Descriptor
Simulation | 11 |
Military Training | 4 |
Models | 4 |
Higher Education | 3 |
Futures (of Society) | 2 |
Game Theory | 2 |
History | 2 |
Instructional Materials | 2 |
Literature Reviews | 2 |
Secondary Education | 2 |
Simulated Environment | 2 |
More ▼ |
Author
Andrews, Dee H. | 1 |
Becker, Henk A. | 1 |
Berman, Daniel | 1 |
Chapman, Anne W. | 1 |
Cruickshank, Donald R. | 1 |
Jones, Linda | 1 |
Lipson, Joseph I. | 1 |
Long, Gerald P. | 1 |
Miles, Sue L. | 1 |
Platt, William A. | 1 |
Rapoport, Anatol | 1 |
More ▼ |
Publication Type
Historical Materials | 11 |
Journal Articles | 6 |
Reports - Descriptive | 5 |
Opinion Papers | 3 |
Guides - Classroom - Teacher | 2 |
Information Analyses | 2 |
Non-Print Media | 1 |
Speeches/Meeting Papers | 1 |
Education Level
Audience
Practitioners | 3 |
Teachers | 2 |
Community | 1 |
Researchers | 1 |
Students | 1 |
Location
Laws, Policies, & Programs
Establishment Clause | 1 |
First Amendment | 1 |
Assessments and Surveys
What Works Clearinghouse Rating

Rapoport, Anatol – Simulation & Gaming, 1995
Traces the roots of social trap situations and describes a parasitism-symbiosis model, showing that when each organism attempts to maximize its survival potential without regard for the other's, neither does as well as when they behave collectively. Discusses a model social trap situation, "Prisoner's Dilemma" ("PD") and a…
Descriptors: Behavior Theories, Cooperation, Evolution, Games

Becker, Henk A. – Simulation and Games, 1980
Describes the historical and international development of simulation and gaming in terms of simulation as analytical models, and games as communicative models; and forecasts possible futures of simulation and gaming. (CMV)
Descriptors: Communication (Thought Transfer), Futures (of Society), Game Theory, History

Platt, William A.; Andrews, Dee H. – 1984
This chapter considers the history of instructional development (ID) in the military, with particular emphasis on the U.S. Navy. The ID process used at the Navy's Instructional Program Development Centers is presented, including the process for simulator development. An in-depth analysis of the problems encountered with educational technology…
Descriptors: Educational Technology, Instructional Development, Military Training, Models
Berman, Daniel; Rittner, Robert – 1998
This teaching unit represents a specific "dramatic moment" in history that can allow students to delve into the deeper meanings of selected landmark events and explore their wider context in the great historical narrative. Studying a crucial turning point in history helps students realize that history is an ongoing, open-ended process,…
Descriptors: Capitalism, Global Approach, High Schools, Labor Needs

Shubik, Martin – Simulation and Games, 1989
Discusses the history and development of gaming and suggests possible future developments. Highlights include models, simulations, and games; the use of games in the military, in social sciences, in business, and in education; the impact of computers on gaming; and the relationship among gaming, game theory, and social psychology. (LRW)
Descriptors: Computer Games, Educational Games, Futures (of Society), Game Theory
Miles, Sue L. – 1986
The liberal arts-vocational education controversy is examined in this article through a series of fictitious letters based on historical facts that present the thoughts of key educational personalities regarding the community college's role in providing vocational education and liberal arts education. Part I, which takes the form of a letter and…
Descriptors: College Role, Community Colleges, Educational History, Educational Trends
Sabo, George, III; Restrepo, Luis Fernando; Jones, Linda – 2000
This CD-ROM provides interactive, multimedia software that enables students to investigate many aspects of Native American and European encounters in the Mississippi Valley through study of original historical sources, including texts, maps, artworks, and archaeological finds. The Lower Mississippi Valley was chosen as the study area because of…
Descriptors: American Indians, Curriculum Enrichment, Ethnic Groups, Higher Education

Cruickshank, Donald R. – Simulation and Games, 1988
Describes the use of simulations in teacher education from 1960 to 1979, which was audiovisually based, and from 1980 to the present, which is computer based. Examples of several simulation strategies are presented and evaluated, and factors that will shape future developments are discussed. (67 references) (CLB)
Descriptors: Computer Assisted Instruction, Evaluation Criteria, Higher Education, Instructional Materials
Chapman, Anne W. – 1992
Focusing on the development of the United States Army's National Training Center (NTC) from conceptualization and initial implementation in 1981 to the end of the first phase of development in 1984, this monograph provides a documented historical analysis of how and why the landmark event in army training was launched and examines attendant policy…
Descriptors: Armed Forces, Federal Government, Military Personnel, Military Training

Lipson, Joseph I. – Journal of College Science Teaching, 1981
Describes personal contributions made by the author in individualized instruction, including: Individually Prescribed Instruction (IPI), the Doctor of Arts program, and the development of educational videodiscs. Innovations in these areas are discussed: education for the handicapped, personal development education, industrial and military…
Descriptors: College Science, Disabilities, Doctor of Arts Degrees, Higher Education

Long, Gerald P. – OAH Magazine of History, 1990
Presents background information on Wisconsin v. Yoder (1972) in which the U.S. Supreme Court ruled that Wisconsin could not compel Amish students to attend high school. Outlines a lesson plan for simulating the court's decision. Includes discussion questions that distinguish between the First Amendment establishment and free exercise clauses and…
Descriptors: Case Studies, Civil Liberties, Compulsory Education, Constitutional Law