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da Silva, Karina T. F. – ProQuest LLC, 2012
In spite of the increased use of virtual worlds for language teaching and learning, few empirical studies have addressed the teachers' perspectives regarding teaching in these 3D virtual environments. An understanding of how virtual worlds such as Second Life may be beneficial for the design of enriching language learning experiences helps…
Descriptors: Language Teachers, Second Language Learning, Second Language Instruction, Case Studies
Quellmalz, Edys S.; Timms, Michael J.; Silberglitt, Matt D. – Society for Research on Educational Effectiveness, 2011
The Multilevel Assessment of Science Standards (MASS) project is creating a new generation of technology-enhanced formative assessments that bring the best formative assessment practices into classrooms to transform what, how, when, and where science learning is assessed. The project is investigating the feasibility, utility, technical quality,…
Descriptors: Middle School Students, Management Systems, Rhetoric, Student Evaluation
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Woolson, Maria Alessandra – International Journal of Virtual and Personal Learning Environments, 2012
Middleverse de Español (MdE) is an evolving platform for foreign language (FL) study, aligned to the goals of ACTFL's National Standards and 2007 MLA report. The project simulates an immersive environment in a virtual 3-D space for the acquisition of translingual and transcultural competence in Spanish meant to support content-based and…
Descriptors: Language Acquisition, Virtual Classrooms, Computer System Design, Computer Simulation
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Kongmee, Isara; Strachan, Rebecca; Pickard, Alison; Montgomery, Catherine – International Journal of Virtual and Personal Learning Environments, 2012
Massively Multiplayer Online Role Playing Games (MMORPGs) create large virtual communities. Online gaming shows potential not just for entertaining, but also in education. This research investigates the use of commercial MMORPGs to support second language teaching. MMORPGs offer virtual safe spaces in which students can communicate by using their…
Descriptors: Computer Games, Role Playing, Second Language Learning, Computer Simulation
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Leppisaari, Irja; Lee, Okhwa – Educational Technology & Society, 2012
A new generation of young learners often described as digital native school children are attitudinally and technically equipped to employ social media as a social process in learning. However, few international virtual learning projects have been implemented and researched. This article examines a trial which aimed to combine viable technology…
Descriptors: Social Networks, Environmental Education, International Cooperation, Foreign Countries
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Chien, Chih-Feng; Rad, Zahra Moghadsian – Journal of Curriculum and Teaching, 2013
This article is to report an action research conducted in two sections of a course called Second Language Acquisition and Development during the fall semester of 2011 and the spring semester of 2012. By focusing on a three-way blended learning (BL) environment--face-to-face (F2F), eLearning, and Second Life (SL, a virtual-world environment), this…
Descriptors: Preservice Teachers, Preservice Teacher Education, Language Acquisition, Technology Integration
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Bailly, Sophie; Ciekanski, Maud; Guély-Costa, Eglantine – The EUROCALL Review, 2013
This article describes the rationale for pedagogical, technological and organizational choices in the design of a web-based and open virtual learning environment (VLE) promoting and sustaining self-directed language learning. Based on the last forty years of research on learner autonomy at the CRAPEL according to Holec's definition (1988), we…
Descriptors: Language Teachers, Second Language Learning, Second Language Instruction, Personal Autonomy
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Allen, Christopher – Research-publishing.net, 2013
In recent years, virtual learning environments (VLEs) or course management systems (CMSs) have become commonplace in European higher education as well as making inroads into primary and secondary schools. VLEs such as "Moodle," "Blackboard" and "It's Learning" offer educational institutions standardised packages in…
Descriptors: Foreign Countries, English (Second Language), Second Language Learning, Second Language Instruction
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Ochoa Alpala, Carol Anne; Roberto Flórez, Eliana Edith – HOW, 2011
Blended Learning has become one of the most common ways to teach EFL (English as a Foreign Language) due to its double component, which integrates Face-to-Face classes with virtual learning in order to offer students a wide range of materials and resources organized in a methodological way. Over the years, teachers and students have changed the…
Descriptors: Blended Learning, English (Second Language), Second Language Learning, Second Language Instruction
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Akinwamide, T. K.; Adedara, O. G. – English Language Teaching, 2012
The digitalization of academic interactions and collaborations in this present technologically conscious world is making collaborations between technology and pedagogy in the teaching and learning processes to display logical and systematic reasoning rather than the usual stereotyped informed decisions. This simply means, pedagogically, learning…
Descriptors: Foreign Countries, English (Second Language), Second Language Instruction, Second Language Learning
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Nunes, Miguel Baptista, Ed.; McPherson, Maggie, Ed.; Kommers, Piet, Ed.; Isaias, Pedro, Ed. – International Association for Development of the Information Society, 2017
These proceedings contain the papers of the International Conference e-Learning 2017, which was organised by the International Association for Development of the Information Society, 20-22 July, 2017. This conference is part of the Multi Conference on Computer Science and Information Systems 2017, 20-23 July, which had a total of 652 submissions.…
Descriptors: Electronic Learning, Online Courses, Teaching Methods, Information Literacy
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Tusing, Jennifer; Berge, Zane L. – Journal of Educational Technology, 2010
This paper examines a number of theoretical principles governing second language teaching and learning and the ways in which these principles are being applied in 3D virtual worlds such as Second Life. Also examined are the benefits to language learning afforded by the Second Life interface, including access, the availability of native speakers of…
Descriptors: Second Language Learning, Second Language Instruction, Computer Simulation, Native Speakers
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Zhang, Haisen – British Journal of Educational Technology, 2013
As one of the emerging technologies, the Second Life virtual world provides learners of English as a Foreign Language with a unique opportunity of learning authentic language with native and non-native speakers of English in a virtual environment. It enables them to learn the target language in a real-life-like social communication environment. To…
Descriptors: Case Studies, English (Second Language), Second Language Learning, Computer Simulation
Belamaric Wilsey, Biljana – ProQuest LLC, 2013
Studies of informal language learning and self-instruction with online materials have recently come into prominence. However, those studies are predominantly focused on more commonly taught languages and there is a gap in the literature on less commonly taught languages (LCTL), precisely the languages that are often studied outside of formal…
Descriptors: Second Language Learning, Informal Education, Independent Study, Slavic Languages
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Taguchi, Naoko, Ed.; Skyes, Julie M., Ed. – Language Learning & Language Teaching, 2013
Technology-informed approaches to L2 research and teaching have prompted great interest by both researchers and practitioners alike. This book highlights the relationship between digitally-mediated technologies and second language pragmatics by presenting exemplary applications of technology for both research and pedagogy. Part I presents…
Descriptors: Interlanguage, Pragmatics, Second Language Learning, Second Language Instruction
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