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Psotka, Joseph – Instructional Science, 1995
Describes virtual reality (VR) technology and VR research on education and training. Focuses on immersion as the key added value of VR, analyzes cognitive variables connected to immersion, how it is generated in synthetic environments and its benefits. Discusses value of tracked, immersive visual displays over nonimmersive simulations. Contains 78…
Descriptors: Cognitive Processes, Cognitive Style, Computer Simulation, Educational Research
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Brna, Paul – Instructional Science, 1987
Discussion of problems students have with learning about Newtonian dynamics and kinematics focuses on the assumption that learning is promoted through confronting students with their own misconceptions. A computer-based modelling environment--DYNLAB--is explained, and a study conducted with high school boys in Scotland to test it is described. (29…
Descriptors: Comparative Analysis, Computer Assisted Instruction, Developed Nations, Foreign Countries
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Hensgens, Jan; And Others – Instructional Science, 1995
Describes the SAM (Simulation and Multimedia) project and the rationales behind it. SAM focuses mainly on integrated simulation-based learning environments and creates a framework for authoring, modelling, and learning. SAM methods and techniques are developed to design adaptable courses to meet different learner profiles and to integrate…
Descriptors: Authoring Aids (Programming), Computer Assisted Instruction, Computer Simulation, Computer Uses in Education