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Mattson, Merry B. – Classroom Computer Learning, 1984
Suggests having students design a football field (looking at it from above) as the final project of a unit on computer graphics. Includes listings for 13 short Applesoft programs (involving LO- and HI-RES graphics) which students can use in making the field. Advanced students can use the animation techniques. (JN)
Descriptors: Computer Graphics, Computer Science Education, Computer Software, Intermediate Grades
Friedlander, Larry – Learning Tomorrow: Journal of the Apple Education Advisory Council, 1986
This paper describes the Shakespeare Project, an interactive videodisk computer program developed at Stanford University which permits students to study, design, and enjoy theater. The prototype consists of three basic programs, which are described in detail: (1) a videodisk-based "tutorial" called "Page to Stage," that teaches…
Descriptors: Computer Assisted Instruction, Computer Graphics, Computer System Design, English Literature
Lucas, Leslie A.; Tuscher, Leroy J. – 1993
This study investigated whether the visual forms of buttons influenced learning and satisfaction when early adolescent students were asked to perform tasks using computer-assisted instruction (CAI). Ninety subjects participated. Three visual forms were designed for buttons located in a CAI application. One contained pictures for commands, the…
Descriptors: Adolescents, Comparative Analysis, Computer Assisted Instruction, Computer Graphics

Cooper, Joel; Stone, Jeff – Journal of Educational Computing Research, 1996
Examines the effects of group gender composition and the use of nonverbal computer mediated communication on performance and motivation following a biology lesson which used a computer image of a human face. Subjects were boys and girls ages 10 to 15. Findings indicate that anxiety had opposite effects for boys and girls when the computer-animated…
Descriptors: Animation, Biology, Computer Anxiety, Computer Assisted Instruction