Descriptor
Curriculum Development | 5 |
Game Theory | 5 |
Simulation | 5 |
Class Activities | 3 |
Games | 2 |
Models | 2 |
Problem Solving | 2 |
Secondary Education | 2 |
Teacher Education | 2 |
Teaching Methods | 2 |
Adult Education | 1 |
More ▼ |
Publication Type
Guides - Classroom - Teacher | 1 |
Guides - General | 1 |
Journal Articles | 1 |
Reports - Research | 1 |
Speeches/Meeting Papers | 1 |
Education Level
Audience
Practitioners | 1 |
Location
Laws, Policies, & Programs
Assessments and Surveys
What Works Clearinghouse Rating
Heger, Herbert K. – Educational Technology, 1971
Descriptors: Curriculum Development, Educational Technology, Game Theory, Simulation

Shelly, Ann Converse – Social Education, 1973
This article deals with the basic techniques of teaching entire classes to cooperatively develop simulation games. The first section presents a model which serves as a nucleus for developing the instructional strategies in the second section. (Author/KM)
Descriptors: Class Activities, Curriculum Development, Game Theory, Guidelines

Faherty, Vincent E. – Journal of Education for Social Work, 1983
The potential for use of simulation and game theory in social work education to make problem solving more real and to supplement experience in analysis is examined. Simulation models, materials, methods, and topics are discussed. (MSE)
Descriptors: Class Activities, Curriculum Development, Evaluative Thinking, Game Theory
Chapman, Katherine; And Others – 1974
This state-of-the-art paper, first in a series, provides teachers and other educational decision makers with analytical and critical information about the use of simulation/games in social studies classrooms in order to promote and improve the use of this innovative educational technique. Discussed are non-computer, commercially available…
Descriptors: Class Activities, Curriculum Development, Educational Innovation, Educational Philosophy
Reid, Avis – 1974
This book contains game-planning ideas which will help instructors and students design games to fit the needs of their own particular schools and communities. The strategies and plans are recommended for classes of social problems, human relations, psychology, and can also be used with summer camp groups, chambers of commerce, clubs, and church…
Descriptors: Adult Education, Community Education, Curriculum Development, Educational Games