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Rochelle Yi Hsuan Yang – Educational Research and Development Journal, 2024
The integration of augmented reality (AR) into children's literature has transformed traditional reading experiences, creating immersive and interactive environments that engage young readers. This study examines the creative methods of comic language within AR children's books, positing that the combination of humor and visual storytelling can…
Descriptors: Humor, Creativity, Language Usage, Books
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Yeh, Yi-Lien; Lan, Yu-Ju; Lin, Yen-Ting R. – Educational Technology & Society, 2018
This study aimed to understand how children collaborated to create their own stories in a 3D virtual reality (VR) environment and to explore whether there were any gender-related differences in this learning setting. A total of 65 students (38 females and 27 males) of grades 4-5 participated in this study. A qualitative methodology was adopted in…
Descriptors: Gender Differences, Elementary School Students, Simulated Environment, Computer Simulation
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Hsiao, Hsien-Sheng; Chang, Cheng-Sian; Lin, Chien-Yu; Wang, Yau-Zng – Interactive Learning Environments, 2016
This study focused on how to enhance the interactivity and usefulness of augmented reality (AR) by integrating manipulative interactive tools with a real-world environment. A manipulative AR (MAR) system, which included 3D interactive models and manipulative aids, was designed and developed to teach the unit "Understanding Weather" in a…
Descriptors: Foreign Countries, Weather, Elementary School Science, Science Education