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What Works Clearinghouse Rating
Boris Forthmann; Benjamin Goecke; Roger E. Beaty – Creativity Research Journal, 2025
Human ratings are ubiquitous in creativity research. Yet, the process of rating responses to creativity tasks -- typically several hundred or thousands of responses, per rater -- is often time-consuming and expensive. Planned missing data designs, where raters only rate a subset of the total number of responses, have been recently proposed as one…
Descriptors: Creativity, Research, Researchers, Research Methodology
Jakub L. Radzikowski; Luke Delmas; Eliel Cohen; Julianne Viola; Jozef Youssef; Alan C. Spivey; Roger Kneebone – Journal of Chemical Education, 2024
Transition from high school to higher education poses a significant challenge for students, particularly in chemistry, where students' prior laboratory experience is varied. Traditional laboratory education, focusing on chemical knowledge, scientific methodology, and practical skills, does not focus on the development of translational skills and…
Descriptors: Chemistry, Interdisciplinary Approach, Laboratory Experiments, Self Efficacy
Vasconcelos, Vitor Vieira; Seingyai, Apinyapon – Applied Environmental Education and Communication, 2022
The purpose of this article is to present the planning for sustainable development simulation game, developed to stimulate creativity and dialogue to achieve sustainable development goals (SDGs). The simulation game is targeted at practitioners and students in the field of planning, although it can be adapted to different contexts. The simulation…
Descriptors: Environmental Education, Sustainable Development, Educational Games, Simulation
WeiHsuan Lo; Erin C. Wachter; Chelsea R. Miller – Journal of Educational Research and Innovation, 2023
In an ever-changing emotional, psychological, and physically developing world of education, it is important for educators to adapt creative skills to meet learners' needs. It is paramount for educators to develop creative skills to meet the needs of their learners and demonstrate effective classroom management. There is a gap between preservice…
Descriptors: Creativity, Self Efficacy, Classroom Techniques, Game Based Learning
de Rooij, Alwin – Journal of Creative Behavior, 2023
Inner speaking, the production, and experience of verbal language without any audible vocalization is a critical component of inner experience and imagination. The role that (un)certainty plays in idea generation might explain the unique ways in which idea generation is characterized and affected by different types of inner speech. To explore this…
Descriptors: Informed Consent, Inner Speech (Subvocal), Cognitive Processes, Adoption (Ideas)
Ness, Ingunn Johanne; Dysthe, Olga – Creativity Research Journal, 2020
The primary objective of this paper is to offer a new way of understanding the creative processes of multidisciplinary groups, whose work is to generate innovative ideas. The paper reports from a project focused on organizational creativity at the group level, investigating what characterized such creative processes in that context. This project…
Descriptors: Creativity, Fantasy, Simulation, Interdisciplinary Approach
Hung, Su-Pin; Huang, Hung-Yu – Journal of Educational and Behavioral Statistics, 2022
To address response style or bias in rating scales, forced-choice items are often used to request that respondents rank their attitudes or preferences among a limited set of options. The rating scales used by raters to render judgments on ratees' performance also contribute to rater bias or errors; consequently, forced-choice items have recently…
Descriptors: Evaluation Methods, Rating Scales, Item Analysis, Preferences
Hong, Christina, Ed.; Ma, Will W. K., Ed. – Lecture Notes in Educational Technology, 2022
This book draws on the responses to learning and teaching and applied education futures thinking, that provide insights into the future of learning. It brings together more than 30 novel and important applied research and scholarly contributions from around the world, including Australia, Canada, Finland, Germany, Hong Kong, Japan, Macau, Mainland…
Descriptors: Foreign Countries, Academic Degrees, Career Readiness, Engineering Education
Vallée-Tourangeau, Frédéric; March, Paul L. – Journal of Creative Behavior, 2020
Models of creative problem solving are predicated upon mental states to explain everything from the outcome of problem-solving experiments to the emergence of artistic creativity. We present two converging perspectives that describe a profoundly different ontological description of creativity. Our analysis proceeds from a distinction between…
Descriptors: Creativity, Problem Solving, Short Term Memory, Psychometrics
Alpak, Elif Merve; Düzenli, Tugba; Mumcu, Sema – International Journal of Technology and Design Education, 2020
The aim of an urban space design is creating successful open spaces that can provide a high level of pleasure and contribute to urban life by meeting human needs and expectations. Successful open spaces are closely related to existence of seating furniture discussed in multiple dimensions and designed in order to provide affordances for various…
Descriptors: Furniture, Urban Areas, Design, Aesthetics
Tyagi, Vaibhav; Hanoch, Yaniv; Choma, Becky; Denham, Susan L – Creativity Research Journal, 2018
Factors that predict political party affiliation are of particular importance in research due to the wider implications in politics and policy making. Extending this line of work, the idea that creativity predicts party affiliation was tested using 2 conceptualizations of creativity: creative personality and creative ideation. Participants (N…
Descriptors: Creativity, Political Affiliation, Risk, Monte Carlo Methods
Gamanik, Nisrina Meta; Sanjaya, Yayan; Rusyati, Lilit – Journal of Science Learning, 2019
This study treats students by role-play simulation for learning the human circulatory system. Creative skill and concept mastery to be assessed aspects at the end of learning. The method used in this research is the quasi-experimental method. The sample was taken by cluster random sampling technique with the population of students in 8th grade at…
Descriptors: Teaching Methods, Role Playing, Simulation, Creativity
Morris, Thomas Howard – International Journal of Lifelong Education, 2020
Self-directed learning and creativity are critical workplace competences that are important to foster in formal educational settings. Previous studies have identified a relationship between self-directed learning and creativity, but the specific nature of this relationship is unclear. The purpose of the present theoretical paper is to examine…
Descriptors: Creativity, Independent Study, Correlation, Learning Processes
Hazen, Timothy A. – Journal of Political Science Education, 2019
This review examines the Model United Nations (MUN) program at the collegiate level and provides useful information for advisors that are leading MUN for the first time.
Descriptors: Political Science, Simulation, International Organizations, Role Playing
Gregorcic, Bor; Bodin, Madelen – Physics Teacher, 2017
Algodoo (http://www.algodoo.com) is a digital sandbox for physics 2D simulations. It allows students and teachers to easily create simulated "scenes" and explore physics through a user-friendly and visually attractive interface. In this paper, we present different ways in which students and teachers can use Algodoo to visualize and solve…
Descriptors: Physics, Science Instruction, Teaching Methods, Simulation