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Williams, Marian G.; Traynor, Carol – 1994
The emerging field of participatory design is devoted to involving end users of a new technology in the design of that technology. This paper presents a case study of the participatory design of educational software and discusses guidelines derived from federally-funded formal research on participatory design projects. The case study involved the…
Descriptors: Case Studies, Computer Software Development, Computer Uses in Education, Educational Technology
Reynolds, Kirstin K. – Converge, 2001
Describes the development of Atta-Touch, the school-based business run by students at Clark Fork Junior/Senior High School in Idaho, that grew out of an entrepreneurship class and that currently designs and creates technology-based, multimedia products. Discusses community building; real-world experience; project-based learning; and products…
Descriptors: Business Education, Computer Software Development, Computer Uses in Education, Experiential Learning