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Hong, Christina, Ed.; Ma, Will W. K., Ed. – Lecture Notes in Educational Technology, 2023
This edited book seeks to evolve a global community of practice to share case studies, engage in critical discussion and spearhead thought leadership, to address the paradigm shift in next generation educational practice. This book showcases novel research studies in various forms and engenders interdisciplinary conversation and exchange…
Descriptors: Educational Practices, Global Approach, Interdisciplinary Approach, Information Technology
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Papadimitriou, Alexandros – International Journal of Computer Science Education in Schools, 2017
This paper presents an innovative interactive scenario framework called ISLEC for the learning of electrical circuits by high school students or beginners of higher education. This framework aims to develop investigative, critical, creative, and decision-making skills by trainees, as well as aiming to tackle and resolve misunderstandings and…
Descriptors: Equipment, Foreign Countries, Science Instruction, Active Learning
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Sampson, Demetrios G., Ed.; Ifenthaler, Dirk, Ed.; Isaías, Pedro, Ed. – International Association for Development of the Information Society, 2021
These proceedings contain the papers of the 18th International Conference on Cognition and Exploratory Learning in the Digital Age (CELDA 2021), held virtually, due to an exceptional situation caused by the COVID-19 pandemic, from October 13-15, 2021, and organized by the International Association for Development of the Information Society…
Descriptors: Computer Simulation, Open Educational Resources, Telecommunications, Handheld Devices
Sampson, Demetrios G., Ed.; Spector, J. Michael, Ed.; Ifenthaler, Dirk, Ed.; Isaias, Pedro, Ed. – International Association for Development of the Information Society, 2014
These proceedings contain the papers of the 11th International Conference on Cognition and Exploratory Learning in the Digital Age (CELDA 2014), October 25-27, 2014, which has been organized by the International Association for Development of the Information Society (IADIS) and endorsed by the Japanese Society for Information and Systems in…
Descriptors: Conference Papers, Teaching Methods, Technological Literacy, Technology Uses in Education
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Bertz, Michael D. – NASSP Bulletin, 1997
Trickshot! is an exploratory environment that allows learners to experiment with various physical properties to develop an intuitive understanding of the behavior of objects in physical systems. The software is geared to secondary students with little exposure to pool or physics. When used in conjunction with meaningful class activities, such an…
Descriptors: Active Learning, Computer Simulation, Concept Formation, Critical Thinking
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Glasgow, Jacqueline N.; Bush, Margie S. – English Journal, 1995
Describes how an 11th-grade English teacher promoted active learning in her class through a hands-on project that required group problem solving, decision making, and technical writing skills. Discusses how the students simulated a toy factory by working collaboratively in teams to design, build, and market a LEGO toy. (RS)
Descriptors: Active Learning, Class Activities, English Instruction, Grade 11
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Ghere, David L. – OAH Magazine of History, 1999
Presents a classroom simulation that employs active learning to introduce students to congressional politics using the national issues of the Gilded Age. Explains that the students are divided into groups in order to simulate the U.S. Senate and then discuss, amend, and vote on legislation. Provides four detailed simulation options. (CMK)
Descriptors: Active Learning, Civil Rights, Government (Administrative Body), Legislation
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Lauer, Thomas E. – American Biology Teacher, 2003
Proposes a teaching strategy to teach ecological concepts and terminology through the use of games and simulations. Includes examples from physiological ecology, population ecology, and ecosystem ecology. (Author/SOE)
Descriptors: Active Learning, Ecology, Educational Games, Experiential Learning