Descriptor
| Classification | 2 |
| Computer Graphics | 2 |
| Learning Activities | 2 |
| Microcomputers | 2 |
| Programing | 2 |
| Secondary Education | 2 |
| Business Education | 1 |
| Computer Literacy | 1 |
| Computer Programs | 1 |
| Computer Science Education | 1 |
| Course Descriptions | 1 |
| More ▼ | |
Source
| Classroom Computer Learning | 1 |
Author
Publication Type
| Reports - Descriptive | 2 |
| Computer Programs | 1 |
| Guides - Classroom - Teacher | 1 |
| Journal Articles | 1 |
Education Level
Audience
| Practitioners | 2 |
| Teachers | 1 |
Location
Laws, Policies, & Programs
Assessments and Surveys
What Works Clearinghouse Rating
Classroom Computer Learning, 1984
Presents activities and program listings to print ASCII characters, examine the "IF" command (Pascal), change colors of a word on the screen (Atari), and to create a drawing tool for making designs (Logo). Also presents an activity on dummy sorting. (JN)
Descriptors: Classification, Computer Graphics, Computer Programs, Learning Activities
Hawaii State Dept. of Education, Honolulu. Office of Instructional Services. – 1986
This guide is designed to provide teachers with guidelines and suggested activities for teaching a one-semester advanced programming course--BASIC Programming II--for the ninth through twelfth grades. Although primarily oriented toward mathematics, the guide does offer sample applications in business that also address the needs of students with a…
Descriptors: Business Education, Classification, Computer Graphics, Computer Literacy


