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Huang, Fang; Teo, Timothy; Scherer, Ronny – Interactive Learning Environments, 2022
As a key variable determining technology acceptance and adoption, the perceived ease of technology use (PEU) has been in the focus of a considerable body of research. This research examined the external factors that influence perceived ease of use, such as computer self-efficacy and perceived enjoyment, but yielded inconsistent findings and…
Descriptors: College Students, Internet, Electronic Learning, Usability
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Johnson, Mark; Liber, Oleg – Interactive Learning Environments, 2008
We present the Personal Learning Environment (PLE) as a practical intervention concerning the organization of technology in education. We explain this by proposing a cybernetic model of the "Personal Learner" using Beer's Viable System Model (VSM). Using the VSM, we identify different regulatory mechanisms that maintain viability for learners, and…
Descriptors: Locus of Control, Self Efficacy, Academic Achievement, Cybernetics