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Williams, Marian G.; Traynor, Carol – 1994
The emerging field of participatory design is devoted to involving end users of a new technology in the design of that technology. This paper presents a case study of the participatory design of educational software and discusses guidelines derived from federally-funded formal research on participatory design projects. The case study involved the…
Descriptors: Case Studies, Computer Software Development, Computer Uses in Education, Educational Technology
Peer reviewedBauza, Guillem Bou; Gelabert, Miquel Essomba – Educational Media International, 1995
A computer game was created to increase student awareness of major philosophical and ethical questions, and to teach them to analyze the history of humanity from a multicultural perspective. Discussion includes objectives, strategy, design, how pedagogical requirements are met, and initiating changes in attitudes. (AEF)
Descriptors: Attitude Change, Computer Games, Computer Software Development, Courseware
Makrakis, Vasilios; Yuan-tu, Liu – Educational Technology, 1993
Discussion of computers and new information technology in developing countries focuses on China. Highlights include information technology as a tool for national development or as a tool for dependency; Chinese informatics policy; computers in Chinese secondary education; the development of educational software; teacher training; and computer…
Descriptors: Computer Assisted Instruction, Computer Literacy, Computer Software Development, Courseware
Peer reviewedStahl, Gerry; And Others – Computers & Education, 1995
Discusses the distribution of curriculum ideas over the Internet. Considers the need for productivity software for curriculum development by classroom teachers, and introduces "Teacher's Curriculum Assistant," software designed for this purpose. Describes a constructivist curriculum and provides an example of a problem-solving…
Descriptors: Computer Networks, Computer Software Development, Constructivism (Learning), Curriculum Development
Peer reviewedStier, Kenneth – Technology Teacher, 1994
Describes the steps of analysis, design, production, testing, and delivery/maintenance in the process of developing multimedia instructional materials for technology education. (SK)
Descriptors: Computer Software Development, Multimedia Instruction, Secondary Education, Technology Education
Pittsburgh Univ., PA. School of Education. – 1988
A project developed computer software based upon Interstate Distributive Education Curriculum Consortium (IDECC) competency-based materials to produce a new curriculum management system for Pennsylvania secondary marketing education programs. During the project, an advisory committee composed of secondary marketing teachers, business people, and…
Descriptors: Competency Based Education, Computer Managed Instruction, Computer Software Development, Computer Software Evaluation
Peer reviewedCarlson, Patricia A.; And Others – T.H.E. Journal, 1996
Describes efforts to adapt R-WISE (Reading and Writing in a Supportive Environment), a computer program developed for the military, for public education. Field testing at MacArthur High School (Texas) using ninth-grade classes is discussed, including fostering higher-order thinking skills, coping with change, and integrating software into the…
Descriptors: Change, Computer Assisted Instruction, Computer Software Development, Courseware
Reynolds, Kirstin K. – Converge, 2001
Describes the development of Atta-Touch, the school-based business run by students at Clark Fork Junior/Senior High School in Idaho, that grew out of an entrepreneurship class and that currently designs and creates technology-based, multimedia products. Discusses community building; real-world experience; project-based learning; and products…
Descriptors: Business Education, Computer Software Development, Computer Uses in Education, Experiential Learning
Bailey, Thomas – 1990
Changes in the economy and the workplace are changing job skill requirements and the process of skill acquisition. A study analyzed occupational trends and projections, performed case studies of four industry sectors (apparel and textile, accounting, management consulting, and software development), and reviewed research on changing skill demands…
Descriptors: Accounting, Administrative Organization, Computer Software Development, Consultants
Robey, Elaine; And Others – 1990
The study reported in this document investigated the feasibility of using an interactive multimedia computer environment to build the information base and decision-making skills of mildly mentally handicapped youth with the aim of combatting drug abuse behaviors. This report covers phase 1 of a projected 3-phase study. Its four chapters provide a…
Descriptors: Computer Assisted Instruction, Computer Software Development, Decision Making, Drug Abuse
Peer reviewedMarques i Graells, Pere – Educational Media International, 1993
Presents a methodology for the development of educational software for use in secondary education based on the characteristics of the students and the curricular objectives. Topics discussed include desirable features of educational software and the engineering of educational software, including its interdisciplinary nature. (Contains 10…
Descriptors: Computer Assisted Instruction, Computer Software Development, Courseware, Curriculum Design
Peer reviewedCavalli-Sforza, Violetta; And Others – Science Education, 1994
Describes a design for a computer-based environment to assist students in conducting dialectical activities of constructing, comparing, and evaluating arguments for competing scientific theories. (ZWH)
Descriptors: Computer Software Development, Computer Uses in Education, Debate, Educational Research
Giroux, Sylvain; Moulin, Claude; Sanna, Raffaella; Pintus, Antonio – 2002
The term "mobile lessons" is coined for lessons held outside of "artificial" environments, such as classrooms. During these lessons, all actors are mobile and must move to do the required tasks. Themes tackled in such lessons may be as varied as geography, history, ecology, and linguistics. The use of mobile lessons is not a…
Descriptors: Computer Assisted Instruction, Computer Software Development, Distance Education, Educational Technology
Peer reviewedBurke, K. A.; Greenbowe, Thomas J.; Windschitl, Mark A. – Journal of Chemical Education, 1998
Contends that developing computer displays of dynamic motion offers a means to help students understand complex chemistry concepts. Describes how to set up a computer animation team, gives an example of the animation of chemical processes in a standard hydrogen electrode, illustrates how to teach with animations, recommends hardware and software…
Descriptors: Chemistry, Computer Assisted Instruction, Computer Simulation, Computer Software Development
Vrasidas, Charalambos; Harris, Bruce R. – 1995
This document chronicles the development of a hypermedia CD-ROM product that offered information on the island of Cyprus. The hypermedia environment was designed for use by students and educators in eleventh grade up to the college level, and it was intended to fill gaps in multicultural knowledge by enabling individualized, self-paced instruction…
Descriptors: Computer Interfaces, Computer Software Development, Educational Media, Higher Education


