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Eliason, John C., Jr. – Physics Teacher, 1989
Discusses a laboratory exercise simulating the paths of light rays through spherical water drops by applying principles of ray optics and geometry. Describes four parts: determining the output angles, computer simulation, explorations, model testing, and solutions. Provides a computer program and some diagrams. (YP)
Descriptors: Computer Simulation, Laboratory Experiments, Laboratory Procedures, Optics

do Couto Tavares, Milton; And Others – Physics Education, 1991
A mechanical analogy between the microscopic motion of a charged carrier in an ordinary resistor and the macroscopic motion of a ball falling along a slanted board covered with a lattice of nails is introduced. The Drude model is also introduced to include the case of inelastic collisions. Computer simulation of the motion is described. (KR)
Descriptors: Computer Simulation, Electricity, Laboratory Procedures, Misconceptions

Winters, Loren M. – Physics Teacher, 1994
Provides simple techniques for demonstrating and recording the effect of the changing shapes of moving objects when viewed through a moving slot. Includes a puzzle. A computer shareware program (IBM compatible) that simulates the distortions is available from the author. (MVL)
Descriptors: Computer Simulation, Demonstrations (Science), Higher Education, Light

Duhrkopf, Richard, Ed. – American Biology Teacher, 1991
A computer program that simulates the random evolution of a metabolic pathway is given. The program shows that natural selection preserves favorable traits if they occur in a specific sequence. (KR)
Descriptors: Biology, Computer Assisted Instruction, Computer Simulation, Computer Uses in Education

O'Toole, Mitch – Australian Science Teachers Journal, 1993
Addresses the use of computer simulation games and how they can be tailored to fit particular units of study in secondary science education. Focuses on scripted role play simulations and specific purpose simulations. (DDR)
Descriptors: Computer Simulation, Computer Software, Computer Uses in Education, Educational Games

Pagonis, Vasilis; Drake, Russel; Morgan, Michael; Peters, Todd; Riddle, Chris; Rollins, Karen – Physics Teacher, 1999
Presents five models of the human body as a mechanical system which can be used in introductory physics courses: human arms as levers, humans falling from small heights, a model of the human back, collisions during football, and the rotating gymnast. Gives ideas for discussions and activities, including Interactive Physics (TM) simulations. (WRM)
Descriptors: Biomechanics, Computer Simulation, Force, Higher Education
Dewhurst, David – Humane Innovations and Alternatives in Animal Experimentation: A Notebook, 1990
Three interactive computer-assisted learning programs are described. The use of tissues from freshly killed frogs is simulated, including the isolated sciatic nerve, the sciatic nerve-gastrocnemius muscle, and the in situ heart. (KR)
Descriptors: College Science, Computer Assisted Instruction, Computer Simulation, Dissection
Carlson, Kenneth W. – InCider, 1987
Reviews Apple computer science programs that are useful in a laboratory setting. Includes laboratory simulations, uses of Apple as a functioning lab instrument, and dissection programs. (ML)
Descriptors: Computer Assisted Instruction, Computer Simulation, Computer Uses in Education, Courseware

Roth, Wolff-Michael – Science Teacher, 1991
Several types of physics activities that use real-world problems to motivate learners, use computers to assist in developing conceptual understandings, connect problem situations to mathematical models, and use the models to analyze other real-world problems are presented. The topics of racing sports, sailing, and damped harmonic oscillations are…
Descriptors: Calculus, Computer Simulation, Experiential Learning, Graphs

Schrock, John Richard – American Biology Teacher, 1984
Indicates that although computers may churn out creative research, science is still dependent on science education, and that science education consists of increasing human experience. Also considers uses and misuses of computers in the science classroom, examining Edgar Dale's "cone of experience" related to laboratory computer and "extended…
Descriptors: Biology, College Science, Computer Oriented Programs, Computer Simulation

Ross, Shelagh – Physics Education, 1991
Several ways of exploring the subject of global warming within the context of a conventional physics syllabus are suggested. The physics underlying greenhouse phenomena, the process of modelling (especially computers), possible future climatic scenarios, and the differing nature of the uncertainties associated with the many fields of study that…
Descriptors: Climate, Computer Simulation, Controversial Issues (Course Content), Discussion (Teaching Technique)

Strauss, Richard T.; Kinzie, Mable B. – American Biology Teacher, 1991
The debate on the educational value of dissection versus the value of animal life is examined. Interactive videodisc (IVD) technology is described in light of its potential for laboratory simulations. The design of the IVD-based dissection simulation, The Interactive Frog Dissection, is presented. (KR)
Descriptors: Biology, Computer Assisted Instruction, Computer Simulation, Dissection

Kolodiy, George Oleh – Physics Teacher, 1988
Describes experiences with turtle graphics to demonstrate motion in a constant gravitational field. Provides the computer program and typical diagrams. (YP)
Descriptors: Computer Assisted Instruction, Computer Graphics, Computer Simulation, Computer Software

Dewhurst, D. G.; And Others – Journal of Biological Education, 1988
Describes two computer simulation programs, "Nerve Physiology" and "Frog Heart," as practical alternatives to the use of live animals in class experiments. Discusses the potential of computer simulation as a feasible alternative to experiments with animals in the classroom laboratory. (CW)
Descriptors: Biological Sciences, Computer Simulation, Computer Software, Computer Uses in Education
2000
This CD-ROM consists of simulation software that allows students to conduct countless experiments using 20 Java simulators and curriculum units that explore light and color, forces and motion, sound and waves, static electricity and magnetism, current electricity, the nature of matter, and a unit on underpinnings. Setups can be designed by the…
Descriptors: Acoustics, Computer Simulation, Curriculum Development, Electricity