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Fennessey, James; Horiuchi, Shiro – Simulation and Games, 1979
According to this study, it is feasible to use groups of teachers as means of developing diagnoses and assessments about concrete aspects of school situations. The pooling of judgments allows capitalization on teachers' collective professional wisdom while neutralizing individual idiosyncrasies. (Author/CMV)
Descriptors: Decision Making, Educational Research, Feasibility Studies, Measurement Instruments
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Coleman, James S. – Simulation and Games, 1989
Discusses the use of simulation games in the development of social theory. Topics discussed include microsociological and macrosociological theory; the influence process in a game of community conflict; self-esteem in a high school social system game; and collective decisions and a theory of exchange of control over events. (LRW)
Descriptors: Community Problems, Influences, Participative Decision Making, Secondary Education
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Glenn, Allen D.; And Others – Simulation and Games, 1982
Presents the results of a study which sought to determine if prior learning of basic problem-solving steps, the practicing of problem-solving skills, and the receiving of feedback during play were important variables in the use of role-playing activities to teach high school students a specific problem-solving model. (Author/JL)
Descriptors: Comparative Analysis, Decision Making, Educational Strategies, Feedback
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Liao, Thomas T. – Simulation and Games, 1983
Describes the primary design criteria and the classroom activities involved in "The Yellow Light Problem," a minicourse on decision making in the secondary school Mathematics, Engineering and Science Achievement (MESA) program in California. Activities include lectures, discussions, science and math labs, computer labs, and development…
Descriptors: Class Activities, Computer Assisted Instruction, Decision Making, Instructional Systems