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Frederik Cornillie; Judith Buendgens-Kosten; Shannon Sauro; Joeri Van der Veken – CALICO Journal, 2021
In the digital wilds, thriving storytelling practices (often in transcultural and multilingual contexts) share with Maker culture a belief in learning through doing, bricolage, collaboration, and playfulness. Key examples are fanfiction, a form of creative writing that transforms popular media in some way, and interactive fiction, a form of…
Descriptors: Collaborative Writing, Story Telling, Fiction, Multilingualism
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Abrams, Zsuzsanna I. – Language Learning & Technology, 2019
Linking research on task-based collaborative L2 writing and computer-mediated writing, this study investigates the relationship between patterns of collaboration and the linguistic features of texts written during a computer-supported collaborative writing task using Google Docs. Qualitative analyses provide insights into the writing process of…
Descriptors: Collaborative Writing, Computer Software, Second Language Learning, Second Language Instruction
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Pappa, Giouli; Papadima-Sophocleous, Salomi – Research-publishing.net, 2018
"Serious Games [SGs] are applications combining educational content with gameplay by integrating learning objectives into a game-like environment" (Thillainathan & Leimeister, 2014, p. 1). However, they have not been used much in language teacher education and training (Ulicsak, 2010). This paper describes the design of…
Descriptors: Educational Games, Second Language Learning, Computer Assisted Instruction, Creative Writing
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Merzifonluoglu, Ayse; Tulgar, Aysegül Takkac – Reading Matrix: An International Online Journal, 2022
The popularity of technology use in various aspects of individuals' lives has necessitated integrating some form of technologies into language education to have a more effective teaching and learning process. Considering basic and sub-skills in English, vocabulary is probably the most preferred skill to learn by using different technological tools…
Descriptors: Vocabulary Development, Achievement Tests, Creative Writing, Writing Assignments
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Frederiksen, Karen-Margrete, Ed.; Larsen, Sanne, Ed.; Bradley, Linda, Ed.; Thouësny, Sylvie, Ed. – Research-publishing.net, 2020
Despite the COVID-19 pandemic, the EUROCALL society succeeded in holding the 28th EUROCALL conference, EUROCALL2020, on 20-21 August as an online, two-day gathering. The transition process required to make this happen was demanding and insightful for everyone involved, and, in many ways, a logical consequence of the core content and purpose of…
Descriptors: Computer Assisted Instruction, Second Language Learning, Second Language Instruction, Videoconferencing