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Nesbitt, William A. – Intercom, 1973
This simulation game is designed to give the student direct experience in conflict and cooperation. This exercise, a two-person instead of a group game, combines the primary elements of simulations--role-playing with a senario and a game format in which strategies have clear outcomes for the players. (SM)
Descriptors: Class Activities, Conflict Resolution, Educational Games, Guidelines
Long, Barbara Ellis; And Others – Intercom, 1985
Intended for students from about fourth-grade through high school, the "Road Game" is about competition and cooperation, teamwork and chaos, perception and misperception, and communication and conflict resolution. All information necessary for playing the game is provided. Instructions for playing the game with a cultural bias are also included.…
Descriptors: Competition, Conflict Resolution, Cooperation, Decision Making
Intercom, 1985
In this simulation, secondary students explore the potentials for cooperation and conflict that have existed in relation to control of the seas. Through playing roles of decision makers of various nations, students learn about issues and positions involved in exploiting the wealth of th sea, including minerals, oil, and fish. (RM)
Descriptors: Conflict Resolution, Decision Making, International Cooperation, Minerals
Nesbitt, William A.; Karls, Andrea B. – Intercom, 1975
Background information and a role playing activity which examines the conflict over control of the oceans are provided. (DE)
Descriptors: Class Activities, Global Approach, Instructional Materials, Ocean Engineering
Stillman, Peter R.; Long, Cathryn J. – Intercom, 1976
Considers some environmental changes that would occur from one person living on a virgin piece of land and calls attention to information needed by students from grades 7 through 12 to become involved in a wilderness simulation activity. Homework assignments, discussion questions, follow-up activities and folk art projects are described.…
Descriptors: Activity Units, Class Activities, Environmental Education, Folk Culture
Bazan, Eugene J.; Douglas, Thomas J. – Intercom, 1976
Students solve the dilemma of planning for a decent standard of living while protecting the quality of our environment. Students act out the roles of members of a simple economy: producers, consumers, resource developers, environmental planners. An instructor's manual describes equipment, time needed, and steps for playing. (AV)
Descriptors: Economics Education, Higher Education, Human Resources, Natural Resources
Borad, Bruce; Fagerstrom, Richard – Intercom, 1985
This simulation is intended to help secondary students better understand the workings of administrative agencies. The setting is an environmental controversy (preservation of a valley as a wilderness area or converting it to a recreation area); however, the general idea can be easily adapted to almost any functioning administrative agency. (RM)
Descriptors: Bureaucracy, Conflict Resolution, Conservation (Environment), Decision Making
Borad, Bruce; Fagerstrom, Richard – Intercom, 1973
A simulation game using methods of conflict resolution is designed to enable students to study the role and function of administrative agencies. This game provides a natural opening for discussion of law modification through legislative action, and judicial control through litigation. (SM)
Descriptors: Class Activities, Conflict Resolution, Decision Making Skills, Educational Games
Millar, Jayne – Intercom, 1973
An activity designed to stimulate thought on the United States government economic and military assistance to developing countries is described. Using comprehensive information about a country in West Africa students simulate decisions concerning priority programs for this developing country. Guidelines for examination of the decision-making…
Descriptors: Decision Making Skills, Developing Nations, Economic Factors, Financial Policy
Fleming, Dan B. – Intercom, 1975
A simulation designed to examine American responsibility with respect to global hunger is provided. Students play American leaders who must choose between conflicting national and international priorities. (Author/DE)
Descriptors: Class Activities, Food, Foreign Policy, Global Approach
Curow, Fred C., Jr. – Intercom, 1985
This simulation can be used to help secondary students examine the national and global energy issue. Students role-play various groups, including the Departments of Energy and Transportation, the U.S. Automobile Manufacturer's Association, oil lobby groups, conservation groups, citizen groups, a solar lobbying organization, and a nuclear power…
Descriptors: Conflict Resolution, Decision Making, Decision Making Skills, Energy
Intercom, 1985
In this simulation, which involves the location of a low-income housing project, secondary students simulate eight roles--citizens representing the interests of seven different neighborhoods and a federal arbiter. Skills developed by the simulation include analysis, decision making, and oral and written communication. (RM)
Descriptors: Communication Skills, Conflict Resolution, Decision Making, Geographic Location