking practice, and what effects it will have on students. We created an ASR-based interactive video assignment using Google Scripts and gave it to students as a homework assignment between lessons in…
Descriptors: Foreign Countries, Interactive Video, Teaching Methods, English (Second Language)
Hodaie, Zardosht; Taheri, Sajjad; Brügge, Bernd – International Association for Development of the Information Society, 2019
MIRELE is an interactive tabletop for situated domain learning that helps students learn names of the physical objects and their relationships by projecting the names, relationships, and additional information onto the real objects. It is built based on a camera-projector system and offers a domain-independent fast authoring system. Using the…
Descriptors: Situated Learning, Vocabulary Development, Interactive Video, Usability
Yanguas, Inigo – Language Learning & Technology, 2010
This study explores task-based, synchronous oral computer-mediated communication (CMC) among intermediate-level learners of Spanish. In particular, this paper examines (a) how learners in video and audio CMC groups negotiate for meaning during task-based interaction, (b) possible differences between both oral CMC modes and traditional face-to-face…
Descriptors: Experimental Groups, Control Groups, Computer Mediated Communication, Computer Software
Berglund, Therese Ornberg – ReCALL, 2009
This article describes the influence of tool and task design on student interaction in language learning at a distance. Interaction in a multimodal desktop video conferencing environment, FlashMeeting, is analyzed from an ecological perspective with two main foci: participation rates and conversational feedback strategies. The quantitative…
Descriptors: Feedback (Response), Interaction, Holistic Approach, Student Participation
Bush, Michael D.; And Others – 1991
This monograph presents articles on interactive videodisc technology in language learning, ranging from the importance of a theoretical framework, the transition from theory to practice, getting started, design considerations, hypermedia, discovery environments, authoring software, workstation environments, and a look at the future of optical disc…
Descriptors: Authoring Aids (Programming), Computer Assisted Instruction, Computer Software, Computer Software Development
Cunningham, Una; Fagersten, Kristy Beers; Holmsten, Elin – International Review of Research in Open and Distance Learning, 2010
At Dalarna University, Sweden, modes of communication are offered at many points of Kenning's continuum with a web-based learning platform, including asynchronous document exchange and collaborative writing tools, e-mail, recorded lectures in various formats, live streamed lectures with the possibility of text questions to the lecturer in real…
Descriptors: Communication Problems, Seminars, Distance Education, Foreign Countries
Wang, Yuping – CALICO Journal, 2004
This article provides a report on NetMeeting as an appropriate fourth-generation tool for interactive language learning in distance mode. It follows on earlier research by Wang and Sun (2000, 2001) on the most urgent problem facing distance language education--lack of provision of oral-visual interaction and the emergence of a fourth-generation…
Descriptors: Chinese, Classification, Evaluation Criteria, Interaction
Peer reviewedGoldfield, Joel D. – Foreign Language Annals, 1989
Two components of Scenario, a computer program designed for instructional use, are reviewed, and their applications are discussed. Without learning a programing language, teachers and students can author lessons or presentation materials, including color or monochrome text, graphics, and sound. The program is adaptable to foreign language…
Descriptors: Authoring Aids (Programing), Computer Assisted Instruction, Computer Software Reviews, Courseware
Peer reviewedStevens, Vance; And Others – CALICO Journal, 1986
Describes several teacher-developed software programs for computer-assisted language learning which meet a need for communicative, inductively-based software that is controlled by students and can be used as research tools as well. (Author/CB)
Descriptors: Computer Assisted Instruction, Computer Software, Grammar, Interactive Video
Borchardt, Frank L., Ed.; Johnson, Eleanor M. T., Ed. – 1995
This conference proceeding presents abstracts, complete papers, and presenter biographies from the 1995 Computer Assisted Language Instruction Consortium (CALICO) annual symposium on computers and collaborative learning. Presented topics included courseware, preconference workshop reports, and conference papers presented, including guest speaker…
Descriptors: Computer Assisted Instruction, Computer Software, Computer Software Development, Cooperation
Byrne, John Stephen – TEANGA: The Irish Yearbook of Applied Linguistics, 1995
A study investigated the instructional effectiveness of Autotutor, an interactive video program developed at Trinity College (Ireland), based on its ability to create an environment promoting learner interaction in a second language. Six students in three monolingual pairs (Japanese, Korean, Spanish) were filmed and recorded using the business…
Descriptors: Business Communication, Classroom Communication, Computer Software, Computer Software Evaluation
Peer reviewedAshworth, David; Stelovsky, Jan – CALICO Journal, 1989
Kanji City, a hypermedia program for teaching Japanese through trial-and-error exploration of a simulated real-life environment, is described. The possibilities for designing materials in hypermedia format, and the advantages of Hypercard's potential for integrating text with synthesized sound, interactive graphics, and animation are explored.…
Descriptors: Computer Assisted Instruction, Computer Simulation, Computer Software, Instructional Materials
Bird, Stephen A. – RELC Journal: A Journal of Language Teaching and Research, 2005
Recent advances in digital video have lead to a convergence of mainstream entertainment (e.g., movies) and language learning tools. An example is a software system/media player called L1, which provides interactive subtitling and learning support for DVD entertainment products. Convergence of entertainment and learning resources raises challenging…
Descriptors: Second Language Learning, Second Language Instruction, Computer Software, English (Second Language)
Chung, Ulric – 1985
Aspects of interactive video use in the second language classroom are examined. The major components and equipment considerations for an interactive videodisk and computer system are outlined, including factors in the choice of a system interface. The use and control of interactive video for accessing scenes to be played are described, and…
Descriptors: Audiovisual Aids, Classroom Techniques, Computer Assisted Instruction, Computer Software
Fidelman, Carolyn G. – 1992
The use of formative evaluation in a new set of materials for French language instruction is discussed. The materials, entitled "In the French Body," use videodisk technology to teach both verbal and nonverbal aspects of communication. The technical and pedagogical design of the materials are described, difficulties of using controlled…
Descriptors: Classroom Techniques, Computer Software, Cultural Context, Cultural Traits
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