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| Simulation and Games | 1 |
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Flake, Janice L. – 1973
With the use of classroom simulations, theory and field research can be synthesized, thus bringing both theory and research into an "action" form for the education student. Interactive computer systems allow for active involvement and immediate feedback. One classroom simulation, already constructed, is described. For this simulation a…
Descriptors: Computer Programs, Computers, Feedback, Laboratory Training
Peer reviewedHare, A. Paul – Simulation and Games, 1970
Descriptors: Computer Programs, Computer Science, Game Theory, Group Behavior
Confessore, Gary J. – 1974
A series of computer programs designed to provide a dynamic simulator of Joyce and Weil's models of interactive teaching are described. Initially developed and tested at the City University of New York (CUNY), the system is capable of supporting retrospective and predictive analysis of selected kinds and patterns of verbal behavior in a variety of…
Descriptors: Behavior Patterns, Computer Oriented Programs, Computer Programs, Data Analysis
Neal, J. P. – 1974
An electronic laboratory station was designed for student use in learning electronic instrumentation and measurement by means of the computer-guided experimentation (CGE) system. The station features rack-mounted electronic laboratory equipment on a laboratory table adjacent to a PLATO IV terminal. An integrated logic system behind the laboratory…
Descriptors: Computer Assisted Instruction, Computer Programs, Computer Science, Computers


