NotesFAQContact Us
Collection
Advanced
Search Tips
Laws, Policies, & Programs
What Works Clearinghouse Rating
Does not meet standards1
Showing 1 to 15 of 75 results Save | Export
Peer reviewed Peer reviewed
Direct linkDirect link
Safaa M. Abdelhalim; Raniya Abdullah Alsehibany – Language Learning & Technology, 2025
Grounded in Vygotsky's sociocultural theory, this study examines the effectiveness of integrating ChatGPT into classroom instruction to enhance vocabulary learning. It evaluates ChatGPT's impact on vocabulary knowledge and retention compared to traditional teacher-led instruction. Using a quasi-experimental pre- and posttest control group design…
Descriptors: Artificial Intelligence, Technology Uses in Education, Vocabulary Development, Second Language Instruction
Peer reviewed Peer reviewed
Direct linkDirect link
Kim, Su Kyung; Webb, Stuart – Modern Language Journal, 2023
This study examined the effects of spaced practice on second language (L2) vocabulary learning under different learning conditions. One hundred fifty Korean learners of L2 English were divided into five groups: one control (no treatment) and four experimental groups based on learning condition (fill-in-the-blanks vs. flashcards) and spacing type…
Descriptors: Drills (Practice), Second Language Instruction, English (Second Language), Vocabulary Development
Peer reviewed Peer reviewed
Direct linkDirect link
Sophia Strietholt; Julie Larson-Guenette; Gemini Fox – Unterrichtspraxis/Teaching German, 2024
This article presents an exploratory genre-based writing lesson conducted in a third-year collegiate German language course. While genre-based approaches to writing have gained recognition in second language (L2) contexts, little attention has been given to learner perceptions of genre-based writing activities. Additionally, there is a lack of…
Descriptors: Second Language Instruction, German, Writing (Composition), Music
Peer reviewed Peer reviewed
PDF on ERIC Download full text
Yusuf Akyildiz – Journal of Educational Technology and Online Learning, 2025
Virtual reality (VR) presents an innovative and powerful approach to foreign language teaching, offering immersive and interactive environments that support vocabulary acquisition in engaging and meaningful ways. This study investigates the potential of VR using the self-developed application GermanVR, specifically designed to enhance vocabulary…
Descriptors: Computer Simulation, Educational Technology, Technology Uses in Education, Second Language Instruction
Peer reviewed Peer reviewed
Direct linkDirect link
Yasir Ahmed Ali; Muhammad Mooneeb Ali; Issa Saad AlQurashi; Muhammad Imran; Ubaid Ullah Ubaid – International Journal of Game-Based Learning, 2025
Game-based applications and strategies are effective solutions to contemporary challenges in English language learning. Kahoot is an online platform that assists learning in an untraditional but effective way. This probe examines whether the use of Kahoot in a Saudi English language classroom can boost the vocabulary acquisition of the…
Descriptors: Foreign Countries, Game Based Learning, English (Second Language), Second Language Instruction
Peer reviewed Peer reviewed
Direct linkDirect link
Nurah S. Alfares – International Journal of Game-Based Learning, 2025
Vocabulary is crucial for mastering English as a Foreign Language (EFL) skills. Digital Game-Based Learning (DGBL) platforms like Wordwall can enhance active learning by providing multiple-choice, missing, and matching words. The current study aimed to addresses the impact of the Wordwall platform on EFL learners in Saudi Arabia. This study…
Descriptors: Foreign Countries, English (Second Language), Second Language Instruction, Vocabulary Development
Peer reviewed Peer reviewed
PDF on ERIC Download full text
Pinar Sik; Ece Zehir Topkaya – Turkish Online Journal of Distance Education, 2024
This mixed-method study explored the effect of the flipped classroom model (FCM) on vocabulary learning of young English language learners and their perceptions and experiences about FCM practices. Two intact groups of 4th-grade students in a state primary school in Turkiye were randomly assigned as experimental (N = 32) and control (N = 33)…
Descriptors: Foreign Countries, English (Second Language), Second Language Instruction, Student Attitudes
Peer reviewed Peer reviewed
Direct linkDirect link
Cristina Cunha-Perez; Miguel Arevalillo-Herraez; David Arnau – IEEE Transactions on Learning Technologies, 2024
