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Uzuner, Fatma Gül; Gözüküçük, Meral – Journal of Theoretical Educational Science, 2023
The aim of this study was to examine the effect of mind and intelligence games on the development of multilingual preservice classroom teachers' Turkish language skills. In the study, an embedded mixed methods design, which is included in the scope of mixed research designs, was adopted. A single group pretest-posttest design within the scope of…
Descriptors: Preservice Teachers, Bilingual Students, Turkish, Language Skills
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Belda-Medina, Jose; Calvo-Ferrer, José Ramón – Education Sciences, 2022
There is a good body of literature about digital-game-based language learning (DGBL), but research has mainly focused on students as game players rather than as future educators. This paper reports on a research conducted among 154 teacher candidates at a higher-education institution in Spain regarding the adoption of digital games in education.…
Descriptors: Computer Games, Game Based Learning, Preservice Teachers, Educational Games
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Zakaria, Nur Yasmin Khairani; Hashim, Harwati – TESOL International Journal, 2020
Integration of technology in language learning has become a recommendable initiative for English as Second Language (ESL) instructors. Previous studies have noted remarkable improvement of students' learning through the integration of games in classroom teaching. However, little attention has been given to the integration of games element in…
Descriptors: Foreign Countries, Educational Games, Evaluation Methods, Game Based Learning
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Keengwe, Jared, Ed. – IGI Global, 2023
We are moving toward a future in which digital practices are becoming more ubiquitous. Also, there is evidence to suggest that innovative digital practices are changing the face of 21st-century learning environments. Critical to 21st-century teaching and learning success is continued emphasis on learner preferences, shaped by innovative digital…
Descriptors: Higher Education, Teaching Methods, Global Approach, Active Learning
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Bastiaens, Theo, Ed. – Association for the Advancement of Computing in Education, 2018
The Association for the Advancement of Computing in Education (AACE) is an international, non-profit educational organization. The Association's purpose is to advance the knowledge, theory, and quality of teaching and learning at all levels with information technology. "EdMedia + Innovate Learning: World Conference on Educational Media and…
Descriptors: Educational Technology, Technology Uses in Education, Open Educational Resources, Higher Education