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Ruchlis, Hy – 1968
A group of 20 teenagers in a Mobilization for Youth project were involved in the invention and production of educational games. The direct, cooperative participation in such an educational process made the experience a real and creative learning activity which had a comprehensible, achievable goal. These games were not made for competitive sale…
Descriptors: Adolescents, Creativity, Disadvantaged Youth, Educational Games
Gomolak, Lou – Nation's Schools, 1974
A pictorial essay about New York City students who learn subjects by doing them in the work-a-day world rather than by studying about them in the classroom. (Author/DN)
Descriptors: Discovery Learning, High Schools, Open Education, Relevance (Education)
Thompson, Doug; Rooney, Jim – 1977
The booklet provides guidelines, concrete curriculum plans, and rough ideas on urban adventure programs for suburban high school students. Following an overview that explains a three-phase organizing theory (exploration, focusing, action) for urban programs, there are descriptions of: a student-organized and conducted architectural tour of New…
Descriptors: Adventure Education, Affective Objectives, Architectural Education, Educational Games