This article introduces a set of teaching strategies to enhance second language learning for students with Down syndrome (DS) enrolled in an English course covering material from the first two years of primary school. A set of instructional support strategies has been defined and integrated into an online learning software, developed ad hoc to…
Descriptors: Teaching Methods, Second Language Instruction, Students with Disabilities, Down Syndrome
Peer reviewed Peer reviewed
PDF on ERIC Download full text
Jeenpracha, Chayakorn; Pongtornvivan, Chayanin; Wongsatit, Nattanan; Ketmuni, Montchatry – Online Submission, 2023
The objectives of this research were (1) to study the results of using board game to improve English vocabulary for upper primary school students in small and medium-sized schools, and (2) to study the students' satisfaction after using board game. There were a total of 100 students: 50 students from small-sized schools, and 50 students from a…
Descriptors: Vocabulary Development, Educational Games, Elementary School Students, Student Satisfaction
Peer reviewed Peer reviewed
Direct linkDirect link
Nicolaidou, Iolie; Pissas, Petros; Boglou, Dimitrios – Interactive Learning Environments, 2023
Virtual Reality applications are predicted to create a paradigm shift in education, but there is little empirical evidence of their educational value. Virtual Reality affordances to support language learning have not yet been realized. This quasi-experimental study investigated the effect of a Virtual Reality application on foreign language…
Descriptors: Educational Technology, Computer Simulation, Telecommunications, Handheld Devices
Peer reviewed Peer reviewed
Direct linkDirect link
Jianshu Qiao; John R. Woodward; Atm S. Alam – Cogent Education, 2024
Rote memory (RM) has become the primary method of learning vocabulary for decades in China. However, RM is tedious, leading to reduced motivation and concentration. In contrast, Educational Video Games (EVGs) are attractive and fun, which could be an alternative to RM. Although most studies have investigated EVGs' effectiveness, empirical research…
Descriptors: Foreign Countries, Video Games, Educational Games, English (Second Language)
Peer reviewed Peer reviewed
Direct linkDirect link
Waluyo, Budi; Tran, Hoang Minh – TEFLIN Journal: A publication on the teaching and learning of English, 2023
Gamified online quizzes have gained popularity for their potential in enhancing student learning motivations, creating engaging lessons, and improving learning outcomes. Yet, its application and effectiveness in support of student vocabulary learning have only been explored in synchronous learning setting. This study, hence, extended the…
Descriptors: Gamification, Educational Games, Educational Technology, Vocabulary Development
Peer reviewed Peer reviewed
Direct linkDirect link
Jiarun Ye; Pengchong Zhang; Rowena Kasprowicz; Catherine Tissot – Language Learning & Technology, 2025
Technology-enhanced vocabulary learning has gained increasing attention, yet its effectiveness remains inconclusive, with studies reporting mixed findings. Additionally, whether integrating self-regulated learning mechanism (SLM) into such type of learning can further enhance its effectiveness remains underexplored. This study examines the impact…
Descriptors: Educational Technology, Technology Uses in Education, Vocabulary Development, Self Management
Peer reviewed Peer reviewed
Direct linkDirect link
Xodabande, Ismail; Hashemi, Mohammad R. – Education and Information Technologies, 2023
The current study examined the use of electronic textbooks designed as mobile applications for learning vocabulary in English among Iranian university students. To this end, 95 university students in an experimental (N = 50) and a control group (N = 45) participated in the study. An explanatory sequential mixed methods design was employed and over…
Descriptors: Educational Technology, Electronic Books, Textbooks, English (Second Language)
Peer reviewed Peer reviewed
PDF on ERIC Download full text
Hassan Mollahossein; Parviz Alavinia; Sima Modirkhamene – MEXTESOL Journal, 2025
The present study explores the use of value-and-etiquette-based reading materials for enhancing language learners' reading comprehension and vocabulary acquisition. To achieve this, the study employed a "sequential explanatory mixed-methods design." Convenience sampling was used to select 73 B1 level language learners in two intact…
Descriptors: Foreign Countries, Reading Instruction, Vocabulary Development, Reading Skills
Previous Page | Next Page ยป
Pages: 1  |  2  |  3  |  4  |  5