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Spino, LeAnne L.; Echevarría, Megan M.; Wu, Yu – Foreign Language Annals, 2022
The ACTFL Oral Proficiency Interview--computer (OPIc) employs a self-assessment instrument to determine the nature of the speaking prompts to which the test taker will respond and, thus the difficulty of the test. Grounded in research demonstrating varying levels of accuracy in self-assessment among language learners, this study examines the…
Descriptors: Computer Assisted Testing, Oral Language, Language Proficiency, Self Evaluation (Individuals)
Barrot, Jessie Saraza – RELC Journal: A Journal of Language Teaching and Research, 2022
Given the recent technological advancements and the critical role that grammar plays in students' writing development, several digital tools that provide computer-mediated corrective feedback have emerged. One such tool is Grammarly, which identifies duplicate content and errors in grammar, vocabulary, mechanics, and language style. This tech…
Descriptors: English (Second Language), Second Language Learning, Computer Software, Grammar
Ward, Monica; Xu, Liang; Uí Dhonnchadha, Elaine – Research-publishing.net, 2022
Game Based Language Learning (GBLL) is an approach to language learning in which learning happens in the process of playing a game. GBLL has several potential benefits including enhanced reading, writing, and cultural awareness. This paper provides a brief overview of Cipher -- Faoi Gheasa, a GBLL app for Irish and learners' feedback on the game.…
Descriptors: Game Based Learning, Second Language Learning, Irish, Error Correction
Salah M. Ali; Kamariah Yunus; Turky Alshaikhi; Abdussalam Marie Aliia – E-Learning and Digital Media, 2025
The aim of the study is to investigate the use of digital technology in English as a foreign language (EFL) classroom using various digital tools through computers and cell phones. These tools and their effect on self-perceived knowledge, learning, and English use were analyzed at the University of Tabuk. The study was conducted on a sample of 605…
Descriptors: Educational Technology, English (Second Language), Second Language Learning, Self Concept
Scott Aubrey; Andrew Philpott – Language Teaching Research, 2025
This study examined the impact of collaborative pre-task strategic planning followed by rehearsal on the quantity and novelty of content used in task performances when strategic planning is performed in different language conditions in an online classroom. Forty Japanese university students of English as a foreign language (EFL) from two intact…
Descriptors: Online Courses, Language Usage, Native Language, Second Language Learning
Ahmad Syawaluddin; Nur Aeni – Discover Education, 2025
This study looks at how utilizing digital versions of classic games specifically Snakes and Ladders can help young learners learn more vocabulary in English. The study focuses on how digital versions of classic games can improve primary school students' vocabulary learning and retention. A quasi-experimental approach was used, with a control group…
Descriptors: Educational Technology, Technology Uses in Education, Vocabulary Development, English (Second Language)
Naoko Taguchi; Daniel H. Dixon; Yuqing Qin; Ying Chen – Language Teaching Research, 2025
We investigated the extent to which English learners developed knowledge of pragmatically-appropriate request-making forms through task-based gameplay involving virtual dialogues with fictional professors, employers, and friends on a virtual US campus. The digital game presents players with several scenarios, asking them to select the most…
Descriptors: Game Based Learning, Undergraduate Students, Video Games, Computer Simulation
Hyun-Bin Hwang – Language Learning, 2025
This study explored the effects of practice schedule on the processing of new second language (L2) vocabulary and resulting knowledge. Participants were 107 low-achieving adolescents attending a vocational high school in Korea. They were randomly assigned to one of three practice groups and completed a L2 English-L1 Korean paired-associates…
Descriptors: Low Achievement, Adolescents, Second Language Learning, Vocabulary Development
Miao Li; Yueming Xi; Esther Geva; Rong Yan; Wei Zhao – Reading and Writing: An Interdisciplinary Journal, 2025
It has been suggested that the reading acceleration program (RAP) (Breznitz et al. in Nature Communications 4: 1486, 2013), in which participants are forced to read at a rate faster than their normal reading fluency rate, improves reading fluency and comprehension in alphabetic languages. However, its effectiveness has never been examined in…
Descriptors: Foreign Countries, Grade 5, Reading Instruction, English (Second Language)
Sri Wuli Fitriati; Aldha Williyan – Journal of Pedagogical Research, 2025
This research investigates the use of artificial intelligence (AI) tools by Indonesian EFL learners to enhance their presentation skills through self-regulated learning. With the rapid advancement of AI technologies, their integration into educational practices has become increasingly significant, particularly in developing essential skills like…
Descriptors: English (Second Language), Second Language Learning, Second Language Instruction, Speech Communication
Julio Antonio Álvarez Martínez; Juan Fernando Gómez; Juan Carlos Restrepo Botero – Knowledge Management & E-Learning, 2025
The aim of this review is to provide a synthesis of empirical evidence regarding the utilization and influence of Mobile-Assisted Language Learning (MALL) in teaching and learning of English as a Foreign Language (EFL) within higher education establishments. The results show the considerable potential of MALL in enhancing various facets of…
Descriptors: English (Second Language), Second Language Learning, Second Language Instruction, Telecommunications
Akbar Bahari; Feifei Han; Artur Strzelecki – Education and Information Technologies, 2025
Given the great potential of integrating Computer-Assisted Language Learning (CALL) and Artificial Intelligence-Assisted Language Learning (AIALL) to enhance language learning outcomes, there is a growing interest in exploring their combined effects. In this vein, the present study aimed to develop and test an interactive pedagogical model of…
Descriptors: Computer Assisted Instruction, Second Language Learning, Artificial Intelligence, Technology Uses in Education
Maryam Barkati; Zhila Kiyanfar; Mostafa Azari Noughabi; Fatemeh Ershadi – British Journal of Educational Technology, 2025
Despite the proliferation of studies on computer-assisted language learning, scant research attention has been paid to informal digital learning of English (IDLE) and its antecedents. Therefore, the current study aimed to investigate whether Iranian EFL learners' L2 grit, digital literacy and self-efficacy contributed to their IDLE. A total of 313…
Descriptors: Self Efficacy, Academic Persistence, English (Second Language), Digital Literacy
Daniel Holcombe – Hispania, 2025
Accompanying the recent rise in cautious popularity surrounding Generative Artificial Intelligence (Gen-AI), some language educators are exploring innovative linguistic interactions with Gen-AI. Seeking to add a literature approximation to such criticism, this article explores two activities that feature Gen-AI in undergraduate literature courses.…
Descriptors: Undergraduate Students, Artificial Intelligence, Computer Software, Cheating
Abeer Shujaa Alharbi – Education and Information Technologies, 2025
The increasing use of digital platforms in education has opened new avenues for peer interaction, particularly in the realm of language learning. This study explores the role of informal peer feedback on reflective blog posts in the context of English as a Foreign Language (EFL) learning. Drawing on sociocultural theory and the concept of dialogic…
Descriptors: Foreign Countries, College Students, English (Second Language), Second Language Learning

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