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Spielvogel, Laura; Spielvogel, Christian – Learning and Teaching: The International Journal of Higher Education in the Social Sciences, 2014
In this report, we introduce our digital e-textbook web platform with an integrated role-playing game, which has been created for "introduction to anthropology" courses. We believe that textbooks have the potential to do more to motivate students' pursuit of learning if their material (topically organised chapters supported by…
Descriptors: Electronic Learning, Textbooks, Role Playing, Simulation
Yamamoto, Tosh; Tagami, Masanori; Nakazawa, Minoru – Turkish Online Journal of Educational Technology - TOJET, 2012
This paper purports to demonstrate a problem solving case in the course of the development of methodology, in which the quality of the negotiation practicum is maintained or raised without sacrificing the class contact hours for the lessons for reading comprehension skills, on which the essence of negotiation practicum is solely based. In this…
Descriptors: Communication Skills, Reading Comprehension, Problem Solving, Practicums
Howard, Jonathon Leigh – Journal of Geography in Higher Education, 2011
Teaching conservation management means more than just learning about solving complex and difficult environmental issues. Such learning must also consider the likely administrative context that students will end up working in. This article outlines the development of a role-play that uses online technology to teach several administrative processes…
Descriptors: Role Playing, Conservation (Environment), Parks, Computer Uses in Education
Ioannidou, Andri; Repenning, Alexander; Webb, David; Keyser, Diane; Luhn, Lisa; Daetwyler, Christof – International Journal of Computer-Supported Collaborative Learning, 2010
Why has technology become prevalent in science education without fundamentally improving test scores or student attitudes? We claim that the core of the problem is "how" technology is being used. Technologies such as simulations are currently not used to their full potential. For instance, physiology simulations often follow textbooks by…
Descriptors: Socialization, Student Attitudes, Computer Uses in Education, Hygiene
Wheeler, Sarah M. – Journal of Political Science Education, 2006
This paper proposes criteria that instructors should be sensitive to when evaluating simulations or role-plays for use in international/comparative politics courses. The potential benefits and drawbacks to these interactive exercises are addressed as well as the special circumstances that must be taken into consideration to reap the full promise…
Descriptors: Role Playing, Simulation, Educational Games, International Studies

Muscott, Howard S.; Gifford, Timothy – Education and Treatment of Children, 1994
This article describes virtual reality (VR) technology and discusses its potential application to the teaching of social skills to children and youth with behavior disorders through the use of interactive role plays. Limitations of the current technology and difficulties inherent in modeling simulations of human behavior are noted, as are…
Descriptors: Behavior Disorders, Computer Uses in Education, Educational Media, Elementary Secondary Education
Ahamer, Gilbert – Campus-Wide Information Systems, 2004
An original concept for a Web-based role play "SurfingGlobalChange" is proposed on the basis of multi-year interdisciplinary teaching experience and constructivist pedagogy. Underlying didactic orientation is towards self-guided learning, acquiring socially compatible "competence to act" in a globalised world, self-optimising social procedures…
Descriptors: Constructivism (Learning), Higher Education, Role Playing, Teaching Experience

Williams, Arlington W.; Walker, James M. – Journal of Economic Education, 1993
Contends that empirical research using laboratory experimental economics has flourished during the past decade. Discusses how two practitioners of experimental economics integrated their research interests into undergraduate economics education. Describes three computerized exercises and includes samples of student handouts and activities. (CFR)
Descriptors: Computer Uses in Education, Economic Research, Economics, Economics Education

Anderton, Alain – Economics, 1987
Argues that new resources are needed to help teachers prepare students for the new General Certificate in Secondary Education (GCSE) examination. Compares previous examinations with new examinations to illustrate the problem. Presents textbooks, workbooks, computer programs, and other curriculum materials to demonstrate the gap between resources…
Descriptors: Computer Assisted Instruction, Computer Uses in Education, Decision Making, Economics Education

Bell, Christopher R. – Journal of Economic Education, 1993
Asserts that the computerized stock market simulation described by Williams and Walker is complex and a better approach to teaching financial economics. Describes a noncomputerized version of the same teaching activity used to teach asset valuation to undergraduate financial economics students. (CFR)
Descriptors: Computer Uses in Education, Economic Factors, Economic Research, Economics
McLaughlan, Robert; Kirkpatrick, Denise; Maier, Holger; Hirsch, Philip – 2001
The Mekong e-Sim involved more than 140 students across Australia and overseas participating in an online roleplay-simulation over a four-week period. Set in the Mekong region of South East Asia, it allowed for debates over development issues arising from clear-cut differences and conflicts in values and interests. The geography and engineering…
Descriptors: Computer Uses in Education, Cooperative Programs, Engineering Education, Foreign Countries

Motahar, Eshragh – Journal of Economic Education, 1994
Reports on the use of Microsim, a computer simulation, to teach an introductory college statistics/econometrics course. Reports enhanced student involvement, improved student achievement, and positive student attitudes toward the course as a result of using the simulation. (CFR)
Descriptors: Computer Assisted Instruction, Computer Software, Computer Uses in Education, Course Content
de Vry, Janet R.; Hyde, Paul – CAUSE/EFFECT, 1997
Describes development and design of the University of Delaware's faculty development program, which uses a variety of technology applications and resources to encourage individual exploration of technology, develop teamwork skills, adapt to fast-changing content, accommodate diverse learning styles, use asynchronous communication options, provide…
Descriptors: Classroom Techniques, Cognitive Style, College Faculty, Computer Uses in Education

Kaufman, Joyce P. – Social Studies Review, 1996
Maintains that the explosion of communications technology represents both content and method for social studies courses. Praises the International Negotiation Project (INP) as an educational resource that incorporates both. The INP is a computer-assisted simulation of international negotiation and foreign policy decision making. (MJP)
Descriptors: Computer Assisted Instruction, Computer Oriented Programs, Computer Simulation, Computer Uses in Education
Klein, Hans E., Ed. – 1999
This volume contains conference papers in which representatives from case method-oriented organizations present ideas on interactive, interdisciplinary, intercultural, and international teaching and learning. Eight chapters include: (1) "Case Method Research and Evaluation" (e.g., cross-cultural case research and writing and teaching…
Descriptors: Adult Learning, Case Method (Teaching Technique), Case Studies, Computer Uses in Education