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Fleisher, Paul – Classroom Computer Learning, 1986
Learning how to create smooth animation on the computer is a two-step process. Step one (discussed in SE 539 133) involves creating shapes. In the second step, students animate their newly created shapes. The programing necessary to accomplish the animation is discussed. (JN)
Descriptors: Animation, Computer Graphics, Computer Science Education, Microcomputers
Gordon, Sheldon P.; Gordon, Florence S. – Creative Computing, 1984
Epicycloids are formed by tracing the path of a fixed point on a circle as it rolls aroung the outside of a larger circle. Examines several possibilities related to epicycloids (and hypocycloids), presenting more mathematical patterns and artistic shapes that result from using several computer programs. Program listings are included. (JN)
Descriptors: Computer Graphics, Computer Software, Geometric Constructions, Higher Education
Gordon, Sheldon P.; Gordon, Florence S. – Creative Computing, 1984
Discusses properties of epicycloids. (The easiest way to picture them is to think of a piece of radioactive bubble gum attached to a wheel which is rolling around the outside of a larger wheel.) Includes a computer program (TRS-80 color computer) that will graph any epicycloid with integer values for the radii. (JN)
Descriptors: Astronomy, Computer Graphics, Computer Software, Geometric Constructions
Meyer, Walter – Computing Teacher, 1988
Description of the field of robotics and its possible use in high school computational geometry classes emphasizes motion planning exercises and computer graphics displays. Eleven geometrical problems based on robotics are presented along with the correct solutions and explanations. (LRW)
Descriptors: Computer Assisted Instruction, Computer Graphics, Geometric Concepts, Geometric Constructions

Kolodiy, George Oleh – Physics Teacher, 1988
Describes experiences with turtle graphics to demonstrate motion in a constant gravitational field. Provides the computer program and typical diagrams. (YP)
Descriptors: Computer Assisted Instruction, Computer Graphics, Computer Simulation, Computer Software

McKenzie, J. – Physics Education, 1982
A computer program, making use of interactive computer graphics, has been developed to help students become fluent in the mathematical procedures needed to understand concepts of addition of waves. Background theory, use of the program, and technical and educational features of the program (written in Fortran) are discussed. (Author/JN)
Descriptors: College Science, Computer Assisted Instruction, Computer Graphics, Computer Oriented Programs