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Showing 1 to 15 of 20 results Save | Export
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Kerimbayev, Nurassyl; Nurym, Nurdaulet; Akramova, Aliya; Abdykarimova, Saule – Education and Information Technologies, 2023
In the previous study the work experience on organization of teaching Robotics to secondary school students at school lessons and in study groups was introduced. This study which was conducted within 2019 and 2021 covered the period of distant learning caused by COVID-19 pandemic and even post-pandemic period, when a part of school students…
Descriptors: Educational Technology, Technology Uses in Education, Computation, Thinking Skills
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Chai, Ching Sing; Lin, Pei-Yi; Jong, Morris Siu-Yung; Dai, Yun; Chiu, Thomas K. F.; Qin, Jianjun – Educational Technology & Society, 2021
Artificial Intelligence (AI) is increasingly popular, and educators are paying increasing attention to it. For students, learning AI helps them better cope with emerging societal, technological, and environmental challenges. This theory of planned behavior (TPB)-based study developed a survey questionnaire to measure behavioral intention to learn…
Descriptors: Foreign Countries, Educational Technology, Artificial Intelligence, Learning Motivation
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Nathalie Barz; Manuela Benick; Laura Dörrenbächer-Ulrich; Franziska Perels – Discover Education, 2024
The present study examines university students' acceptance of e-learning according to the Technology Acceptance Model (TAM). We also investigate the influence of external factors, including self-efficacy with digital media, self-regulated learning, prior experience, and affinity for technology, to extend the model with valid individual factors.…
Descriptors: Undergraduate Students, Electronic Learning, Self Management, Foreign Countries
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Zahedi, Leila; Batten, Jasmine; Ross, Monique; Potvin, Geoff; Damas, Stephanie; Clarke, Peter; Davis, Debra – Journal of Computing in Higher Education, 2021
Underrepresentation of women in computer science (CS) increasingly demands the necessity to find and enhance current learning engagement approaches to bring more women into computing fields. Some researchers have been exploring the influence of gamification on female students as one of these possible learning engagement strategies. Gamification…
Descriptors: Game Based Learning, Computer Science Education, Females, Self Concept
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Hsia, Lu-Ho; Hwang, Gwo-Jen; Lin, Chi-Jen – Interactive Learning Environments, 2022
Flipped learning has received significant emphasis in recent years. Through this approach, students' self-learning ability can be cultivated and the time for in-class practice and teachers' and students' interaction are increased. In the past, there has been much research confirming its benefits in learning performance. Meanwhile, some studies…
Descriptors: Flipped Classroom, Teaching Methods, Dance Education, College Students
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Chen, Jyun-Chen – Interactive Learning Environments, 2022
"Learning by doing" involves completing a practice activity through the method of inquiry. This study combined the predict-observe-explain (POE) inquiry method and hands-on doing processes to develop a cycle-mode POED (predict-observe-explain-do) model with an e-learning system to help students complete a practice activity using…
Descriptors: Inquiry, Prediction, Observation, Hands on Science
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Runtong He; De Dong – International Journal of Adult Education and Technology, 2024
With the enhancement of internet medium and development of science and technology, interactive technologies have gradually emerged in the field of language education. However, previous empirical studies and meta-analyses have focused on the impact of specific types of technologies. Therefore, this study aims to comprehensively synthesize the…
Descriptors: Meta Analysis, Second Language Learning, Second Language Instruction, Teaching Methods
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Beckers, Jorrick; Dolmans, Diana; van Merriënboer, Jeroen – Journal of Research on Technology in Education, 2022
This quasi-experimental study investigates the effects of using an electronic development portfolio (PERFLECT) with teacher-guided student self-coaching on the development of students' self-directed learning skills and motivation. In a 12-week program in senior vocational education, students in the PERFLECT group used the portfolio to help…
Descriptors: Independent Study, Learning Motivation, Portfolios (Background Materials), Comparative Analysis
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Chou, Chun-Mei; Shen, Chien-Hua; Hsiao, Hsi-Chi; Shen, Tsu-Chguan; Shen, Tsu-Chi – International Journal of Psychology and Educational Studies, 2019
Mobile learning (M-learning) as a technology teaching has significant potential to improve student application and comprehension skills. The rapid development of the Internet and the resulting trends applying information available on the Internet have changed the nature of learning and learning behavior patterns of tertiary students. However,…
Descriptors: Foreign Countries, College Students, Student Attitudes, Computer Attitudes
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Hodges, Charles B.; Harris, Rachel S. – Journal on School Educational Technology, 2017
Self-efficacy beliefs have proven to be an important influence on an individual's learning success. Badging is increasingly an element of innovative technologies for educational computing such as MOOCs, adaptive learning systems, smart learning environments, game-based learning, and gamification, among others. However, there is not strong evidence…
Descriptors: Self Efficacy, Recognition (Achievement), Educational Technology, Teaching Methods
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Weng, Cathy; Tsai, Chin-Chung; Weng, Apollo – Australasian Journal of Educational Technology, 2015
Drawing from the social influence theory and acknowledging that the others' support within the work context affects employees' learning, values, and behaviours, an alternative framework was proposed to explain employees' learning satisfaction and future intention to participate in e-training programs in the current study. 578 survey data collected…
Descriptors: Foreign Countries, Electronic Learning, Social Support Groups, Learning Motivation
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Jung, Hee-Jung – Language Learning & Technology, 2014
Although the concept of ubiquitous technologies has been introduced to many parts of society, there have been limited applications, and little is known about learners' behavior toward ubiquitous technologies, particularly in the context of English learning. This study considers a sample of Korean students to identify the key factors that influence…
Descriptors: Electronic Learning, Educational Technology, Computer Assisted Instruction, English (Second Language)
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Ramayah, Thurasamy; Ahmad, Noor Hazlina; Hong, Tan Say – Educational Technology & Society, 2012
E-training has developed into a revolutionary way of learning in Malaysian organizations due to rapid growth in information technology infrastructure. The present study endeavors to determine the critical factors that influence e-training effectiveness in multinational companies (MNCs) in Malaysia. By integrating Technology Acceptance Model (TAM),…
Descriptors: Learning Motivation, Educational Technology, Information Technology, Program Effectiveness
Zaker, Sara Behani – ProQuest LLC, 2012
Much of the research literature on learning technologies and distance education has concentrated on achievement, with little to no emphasis on factors pertaining to motivation. This lack of research is a concern given the high enrollment and low retention rates in distance education programs. The focus of this comparative study was to investigate…
Descriptors: Social Work, Graduate Study, On Campus Students, Synchronous Communication
Packer, Doreen L. – ProQuest LLC, 2012
To succeed in today's information-rich society, students must utilize technology effectively. Online tools present unique opportunities to create and share knowledge. It was unclear if the use of these tools impacted student motivation, since many teachers were not incorporating technology of interest into lessons. Another concern was the…
Descriptors: Technology Uses in Education, Educational Technology, Cooperative Learning, Student Motivation
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