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Showing 1 to 15 of 26 results Save | Export
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Willis, Melinda B. N.; Hay, Sue; Martin, Fred G.; Scribner-MacLean, Michelle; Rudnicki, Ivan – Mathematics Teacher, 2015
Mathematics teachers continually look for ways to make the learning of mathematics more active and engaging. Hands-on activities, in particular, have been demonstrated to improve student engagement and understanding in mathematics classes. Likewise, many scholars have emphasized the growing importance of giving students experience with the…
Descriptors: Mathematics Instruction, Visualization, Computer Software, Computer Uses in Education
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McCue, Camille – Mathematics Teaching in the Middle School, 2009
The television show Deal or No Deal and an Excel spreadsheet help students see how understanding probability and mean--and the concept of expected value (EV)--can lead to game show wins.
Descriptors: Computer Software, Probability, Spreadsheets, Computer Uses in Education
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Stephenson, Paul; Richardson, Mary; Gabrosek, John; Reischman, Diann – Journal of Statistics Education, 2009
This paper describes an interactive activity that revolves around the dice-based golf game GOLO. The GOLO game can be purchased at various retail locations or online at igolo.com. In addition, the game may be played online free of charge at igolo.com. The activity is completed in four parts. The four parts can be used in a sequence or they can be…
Descriptors: Probability, Inferences, Games, Computers
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Edwards, Michael Todd; Phelps, Steve – Mathematics Teacher, 2008
Data analysis plays a prominent role in various facets of modern life: Schools evaluate and revise programs on the basis of test scores; policymakers make decisions on the basis of information gleaned from polling data; supermarkets stock shelves on the basis of data collected at checkout lanes. Data analysis provides teachers with new tools and…
Descriptors: Visualization, Data Analysis, Mathematical Concepts, Probability
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Bright, George W. – Arithmetic Teacher, 1989
Discussed are the use of probability simulations in a mathematics classroom. Computer simulations using regular dice and special dice are described. Sample programs used to generate 100 rolls of a pair of dice in BASIC and Logo languages are provided. (YP)
Descriptors: Computer Simulation, Computer Software, Computer Uses in Education, Mathematical Enrichment
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Oldknow, Adrian – Mathematics in School, 1990
Discussed are solutions to the problem "What is the expected number of rolls for the total first to exceed 6?" Several algebraic solutions are presented. A computer program which may be used to simulate this problem is included. (CW)
Descriptors: Algebra, Computer Simulation, Computer Uses in Education, Learning Strategies
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Walton, Karen Doyle – Mathematics Teacher, 1990
Discusses the use of the mathematics classroom for discovering the relationship among computers, mathematics, and real-world problems. Provides three probability problems and compares the results of three methods, actual trial, computer simulation, and mathematical solution. (YP)
Descriptors: College Mathematics, Computer Simulation, Computer Uses in Education, Higher Education
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Alper, Lynne; And Others – Mathematics Teacher, 1995
Describes the Interactive Mathematics Program (IMP), a four-year program of problem-based mathematics that integrates algebra, geometry, and trigonometry with additional topics, such as probability and statistics, and uses calculator and computer technology to enhance student understanding. (MKR)
Descriptors: Algebra, Calculators, Computer Uses in Education, Demonstration Programs
Kiew, Su Ding; Sam, Hong Kian – Journal of Science and Mathematics Education in Southeast Asia, 2006
In this study, the researchers developed the Web-based Probability Explorer (WPE), a mathematical microworld and investigated the effectiveness of the microworld's constructivist learning environment in enhancing the learning of probability and improving students' attitudes toward mathematics. This study also determined the students' satisfaction…
Descriptors: Constructivism (Learning), Foreign Countries, Probability, Internet
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Walton, Karen Doyle, Comp. – Journal of Computers in Mathematics and Science Teaching, 1986
Provides an annotated list of references for educators on using computers in the classroom and for researchers in gathering background materials for the preparation of articles, grant proposals, and presentations. Focuses specifically on probability and computers. (ML)
Descriptors: Annotated Bibliographies, Computer Science Education, Computer Uses in Education, Instructional Improvement
Konold, Clifford – 1988
One of the most common misconceptions about probability is the belief that successive outcomes of a random process are not independent. This belief has been dubbed the "gambler's fallacy". The belief that non-normative expectations such as the gambler's fallacy are widely held has inspired probability and statistics instruction that attempts to…
Descriptors: Cognitive Structures, Computer Uses in Education, Concept Formation, Curriculum Development
King, James M.; And Others – 1985
The materials described here represent the conversion of a highly popular student workbook "Sets, Probability and Statistics: The Mathematics of Life Insurance" into a computer program. The program is designed to familiarize students with the concepts of sets, probability, and statistics, and to provide practice using real life examples. It also…
Descriptors: Computer Assisted Instruction, Computer Uses in Education, Courseware, Death
National Council of Teachers of Mathematics, Inc., Reston, VA. – 1988
These materials on geometric probability are the first unit in a course being developed by the Mathematics Department at the North Carolina School of Science and Mathematics. This course is designed to prepare high school students who have completed Algebra 2 for the variety of math courses they will encounter in college. Assuming only a knowledge…
Descriptors: Computer Assisted Instruction, Computer Simulation, Computer Software, Computer Uses in Education
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Lough, Tom; Tipps, Steve – Journal of Computers in Mathematics and Science Teaching, 1988
Illustrates the exploration of random and chance events with a microcomputer. Demonstrates this principle using turtle graphics, coin flips, and die rolls in a student exercise involving distance and direction on a number line. Includes the necessary LOGO programming statements to use this method. (CW)
Descriptors: Computer Assisted Instruction, Computer Graphics, Computer Uses in Education, Courseware
Texas Education Agency, Austin. – 1987
This document is designed to assist teachers and administrators in Texas in the planning and implementation of the course known as Computer Mathematics I. The philosophy and intent of the course is stated, along with credit allowed, prerequisite guidelines, guidelines for teacher preparation, suggested equipment needs, sample objectives, sample…
Descriptors: Algebra, Computer Oriented Programs, Computer Uses in Education, Course Content
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