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Wang, Airong – JALT CALL Journal, 2014
This paper aims to explore teacher strategies for managing student participation in a complex Multi-user Virtual Environment. Data include transcribed recordings from a task-based EFL course in Second Life. Conversational Analysis is adopted to analyze the teacher's verbal language output in the transcript, and a student questionnaire is used to…
Descriptors: Teaching Methods, English (Second Language), Second Language Learning, Second Language Instruction
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Chen, Julian ChengChiang – Research-publishing.net, 2014
English as a foreign language (EFL) learners' language use in 3-D virtual environments is a vibrant avenue that still deserves more research attention in the field of CALL. To contribute research and pedagogical implications to the current Second Life (SL) literature, this study aims to examine EFL adult learners' use of communication strategies…
Descriptors: Case Studies, Second Language Learning, Second Language Instruction, Learning Strategies
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Milton, James; Jonsen, Sunniva; Hirst, Steven; Lindenburn, Sharn – Language Learning Journal, 2012
On-line virtual 3D worlds offer the opportunity for users to interact in real time with native speakers of the language they are learning. In principle, this ought to be of great benefit to learners, and mimicking the opportunity for immersion that real-life travel to a foreign country offers. We have very little research to show whether this is…
Descriptors: Evidence, Travel, Learning Activities, Vocabulary Development
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Peterson, Mark – CALICO Journal, 2011
This article investigates research on the use of network-based three-dimensional virtual worlds in computer-assisted language learning (CALL). The significant features of the major types of virtual world currently utilized are examined, as are the hypothesized advantages and issues associated with their use. This is followed by a critical review…
Descriptors: Teacher Role, Educational Technology, English (Second Language), Second Language Learning
Gimeno, Ana, Ed. – European Association for Computer-Assisted Language Learning (EUROCALL), 2013
"The EUROCALL Review" is published online biannually by the European Association for Computer-Assisted Language Learning (EUROCALL). This issue offers regular sections on: (1) up-to-date information on Special Interest Groups; (2) reports on on-going CALL or CALL-related R&D projects in which EUROCALL members participate; (3) reports…
Descriptors: Computer Assisted Instruction, Educational Technology, Foreign Countries, Web Sites
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Arvanitis, Panagiotis – Research-publishing.net, 2013
In the first half of the twentieth century, notions such as linguistic structures and students' linguistic capacity were the traditional elements of any language teaching. These notions are yielding their place to the functional use of language and how language is being shaped by the different communicative situations. This communicative approach…
Descriptors: Speech Acts, Second Language Learning, Second Language Instruction, Teaching Methods
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Shih, Ya-Chun – Computer Assisted Language Learning, 2015
Integrating Google Street View into a three-dimensional virtual environment in which users control personal avatars provides these said users with access to an innovative, interactive, and real-world context for communication and culture learning. We have selected London, a city famous for its rich historical, architectural, and artistic heritage,…
Descriptors: Geographic Information Systems, Case Studies, Qualitative Research, Language Proficiency
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Wehner, Amy K.; Gump, Andrew W.; Downey, Steve – Computer Assisted Language Learning, 2011
Virtual worlds are an emerging technology in computer-assisted learning. Due to the novelty of these new learning spaces, little research has been done on the use or the effects on students learning foreign languages. This research looks at how the use of the virtual world Second Life affects the motivation of students in an undergraduate Spanish…
Descriptors: Undergraduate Students, Second Language Learning, Learning Motivation, Anxiety
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Chik, Alice – Language Learning & Technology, 2014
The relationship between digital game play and second language (L2) learning is a particularly tricky issue in East Asia. Though there is an emerging presence of Chinese online games, many more young people are playing the English- or Japanese-language versions of the most popular commercial off-the-shelf (COTS) video games. In other words, most…
Descriptors: Foreign Countries, Video Games, Second Language Learning, Educational Technology
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Ros i Solé, Cristina – Language Learning Journal, 2013
Language learners' increased mobility and the ubiquity of virtual intercultural encounters has challenged traditional ideas of "cultures". Moreover, representations of cultures as consumable life-choices has meant that learners are no longer locked into standard and static cultural identities. Language learners are better defined as…
Descriptors: Second Language Learning, Self Concept, Intercultural Communication, Computer Simulation
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Nocchi, Susanna; Blin, Françoise – Research-publishing.net, 2013
Notwithstanding their potential for novel approaches to language teaching and learning, Virtual Worlds (VWs) present numerous technological and pedagogical challenges that require new paradigms if the language learning experience and outcomes are to be successful. In this presentation, we argue that the notions of presence and affordance, together…
Descriptors: Foreign Countries, Italian, Second Language Learning, Web Based Instruction
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Freiermuth, Mark, Ed.; Zarrinabadi, Nourollah, Ed. – New Language Learning and Teaching Environments, 2020
This edited volume brings together large-scale research as well as case studies from a range of geographical contexts and represents a variety of educational settings involving second language learners and users. Its aim is to explore the interrelated issues of psychology and technology use in second language learning settings as well as in more…
Descriptors: Second Language Learning, Second Language Instruction, Case Studies, Technology Uses in Education
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Takewa, Mika – Research-publishing.net, 2013
This report presents how the learning technologies Discussion Board and PaperShow are incorporated into postgraduate translation modules by means of observing their impact on students' learning. Initially and mainly for administrative reasons as well as being encouraged to make use of the university's virtual learning environment (VLE), I set up…
Descriptors: Translation, Second Language Learning, Second Language Instruction, Computer Simulation
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Medina, Liliana Cuesta; Alvarez, Claudia Patricia – Research-publishing.net, 2014
This paper presents the findings from a qualitative study on collaborative CALL design and implementation carried out with two groups of postgraduate language-teacher trainees who designed and piloted nine virtual language resource centres (VLRC) at 16 educational institutions of different levels and contents for an academic year. The project was…
Descriptors: Cooperative Learning, Personal Autonomy, Teacher Education, Preservice Teachers
Carruthers, Heidy P. Cuervo – ProQuest LLC, 2013
The traditional language laboratory consists of computer-based exercises in which students practice the language individually, working on language form drills and listening comprehension activities. In addition to the traditional approach to the laboratory requirement, students in the study participated in a weekly conversation hour focusing on…
Descriptors: Second Language Learning, Oral Language, Language Proficiency, Spanish
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