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Fuchs, Hans U.; Corni, Federico; Pahl, Angelika – Education Sciences, 2021
We experience (perceive, act upon and react to, and conceptualize) dynamical processes in nature as agentive. Expressed differently, we experience events as resulting from activities and interactions of "Forces of Nature" (such as wind, light, heat, fluids, electricity, substances, and motion) that are conceived of as powerful agents…
Descriptors: Scientific Concepts, Concept Formation, Drama, Simulation
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Shelley, Mack, Ed.; Akcay, Hakan, Ed.; Ozturk, Omer Tayfur, Ed. – International Society for Technology, Education, and Science, 2022
"Proceedings of International Conference on Research in Education and Science" includes full papers presented at the International Conference on Research in Education and Science (ICRES) which took place on March 24-27, 2022 in Antalya, Turkey. The aim of the conference is to offer opportunities to share ideas, to discuss theoretical and…
Descriptors: Educational Technology, Technology Uses in Education, Computer Peripherals, Equipment
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Bertz, Michael D. – NASSP Bulletin, 1997
Trickshot! is an exploratory environment that allows learners to experiment with various physical properties to develop an intuitive understanding of the behavior of objects in physical systems. The software is geared to secondary students with little exposure to pool or physics. When used in conjunction with meaningful class activities, such an…
Descriptors: Active Learning, Computer Simulation, Concept Formation, Critical Thinking
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Horwitz, Paul; Barowy, Bill – Journal of Science Education and Technology, 1994
Describes a project that explores the use of interactive computer software for teaching Einstein's special theory of relativity to secondary students. Also describes ways to use computers to help students visualize and experiment with otherwise inaccessible phenomena. (ZWH)
Descriptors: Chemistry, Computer Assisted Instruction, Computer Simulation, Concept Formation
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Evans, Mark – History and Social Science Teacher, 1978
A class activity involving role play introduces the concept of human nature as it relates to political phenomena. The lesson involves development of the concept of human nature, reference to its usage by various political theorists, and student speculation about human nature as it relates to their political life in the classroom. (Author/AV)
Descriptors: Classroom Environment, Comparative Education, Concept Formation, Human Relations
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Blachford, Kevin R. – Geographical Education, 1975
Considers the effects of simulation games on student motivation, concept development, attitudes, values, social skills, and classroom conditions and organization. The conclusion is that simulation is a useful technique which can contribute to the achievement of some of the objectives of geographical education. For journal availability, see SO 505…
Descriptors: Concept Formation, Educational Games, Educational Objectives, Evaluation
Reinhartz, Judy; Reinhartz, Dennis – 1988
This proposed alternative instruction model is based on the teach-practice-apply (TPA) paradigm. This paradigm provides a structure facilitating change, while ensuring the enhancement of instructional effectiveness. Suggestions are provided that secondary teachers can use in their classrooms. The steps inherent in the use of each teaching strategy…
Descriptors: Concept Formation, Cooperative Learning, Discussion (Teaching Technique), Educational Games
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Burke, K. A.; Greenbowe, Thomas J.; Windschitl, Mark A. – Journal of Chemical Education, 1998
Contends that developing computer displays of dynamic motion offers a means to help students understand complex chemistry concepts. Describes how to set up a computer animation team, gives an example of the animation of chemical processes in a standard hydrogen electrode, illustrates how to teach with animations, recommends hardware and software…
Descriptors: Chemistry, Computer Assisted Instruction, Computer Simulation, Computer Software Development
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Tao, Ping-Kee; Gunstone, Richard F. – International Journal of Science Education, 1999
Investigates whether and how collaborative learning at the computer fosters conceptual change. Employs a suite of computer-simulation programs developed to confront students' alternative conceptions in mechanics. Contains 46 references. (DDR)
Descriptors: Computer Simulation, Computer Uses in Education, Concept Formation, Constructivism (Learning)
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Zietsman, Aletta I.; Hewson, Peter W. – Journal of Research in Science Teaching, 1986
This study used a microcomputer program which diagnosed and remediated an alternative conception of velocity. Results show computer simulations are credible representations of reality and that the remedial part of the program produces significant conceptual changes in students holding the alternative conception. (Author/JN)
Descriptors: College Science, Computer Simulation, Concept Formation, Higher Education
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Monaghan, James M.; Clement, John – International Journal of Science Education, 1999
Presents evidence for students' qualitative and quantitative difficulties with apparently simple one-dimensional relative-motion problems, students' spontaneous visualization of relative-motion problems, the visualizations facilitating solution of these problems, and students' memories of the online computer simulation used as a framework for…
Descriptors: Cognitive Processes, Computer Simulation, Concept Formation, Memory
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Driver, Ros; Scanlon, Eileen – Journal of Computer Assisted Learning, 1989
Describes research project being implemented in the United Kingdom that has been developed to examine the process of change in secondary school students' conceptual understandings in the physical sciences. Models of conceptual change are described, the role of computer based activities in promoting conceptual change is discussed, and software…
Descriptors: Computer Assisted Instruction, Computer Simulation, Concept Formation, Courseware
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Zaki, Moncef; Pluvinag, Francois – Educational Studies in Mathematics, 1991
Probability theory can be developed from a theoretical or experimental probability approach. The problem, "The Gambler's Ruin," is used to study whether students are naturally sensitive to learning probability from an experimental probability approach through simulations. Results indicated that use of simulations can contribute to…
Descriptors: Cognitive Development, Computer Simulation, Concept Formation, French
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Baird, William E. – Journal of Computers in Mathematics and Science Teaching, 1988
Abstracts six conference papers from the ISRAEL Association for Computers in Education. Included topics are spreadsheets for problem solving, concept acquisition with microcomputers, numerical mathematics, learning math as a science, studying polygons with LOGO, and a growth curve simulation of microorganisms. (MVL)
Descriptors: Biology, Computer Simulation, Computer Uses in Education, Concept Formation
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Gorsky, Paul; Finegold, Menahem – Instructional Science, 1994
Describes a study of high school students that investigated students' responses to an anomaly generated by the juxtaposition of opposing explanatory frameworks and examined the nature and impact of cognitive conflict as students moved from prescientific to scientific explanatory frameworks concerning the concept of force. (19 references)…
Descriptors: Cognitive Dissonance, Computer Assisted Instruction, Computer Simulation, Concept Formation
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