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Raga Driyan Pratama; Lies Amin Lestari; Yasemin Kirkgöz; Fahmy Imaniar – JALT CALL Journal, 2024
This study aims to describe Indonesian EFL teachers' perceived perspective and self-efficacy in EFL teaching using ICALL, reveal the prominent factor influencing each variable, and examine the effect of the perceived perspective on their self-efficacy. This study used a cross-sectional survey design with a quantitative approach. There were 284…
Descriptors: English (Second Language), Second Language Learning, Second Language Instruction, Computer Assisted Instruction
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Yildirim, Osman; Ozdener, Nesrin – International Journal of Technology in Education and Science, 2021
Computer games are effective instructional tools used in programming courses to increase students' motivation and engagement. This participatory action research aims to redesign the Object-Oriented Programming course in which the first author is both the instructor and researcher to make it more effective and efficient. In the first step of the…
Descriptors: Action Research, Programming, Computer Science Education, Computer Software
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Marimuthu, Mudaray; Kumar, Deepak; Chhagan, Mishaan – African Journal of Research in Mathematics, Science and Technology Education, 2020
Software is a vital resource for modern life. For software to be successful, programming skills are of the utmost importance. These skills are used both by programmers and also by systems analysts and designers during the phases of software development. Therefore, both technical and non-technical stakeholders within the software development…
Descriptors: Computer Science Education, Business Administration Education, Computer Software, Programming
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Denson, Cameron; Kelly, Daniel; Clark, Aaron – Engineering Design Graphics Journal, 2018
Binkley et al. (2012) contends that the economy and workplace for the 21st Century will not lie in the routine tasks of the past, instead emphasis will be put on the ability of students to communicate, share and use information to solve increasingly complex problems. This is especially true of individuals who chose to pursue careers in the…
Descriptors: Self Efficacy, Self Concept Measures, Visual Aids, Models
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Brezavšcek, Alenka; Šparl, Petra; Žnidaršic, Anja – EURASIA Journal of Mathematics, Science & Technology Education, 2017
The aim of the paper is to investigate the main factors influencing the adoption and continuous utilization of statistical software among university social sciences students in Slovenia. Based on the Technology Acceptance Model (TAM), a conceptual model was derived where five external variables were taken into account: statistical software…
Descriptors: Foreign Countries, Computer Software, College Students, Social Sciences
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D'Errico, Francesca; Paciello, Marinella; De Carolis, Bernardina; Vattanid, Alessandro; Palestra, Giuseppe; Anzivino, Giuseppe – International Journal of Emotional Education, 2018
In times of growing importance and emphasis on improving academic outcomes for young people, their academic selves/lives are increasingly becoming more central to their understanding of their own wellbeing. How they experience and perceive their academic successes or failures, can influence their perceived self-efficacy and eventual academic…
Descriptors: Well Being, Self Efficacy, Academic Achievement, Cognitive Processes
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Bergil, Ayfer Su; Sariçoban, Arif – Journal of Language and Linguistic Studies, 2017
The current practices in the field of foreign language teacher education have a heavy inclination to make use of traditional means especially throughout the assessment process of student teachers at foreign language departments. Observing the world in terms of teacher education makes it urgent to include more reflective and objective tools in…
Descriptors: Preservice Teachers, English (Second Language), Second Language Learning, Second Language Instruction
Topolovcan, Tomislav; Matijevic, Milan – Online Submission, 2016
The aim of this research was to investigate whether particular socio-demographic characteristics of pupils in lower secondary education, their level of computer selfefficacy and motivation for using digital media in class are considered significant predictors of constructivist learning. Furthermore, the aim was to investigate the characteristics…
Descriptors: Foreign Countries, Constructivism (Learning), Secondary Education, Secondary School Students
DiGiuseppe, Maurice; Partosoedarso, Elita – International Association for Development of the Information Society, 2014
In this study we surveyed students in a mid-sized university in Ontario, Canada to explore various aspects associated with their use of computer-based applications. For the purpose of analysis, the computer applications under study were categorized according to the Human-Computer-Human Interaction (HCHI) model of Desjardins (2005) in which…
Descriptors: Foreign Countries, Student Surveys, Computer Uses in Education, Courseware
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McKenzie, Wendy; Roodenburg, John – Australasian Journal of Educational Technology, 2017
The importance of the role of peer and self-assessment in developing formative and sustainable assessment practice in higher education is increasingly becoming evident. PeerWise is an online software tool that engages students in contributing to their own and others' learning by authoring, answering and providing feedback on multiple choice…
Descriptors: Teaching Methods, Graduate Students, Recall (Psychology), Computer Software
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Phan, Huy P. – Journal of Educational Research, 2012
Empirical research has provided evidence supporting the validation and prediction of 4 major sources of self-efficacy: enactive performance accomplishments, vicarious experiences, verbal persuasion, and emotional states. Other research studies have also attested to the importance and potency of self-efficacy in academic learning and achievement.…
Descriptors: Evidence, Elementary School Students, Mathematics Education, Self Efficacy
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Clark, Kevin; Sheridan, Kimberly – Journal of Educational Multimedia and Hypermedia, 2010
The findings from an after-school program entitled Game Design through Mentoring and Collaboration (GDMC) funded by the National Science Foundation's Innovative Technology Experiences for Students and Teachers (ITEST) program. A total of 139 middle and high schools students in the Washington, D.C. metropolitan area to learn the basics of…
Descriptors: Mentors, After School Programs, Cooperation, Programming
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Shotick, Joyce; Stephens, Paul R. – Journal of Education for Business, 2006
In this article, the authors investigated the impact of evolving technology on gender disparity and the contradictions found in previous research relating to the computing gender gap to determine if certain computer software tasks are gender specific and if those skills represent a gender gap in technology. Based on the social cognitive theory and…
Descriptors: Self Efficacy, Computer Software, Epistemology, Gender Differences