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Ilana Dubovi – Interactive Learning Environments, 2023
As virtual reality (VR) technologies have been increasingly adopted in the educational field, careful consideration and evaluation of instructional modes to support learning with VR are needed. This study focuses on evaluation of two instructional modes: direct interaction and manipulation of the VR learning environment; and the vicarious approach…
Descriptors: Computer Simulation, Simulated Environment, Educational Environment, Interaction
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Imamoglu, Mehmet; Erbas, Cagdas; Dikmen, Cemal Hakan – Online Submission, 2022
The purpose of this study was to examine the studies related to augmented reality applications in sports science and to discuss the results based on this. Articles selected for analysis were found through searches journals in the Web of Science database from 1975 to 2018 were examined and searched using the keywords ("physical education"…
Descriptors: Trend Analysis, Educational Trends, Simulated Environment, Physical Education
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Han, Songhee; Resta, Paul E. – Online Learning, 2020
This qualitative case study investigates graduate students' perspective changes apropos their crossnational collaborative learning experience while participating in an online teaching and learning course jointly taught by graduate schools in the United States and Israel. The participants met virtually, on a weekly basis between November and…
Descriptors: Graduate Students, Student Attitudes, Attitude Change, Authentic Learning
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Broza, Orit; Kolikant, Yifat Ben-David – International Journal of Game-Based Learning, 2020
This study focuses on the interactions between students, their peers, their teacher, and digital game-based multiple supports provided by a rich learning environment designed in order to promote meaningful mathematics among low-achieving students. Attempting to identify which aspects of the setting facilitated meaningful learning and which were…
Descriptors: Game Based Learning, Computer Games, Simulated Environment, Low Achievement
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Kampf, Ronit – Universal Journal of Educational Research, 2016
Two cross-national experimental studies examined the effects of PeaceMaker and Global Conflicts on knowledge acquisition and attitude change regarding the Israeli-Palestinian conflict. PeaceMaker and Global Conflicts are role-playing computerized simulations of this conflict. 248 undergraduate students from Turkey, Israel, Palestine and the US…
Descriptors: Conflict, Computer Simulation, Simulated Environment, Educational Technology
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Shonfeld, Miri; Kritz, Miki – Interdisciplinary Journal of E-Learning and Learning Objects, 2013
This research explores the extent to which virtual worlds can serve as online collaborative learning environments for students by increasing social presence and engagement. 3D environments enable learning, which simulates face-to-face encounters while retaining the advantages of online learning. Students in Education departments created avatars…
Descriptors: Computer Simulation, Educational Technology, Technology Uses in Education, Simulated Environment
International Association for Development of the Information Society, 2012
The IADIS CELDA 2012 Conference intention was to address the main issues concerned with evolving learning processes and supporting pedagogies and applications in the digital age. There had been advances in both cognitive psychology and computing that have affected the educational arena. The convergence of these two disciplines is increasing at a…
Descriptors: Academic Achievement, Academic Persistence, Academic Support Services, Access to Computers